| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 24 |  | Revenge (Rank 2) | | 5 Rage | 5 yd range | | Instant | 5 sec cooldown | | Instantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry. |
| Revenge | | Rank 2 | |
| | 5 Rage | 5 yds | Physical | |
| 34 |  | Revenge (Rank 3) | | 5 Rage | 5 yd range | | Instant | 5 sec cooldown | | Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry. |
| Revenge | | Rank 3 | |
| | 5 Rage | 5 yds | Physical | |
| 44 |  | Revenge (Rank 4) | | 5 Rage | 5 yd range | | Instant | 5 sec cooldown | | Instantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry. |
| Revenge | | Rank 4 | |
| | 5 Rage | 5 yds | Physical | |
| 54 |  | Revenge (Rank 5) | | 5 Rage | 5 yd range | | Instant | 5 sec cooldown | | Instantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry. |
| Revenge | | Rank 5 | |
| | 5 Rage | 5 yds | Physical | |
| 20 |  | Revenge | | Instant | | Instantly counterattack an enemy for 16 to 20 damage. Revenge must follow a block, dodge, or parry. |
| Revenge | | | |
| | | 5 yds | Physical | |
| 20 |  | Revenge | | Instant | | Instantly counterattack an enemy for 111 to 121 damage. Revenge must follow a block, dodge, or parry. |
| Revenge | | | |
| | | 5 yds | Physical | |
| 60 |  | Revenge (Rank 6) | | 5 Rage | 5 yd range | | Instant | 5 sec cooldown | | Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry. |
| Revenge | | Rank 6 | |
| | 5 Rage | 5 yds | Physical | |
| 1 |  | Rolling with the Punches | | Instant | | Each time you Dodge or Parry, you gain 6% increased Health, stacking up to 5 times. |
| Rolling with the Punches | | | |
| | | | Physical | |
| 1 |  | Rolling with the Punches | | Instant | Gain the Rolling with the Punches ability:
Each time you Dodge or Parry, you gain 6% increased Health, stacking up to 5 times. |
| Rolling with the Punches | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
|  | S03 - Item - T1 - Hunter - Melee 2P Bonus | | Instant | | Your Mongoose Bite also reduces its target's chance to Dodge by 1% and increases your chance to hit by 1% for 30 sec. |
| S03 - Item - T1 - Hunter - Melee 2P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - T2 - Warrior - Protection 6P Bonus | | Instant | | When your target Parries an attack, you instantly Retaliate for 200% weapon damage to that target. Retaliate cannot be Dodged, Blocked, or Parried, but can only occur once every 30 sec per target. |
| S03 - Item - T2 - Warrior - Protection 6P Bonus | | | |
| | | | Physical | |
| 1 |  | S03 - Item - TAQ - Druid - Guardian 2P Bonus | | Instant | | Each time you Dodge while in Dire Bear Form, you gain 10% increased damage on your next Mangle or Swipe, stacking up to 5 times. |
| S03 - Item - TAQ - Druid - Guardian 2P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
|  | Shapeshifting Specialization | | Instant | | Chance to hit with melee attacks increased by 3% and chance for enemies to dodge your melee attacks reduced by 3% while in Bear Form, Cat Form, or Dire Bear Form. Not cumulative with other ring runes. |
| Shapeshifting Specialization | | | |
| | | | Physical | |
| 1 |  | Soul of Animalistic Expertise | | 3 sec | Permanently imbue your shoulders with the Soul of Animalistic Expertise:
Your melee attacks have 5% less chance to be Dodged or Parried. |
| Soul of Animalistic Expertise | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | Soul of the Fencer | | 3 sec | Permanently imbue your shoulders with the Soul of the Fencer:
The cooldown on your Main Gauche resets every time your target Dodges or Parries. |
| Soul of the Fencer | | | |
| | | | Physical | |
| 1 |  | Soul of the Fencer | | Instant | | The cooldown on your Main Gauche resets every time your target Dodges or Parries. |
| Soul of the Fencer | | | |
| | | | Physical | |
| 1 |  | Soul of the Furious | | 3 sec | Permanently imbue your shoulders with the Soul of the Furious:
Each time you Dodge while in Dire Bear Form, you gain 10% increased damage on your next Mangle or Swipe, stacking up to 5 times. |
| Soul of the Furious | | | |
| | | | Physical | |
| 1 |  | Soul of the Furious | | Instant | | Each time you Dodge while in Dire Bear Form, you gain 10% increased damage on your next Mangle or Swipe, stacking up to 5 times. |
| Soul of the Furious | | | |
| | | | Physical | |
| 1 |  | Soul of the Huntsman | | 3 sec | Permanently imbue your shoulders with the Soul of the Huntsman:
