| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| 10 |  | Aspect of the Hawk (Rank 1) | | 20 Mana | | Instant | | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time. |
| Aspect of the Hawk | | Rank 1 | |
| | 20 | | Nature | |
| 18 |  | Aspect of the Hawk (Rank 2) | | 35 Mana | | Instant | | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time. |
| Aspect of the Hawk | | Rank 2 | |
| | 35 | | Nature | |
| 60 |  | Aspect of the Hawk (Rank 7) | | 120 Mana | | Instant | | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time. |
| Aspect of the Hawk | | Rank 7 | |
| | 120 | | Nature | |
| 1 |  | Between the Eyes | | 35 Energy | 20 yd range | | Instant | 20 sec cooldown | Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target:
1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 365 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 642 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun
Cooldown shared with Kidney Shot. |
| Between the Eyes | | | |
| | 35 Energy | 20 yds | Physical | |
| 1 |  | Between the Eyes | Gain the Between the Eyes ability:
Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target:
1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 365 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 642 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun
Cooldown shared with Kidney Shot. |
| Between the Eyes | | | |
| | | | Physical | |
|  | Boon of Blackfathom | | 50000 yd range | | Instant | | Increases hit chance of spells by 3%, critical chance of melee, and ranged by 2%, grants 20 attack power, 25 spell damage, and increases movement speed by 20%. 120 minute duration. |
| Boon of Blackfathom | | | |
| | | 50000 yds | Physical | |
|  | Boon of Blackfathom | | 50000 yd range | | Instant | | Increases hit chance of spells by 3%, critical chance of melee, and ranged by 2%, grants 20 attack power, 25 spell damage, and increases movement speed by 20%. 120 minute duration. |
| Boon of Blackfathom | | | |
| | | 50000 yds | Physical | |
|  | Earthstrike | | Instant | | Increases your melee and ranged attack power by 280. Effect lasts for 20 sec. |
| Earthstrike | | | |
| | | | Physical | |
|  | Earthstrike | | Instant | | Increases your melee and ranged attack power by 328. Effect lasts for 20 sec. |
| Earthstrike | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - T.N.T. | | 3 sec cast | Engrave your bracers with the T.N.T. rune:
Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. |
| Engrave Bracers - T.N.T. | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Between the Eyes | | 3 sec cast | Engrave your pants with the Between the Eyes rune:
Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target:
1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 365 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 642 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun
Cooldown shared with Kidney Shot. |
| Engrave Pants - Between the Eyes | | | |
| | | | Physical | |
|  | Falcon's Call | | 4 sec cast | | Permanently adds 24 Ranged Attack Power, 10 Stamina, and 1% Chance to Hit to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. |
| Falcon's Call | | | |
| | | | Physical | |
|  | Horn of the Dawn | | 50000 yd range | | Instant | | Rally your nearby party or raid members, granting them 10% increased spell critical strike chance, 5% increased melee and ranged critical strike chance, and 140 increased attack power. Lasts 2 hrs. Exclusive with similar world effects and unaffected by Chronoboons. |
| Horn of the Dawn | | | |
| | | 50000 yds | Physical | |
|  | Horn of the Dawn | | 50000 yd range | | Instant | | Rally your nearby party or raid members, granting them 10% increased spell critical strike chance, 5% increased melee and ranged critical strike chance, and 140 increased attack power. Lasts 2 hrs. Exclusive with similar world effects and unaffected by Chronoboons. |
| Horn of the Dawn | | | |
| | | 50000 yds | Physical | |
| 6 |  | Hunter's Mark (Rank 1) | | 15 Mana | 100 yd range | | Instant | | Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. |
| Hunter's Mark | | Rank 1 | |
| | 15 | 100 yds | Arcane | |
| 22 |  | Hunter's Mark (Rank 2) | | 30 Mana | 100 yd range | | Instant | | Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. |
| Hunter's Mark | | Rank 2 | |
| | 30 | 100 yds | Arcane | |
| 40 |  | Hunter's Mark (Rank 3) | | 45 Mana | 100 yd range | | Instant | | Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. |
| Hunter's Mark | | Rank 3 | |
| | 45 | 100 yds | Arcane | |
| 58 |  | Hunter's Mark (Rank 4) | | 60 Mana | 100 yd range | | Instant | | Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. |
| Hunter's Mark | | Rank 4 | |
| | 60 | 100 yds | Arcane | |
| 58 |  | Hunter's Mark (Rank 4) | | 60 Mana | 100 yd range | | Instant | | Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. |
| Hunter's Mark | | Rank 4 | |
| | 60 | 100 yds | Arcane | |
| | | | | Physical | |
|  | Primal Blessing | | Instant | | Infuses the caster with a blessing from the Primal Gods. Ranged and melee attack power increased by 300 for 12 sec. |
| Primal Blessing | | | |
| | | | Physical | |
|  | Primal Blessing | | Instant | | Infuses the caster with a blessing from the Primal Gods. Ranged and melee attack power increased by 300 for 12 sec. |
| Primal Blessing | | | |
| | | | Physical | |
|  | Primal Blessing Trigger | | Grants a small chance when ranged or melee damage is dealt to infuse the wielder with a blessing from the Primal Gods. Ranged and melee attack power increased by 300 for 12 sec. |
| Primal Blessing Trigger | | | |
| | | | Physical | |
|  | Primal Blessing Trigger DND | | Grants a small chance when ranged or melee damage is dealt to infuse the wielder with a blessing from the Primal Gods. Ranged and melee attack power increased by 300 for 12 seconds. |
| Primal Blessing Trigger DND | | | |
| | | | Physical | |
|  | Rallying Cry of the Dragonslayer | | 50000 yd range | | Instant | | Increases critical chance of spells by 10%, melee and ranged by 5% and grants 140 attack power. Lasts 2 hrs. |
| Rallying Cry of the Dragonslayer | | | |
| | | 50000 yds | Physical | |
|  | Roar of the Guardian | | Instant | | Increases your melee and ranged attack power by 70. Effect lasts for 20 sec. |
| Roar of the Guardian | | | |
| | | | Physical | |
|  | Royal Mandate | | Instant | | Increases your melee and ranged Attack Power by 160 for 20 sec. |
| Royal Mandate | | | |
| | | | Arcane | |
|  | Royal Mandate | | Instant | | Increases your ranged Attack Power by 192 for 20 sec. |
| Royal Mandate | | | |
| | | | Arcane | |
| 1 | | | | | Physical | |
| | | | | Physical | |
|  | Serpent's Ascension | | Instant | | Infuses the caster with a blessing from the Primal Gods. Ranged and melee attack power increased by 150 for 12 sec. |
| Serpent's Ascension | | | |
| | | | Physical | |
|  | Serpent's Ascension Trigger | | Grants a small chance when ranged or melee damage is dealt to infuse the wielder with a blessing of the Serpent. Ranged and melee attack power increased by 150 for 12 sec. |
| Serpent's Ascension Trigger | | | |
| | | | Physical | |
| 25 |  | Summon Hawk (Rank 1) | | 80 Mana | 35 yd range | | Instant | 6 sec cooldown | | Command a hawk to dive-bomb your targeted enemy, dealing (32 + (Ranged Attack Power × 0.05)) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. |
| Summon Hawk | | Rank 1 | |
| | 80 | 35 yds | Physical | |
| 36 |  | Summon Hawk (Rank 2) | | 105 Mana | 35 yd range | | Instant | 6 sec cooldown | | Command a hawk to dive-bomb your targeted enemy, dealing (47 + (Ranged Attack Power × 0.05)) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. |
| Summon Hawk | | Rank 2 | |
| | 105 | 35 yds | Physical | |
| 48 |  | Summon Hawk (Rank 3) | | 135 Mana | 35 yd range | | Instant | 6 sec cooldown | | Command a hawk to dive-bomb your targeted enemy, dealing (85 + (Ranged Attack Power × 0.05)) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. |
| Summon Hawk | | Rank 3 | |
| | 135 | 35 yds | Physical | |
| 60 |  | Summon Hawk (Rank 4) | | 190 Mana | 35 yd range | | Instant | 6 sec cooldown | | Command a hawk to dive-bomb your targeted enemy, dealing (108 + (Ranged Attack Power × 0.05)) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. |
| Summon Hawk | | Rank 4 | |
| | 190 | 35 yds | Physical | |
|  | T.N.T. | | Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. |
| T.N.T. | | | |
| | | | Physical | |
| 1 |  | T.N.T. | Gain the T.N.T. ability:
Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. |
| T.N.T. | | | |
| | | | Physical | |
| 32 |  | Trueshot Aura (Rank 2) | | 245 Mana | | Instant | | Increases the Ranged Attack Power of party members within 45 yds by 40. |
| Trueshot Aura | | Rank 2 | |
| | 245 | | Arcane | |