| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
|  | Elemental Weapons (Rank 1) | | Instant | | Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. |
| Elemental Weapons | | Rank 1 | |
| | | | Physical | |
| 20 |  | Elune's Grace | | 3% of base power | | Instant | 5 min cooldown | | Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times. |
| Elune's Grace | | | |
| | 3% of base power | | Holy | |
|  | Elune's Light (Racial) | | Instant | 3 min | | Increases your critical strike chance with all spells and attacks by 10% for 15 sec. |
| Elune's Light | | Racial | |
| | | | Physical | |
|  | Embedded Thorns | | 50000 yd range | | Instant | | Deals 6 Physical damage and embeds thorns in the target which cause melee attacks received to deal an additional 105 Physical damage. |
| Embedded Thorns | | | |
| | | 50000 yds | Physical | |
|  | En Garde! | | Instant | Defense increased by 20. Melee attack speed increased by 10%. |
| En Garde! | | | |
| | | | | |
|  | En Garde! | | Instant | | Firing a regular ranged attack at a target prepares you for battle, increasing your Defense by 20 and melee attack speed by 10% for 15 sec. |
| En Garde! | | | |
| | | | | |
| 32 |  | Encasing Webs | | 20 yd range | | 2 sec cast | | Immobilizes an enemy and increases the time between its attacks by 100% for 6 sec. |
| Encasing Webs | | | |
| | | 20 yds | Physical | |
|  | Enchant 2H Weapon - Grand Inquisitor | | 5 sec | | Permanently enchant a two-handed melee weapon so that often when attacking in melee it heals for 350 to 450 and increases Strength by 200 for 20 sec. |
| Enchant 2H Weapon - Grand Inquisitor | | | |
| | | | Physical | |
|  | Enchant Chest - Retricutioner | | 5 sec | | Teaches you how to permanently enchant a piece of chest armor to reflect 9 damage back to the attacker when the bearer is struck in Melee. |
| Enchant Chest - Retricutioner | | | |
| | | | Physical | |
| | | | | Physical | |
|  | Enchant Gloves - Threat | | 5 sec | | Permanently enchant gloves to increase threat from all attacks and spells by 2%. |
| Enchant Gloves - Threat | | | |
| | | | Physical | |
|  | Enchant Weapon - Crusader | | 5 sec | | Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 sec. |
| Enchant Weapon - Crusader | | | |
| | | | Physical | |
|  | Enchant Weapon - Dismantle | | 5 sec | | Permanently enchant a Weapon to cause all spells and attacks to sometimes deal 60 to 90 additional damage to mechanical creatures. |
| Enchant Weapon - Dismantle | | | |
| | | | Physical | |
|  | Enchant Weapon - Grand Crusader | | 5 sec | | Permanently enchant a melee weapon so that often when attacking in melee it heals for 350 to 450 and increases Strength by 120 for 20 sec. |
| Enchant Weapon - Grand Crusader | | | |
| | | | Physical | |
|  | Enchant Weapon - Icy Chill | | 5 sec | | Permanently enchant a melee weapon to often chill the target reducing their movement and attack speed. |
| Enchant Weapon - Icy Chill | | | |
| | | | Physical | |
| 26 |  | Enchanted Quickness | | 90 Mana | 30 yd range | | 3 sec cast | | Increases the caster's attack speed by 35% for 15 sec. |
| Enchanted Quickness | | | |
| | 90 | 30 yds | Nature | |
|  | Energize | | Instant | | Your attacks have a 5% chance of restoring 100 mana. |
| Energize | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Aspect of the Viper | | 3 sec | Engrave your belt with the Aspect of the Viper rune:
The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time. |
| Engrave Belt - Aspect of the Viper | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Expose Weakness | | 3 sec | Engrave your belt with the Expose Weakness rune:
Your melee and ranged criticals increase your attack power by 40% of your current Agility for 7 sec. |
| Engrave Belt - Expose Weakness | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Kill Shot | | 3 sec | Engrave your belt with the Kill Shot rune:
You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 722. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. |
| Engrave Belt - Kill Shot | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Maelstrom Weapon | | 3 sec | Engrave your belt with the Maelstrom Weapon rune:
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec. |
| Engrave Belt - Maelstrom Weapon | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Malleable Protection | | 3 sec | Engrave your belt with the Malleable Protection rune:
You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 300, lasting 15 sec. |
| Engrave Belt - Malleable Protection | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Melee Specialist | | 3 sec | Engrave your belt with the Melee Specialist rune:
Your Raptor Strike is now instant, and Mongoose Bite and Raptor Strike have a 30% chance on each attack to reset the cooldowns of Mongoose Bite and Raptor Strike. |
| Engrave Belt - Melee Specialist | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Shuriken Toss | | 3 sec | Engrave your belt with the Shuriken Toss rune:
Throw a shuriken at your enemy dealing damage equal to 50% of your Attack Power, and also strike up to 4 additional nearby targets. Awards 1 combo point per target hit. |
| Engrave Belt - Shuriken Toss | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Decoy Totem | | 3 sec | Engrave your boots with the Decoy Totem rune:
Summons a Decoy Totem for 10 sec with 5 health at the feet of the target that will redirect the next melee or ranged attack made against the target to the totem instead. The totem also grants the target immunity to movement impairing effects for 10 sec. |
| Engrave Boots - Decoy Totem | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Dispersion | | 3 sec | Engrave your boots with the Dispersion rune:
You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed. |
| Engrave Boots - Dispersion | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Gladiator Stance | | 3 sec | Engrave your boots with the Gladiator Stance rune:
An aggressive stance that increases damage while you are wearing a shield by 10% and increases block chance by 10%, but reduces armor by 30% and threat generated by 30%. In addition, you gain 50% increased Rage when your auto-attack damages an enemy not targeting you.
While wearing a shield in Gladiator Stance, you may use all abilities that are restricted to other stances. |
| Engrave Boots - Gladiator Stance | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Guarded by the Light | | 3 sec | Engrave your boots with the Guarded by the Light rune:
You gain 5% of your maximum mana every 3 sec for 15 sec after Blocking a melee attack. This effect is cancelled by casting Flash of Light, Holy Light, or Holy Shock. |
| Engrave Boots - Guarded by the Light | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Master of Subtlety | | 3 sec | Engrave your boots with the Master of Subtlety rune:
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage. |
| Engrave Boots - Master of Subtlety | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Spirit of the Redeemer | | 3 sec | Engrave your boots with the Spirit of the Redeemer rune:
Activate to become the Spirit of Redemption for 10 sec. While in this form, you can cast any healing spell free of cost, but you cannot move, attack, be attacked, or be targeted by any spells or effects. Requires Spirit of Redemption talent to activate, and you will no longer enter Spirit of Redemption upon dying. |
| Engrave Boots - Spirit of the Redeemer | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Waylay | | 3 sec | Engrave your boots with the Waylay rune:
Your Ambush and Backstab hits unbalance your target, increasing the time between their melee attacks by 10%, and reducing movement speed by 50% for 8 sec. |
| Engrave Boots - Waylay | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Focus Fire | | 3 sec | Engrave your bracers with the Focus Fire rune:
Consumes all applications of Frenzy from your pet, increasing your ranged attack speed by 3% and granting 4 Focus to your pet for each application of Frenzy consumed. Lasts 20 sec.
Your pet gains Frenzy each time it uses a Basic Attack, increasing its melee attack speed by 6% for 10 sec, stacking up to 5 times. |
| Engrave Bracers - Focus Fire | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Immolation Aura | | 3 sec | Engrave your bracers with the Immolation Aura rune:
Burns nearby enemies for 32 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 10%, and increases Fire damage done by 10%. Lasts 0 sec. |
| Engrave Bracers - Immolation Aura | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Rampage | | 3 sec | Engrave your bracers with the Rampage rune:
Go on a rampage, increasing your attack power by 10% for 30 sec. This ability can only be used while Enraged. |
| Engrave Bracers - Rampage | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Static Shock | | 3 sec | Engrave your bracers with the Static Shock rune:
Your Lightning Shield now has 9 charges, and your melee attacks have a 12% chance (6% chance while dual-wielding) to trigger one of those charges, immediately damaging your target. |
| Engrave Bracers - Static Shock | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - T.N.T. | | 3 sec | Engrave your bracers with the T.N.T. rune:
Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. |
| Engrave Bracers - T.N.T. | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Unfair Advantage | | 3 sec | Engrave your bracers with the Unfair Advantage rune:
Whenever you dodge or parry an attack you gain an Unfair Advantage, striking back for 100% of your main hand weapon's damage and gaining 1 combo point. This cannot occur more than once per second. |
| Engrave Bracers - Unfair Advantage | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Aegis | | 3 sec | Engrave your chest with the Aegis rune:
Increases your block value by 30% and modifies your Redoubt talent. Redoubt now also has a 10% chance to trigger from any melee or ranged attack against you, and always triggers when you deal a melee critical strike. In addition, your Reckoning talent gains a 2% chance per talent point to trigger from any melee or ranged attack against you. |
| Engrave Chest - Aegis | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Beast Mastery | | 3 sec | Engrave your chest or robe with the Beast Mastery rune:
Your pet's damage and health are increased by 15%, and its Focus regeneration by 50%. In addition, your pet's Growl now also Taunts the target to attack it for 3 sec. |
| Engrave Chest - Beast Mastery | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Blood Frenzy | | 3 sec | Engrave your chest with the Blood Frenzy rune:
Rend can now be used in Berserker stance, Rend's damage is increased by 100%, and Rend deals additional damage equal to 4% of your Attack Power each time it deals damage. |
| Engrave Chest - Blood Frenzy | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Cobra Strikes | | 3 sec | Engrave your chest or robe with the Cobra Strikes rune:
Your critical hits with Shot and Strike abilities and with Mongoose Bite cause your pet's next 2 special attacks to critically hit. |
| Engrave Chest - Cobra Strikes | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Deadly Brew | | 3 sec | Engrave your chest or robe with the Deadly Brew rune:
Grants several improvements to your poisons:
When you inflict any other poison on a target, you also inflict Deadly Poison.
If your weapon does not have a poison applied, it has a chance to trigger Instant Poison as if Instant Poison were applied.
Deadly Poison and Instant Poison now gain increased damage from your Attack Power.
Your Deadly Poison can now be active on targets affected by another Rogue's Deadly Poison. |
| Engrave Chest - Deadly Brew | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Demonic Tactics | | 3 sec | Engrave your chest or robe with the Demonic Tactics rune:
Increases the critical strike chance of all attacks for you and your summoned Demon by 10% while the Demon is active. |
| Engrave Chest - Demonic Tactics | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Divine Storm | | 3 sec | Engrave your chest with the Divine Storm rune:
An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused. |
| Engrave Chest - Divine Storm | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Dual Wield Specialization | | 3 sec | Engrave your chest or robe with the Dual Wield Specialization rune:
Increases your chance to hit with both spells and melee attacks by 5% while dual wielding, your Stormstrike ability now hits with both weapons while dual wielding, and increases the damage done by your offhand weapon by 60%. |
| Engrave Chest - Dual Wield Specialization | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Just a Flesh Wound | | 3 sec | Engrave your chest or robe with the Just a Flesh Wound rune:
You take 30% reduced Physical damage while Blade Dance is active, reduced by an additional 1% for every 302 of your Defense skill beyond 300. Additionally, your chance to Dodge is multiplied by 301%, you have 6% reduced chance to be critically hit by melee attacks, you deal 300% less damage, the threat generated by all your actions is massively increased, and your Feint ability is replaced with Tease, which Taunts the target to attack you.
Taunts the target to attack you, but has no effect if the target is already attacking you. |
| Engrave Chest - Just a Flesh Wound | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Lone Wolf | | 3 sec | Engrave your chest or robe with the Lone Wolf rune:
You deal 20% increased damage with all attacks while you do not have an active pet. |
| Engrave Chest - Lone Wolf | | | |
| | | | Physical | |