Your Mongoose Bite also reduces its target's chance to Dodge by 1% and increases your chance to hit by 1% for 30 sec. |
| Soul of the Huntsman | | | |
| | | | Physical | |
| 1 |  | Soul of the Huntsman | | Instant | | Your Mongoose Bite also reduces its target's chance to Dodge by 1% and increases your chance to hit by 1% for 30 sec. |
| Soul of the Huntsman | | | |
| | | | Physical | |
| 1 |  | Soul of the Incessant | | 3 sec | Permanently imbue your shoulders with the Soul of the Incessant:
When your target Parries an attack, you instantly Retaliate for 200% weapon damage to that target. Retaliate cannot be Dodged, Blocked, or Parried, but can only occur once every 30 sec per target. |
| Soul of the Incessant | | | |
| | | | Physical | |
| 1 |  | Soul of the Incessant | | Instant | | When your target Parries an attack, you instantly Retaliate for 200% weapon damage to that target. Retaliate cannot be Dodged, Blocked, or Parried, but can only occur once every 30 sec per target. |
| Soul of the Incessant | | | |
| | | | Physical | |
| 1 |  | Soul of the Sentinel | | 3 sec | Permanently imbue your shoulders with the Soul of the Sentinel:
Your Shield Slam deals 100% increased threat and its cooldown is reset if it is Dodged, Parried, or Blocked. |
| Soul of the Sentinel | | | |
| | | | Physical | |
| 1 |  | Soul of the Sentinel | | Instant | | Your Shield Slam deals 100% increased threat and its cooldown is reset if it is Dodged, Parried, or Blocked. |
| Soul of the Sentinel | | | |
| | | | Physical | |
| 1 |  | Soul of the Shield Master | | 3 sec | Permanently imbue your shoulders with the Soul of the Shield Master:
Your parries and dodges also activate your Shield Mastery rune ability. |
| Soul of the Shield Master | | | |
| | | | Physical | |
| 1 |  | Soul of the Shield Master | | Instant | | Your parries and dodges also activate your Shield Mastery rune ability. |
| Soul of the Shield Master | | | |
| | | | Physical | |
|  | Stalked | | 5 yd range | | Instant | | Chance to dodge reduced by 1%. |
| Stalked | | | |
| | | 5 yds | Physical | |
| 1 |  | Survival Instincts | | Instant | 3 min | When activated, this grants you 30% of your maximum health and increases all non-Physical healing you deal by 20% for 20 sec. After the effect expires, the health is lost. Useable in all forms except Moonkin Form.
In addition, you regenerate 3 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form. |
| Survival Instincts | | | |
| | | | Physical | |
| 1 |  | Survival Instincts | | Instant | Gain the Survival Instincts ability:
When activated, this grants you 30% of your maximum health and increases all non-Physical healing you deal by 20% for 20 sec. After the effect expires, the health is lost. Useable in all forms except Moonkin Form.
In addition, you regenerate 3 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form. |
| Survival Instincts | | | |
| | | | Physical | |
| | | | | Physical | |
| 60 |  | Timeworn Expertise | | Instant | | Reduces the chance for your attacks to be dodged or parried by 1% per piece of Timeworn armor equipped. |
| Timeworn Expertise | | | |
| | | | Physical | |
|  | Toy Soldier | | Instant | | Increases your chance to Dodge by 3% for 20 sec. This effect is doubled in Strongholds and Cities. |
| Toy Soldier | | | |
| | | | Arcane | |
| 20 |  | Trickster's Dance (Rank 1) | | 10 Focus | | Instant | 3 min | | Increases your pet's chance to Dodge by 50% and decreases the time between your pet's attacks by 30% for 12 sec. |
| Trickster's Dance | | Rank 1 | |
| | 10 Focus | | Physical | |
|  | Unfair Advantage | | Instant | | Whenever you dodge or parry an attack you gain an Unfair Advantage, striking back for 100% of your main hand weapon's damage and gaining 1 combo point. This cannot occur more than once per second. |
| Unfair Advantage | | | |
| | | | Physical | |
| 1 |  | Unfair Advantage | | Instant | Gain the Unfair Advantage ability:
Whenever you dodge or parry an attack you gain an Unfair Advantage, striking back for 100% of your main hand weapon's damage and gaining 1 combo point. This cannot occur more than once per second. |
| Unfair Advantage | | | |
| | | | Physical | |
|  | Vigilant | | Instant | | Increases your chance to Dodge by 20% for 20 sec or until you Dodge 3 attacks. |
| Vigilant | | | |
| | | | Physical | |
|  | Weapon Expertise | | Instant | | Reduces the chance for your attacks to be Dodged or Parried by 2%. |
| Weapon Expertise | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |