| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Increase Spell Dam 15 | | Increases damage and healing done by magical spells and effects by up to 15. |
| Increase Spell Dam 15 | | | |
| | | | Nature | |
|  | Increase Spell Dam 150 | | Increases damage and healing done by magical spells and effects by up to 150. |
| Increase Spell Dam 150 | | | |
| | | | Nature | |
|  | Increase Spell Dam 157 | | Increases damage and healing done by magical spells and effects by up to 157. |
| Increase Spell Dam 157 | | | |
| | | | Nature | |
| 30 |  | Arcane Blast (Rank 2) | | 15% of base mana | 30 yd range | | 2.5 sec cast | | Blasts the target with energy, dealing 131 to 151 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. |
| Arcane Blast | | Rank 2 | |
| | 15% of base mana | 30 yds | Arcane | |
|  | Briarwood Reed | | Increases damage and healing done by magical spells and effects by up to 15. This effect is doubled in Marsh and Swamp areas. |
| Briarwood Reed | | | |
| | | | Physical | |
|  | Burn | | Your Flame Shock now strikes up to 5 targets, gains 6 sec increased duration, and deals 100% increased damage. In addition, while you have Flametongue Weapon imbued on your main hand equipped weapon, you gain increased spell damage equal to 150% of your Intellect. |
| Burn | | | |
| | | | Physical | |
| 1 |  | Burn | Gain the Burn ability:
Your Flame Shock now strikes up to 5 targets, gains 6 sec increased duration, and deals 100% increased damage. In addition, while you have Flametongue Weapon imbued on your main hand equipped weapon, you gain increased spell damage equal to 150% of your Intellect. |
| Burn | | | |
| | | | Physical | |
|  | Call of Flame | | Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%. |
| Call of Flame | | | |
| | | | Physical | |
|  | Chromatic Infusion | | 40 yd range | | Instant | | Increases your spell damage by up to 100 and your healing by up to 190 for 15 sec. |
| Chromatic Infusion | | | |
| | | 40 yds | Arcane | |
|  | Chromatic Infusion | | 40 yd range | | Instant | | Increases your spell damage by up to 128 and your healing by up to 236 for 15 sec. |
| Chromatic Infusion | | | |
| | | 40 yds | Arcane | |
|  | Chthonic Power | | Instant | | Increases Frost and Shadow spell damage done by up to 29 for 15 sec. This effect is doubled in Snowy areas. |
| Chthonic Power | | | |
| | | | Arcane | |
|  | Elixir of the Mage-Lord | | Instant | 1 sec cooldown | | Increases spell damage by up to 40 and Nature Resistance by 15 for 1 hour. |
| Elixir of the Mage-Lord | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Shield Mastery | | 3 sec cast | Engrave your chest or robe with the Shield Mastery rune:
Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value.
In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec. |
| Engrave Chest - Shield Mastery | | | |
| | | | Physical | |
| 1 |  | Engrave Helm - Burn | | 3 sec cast | Engrave your helm with the Burn rune:
Your Flame Shock now strikes up to 5 targets, gains 6 sec increased duration, and deals 100% increased damage. In addition, while you have Flametongue Weapon imbued on your main hand equipped weapon, you gain increased spell damage equal to 150% of your Intellect. |
| Engrave Helm - Burn | | | |
| | | | Physical | |
|  | Ephemeral Power | | 40 yd range | | Instant | | Increases damage and healing done by magical spells and effects by up to 175 for 15 sec. |
| Ephemeral Power | | | |
| | | 40 yds | Arcane | |
|  | Ephemeral Power | | 40 yd range | | Instant | | Increases damage and healing done by magical spells and effects by up to 184 for 15 sec. |
| Ephemeral Power | | | |
| | | 40 yds | Arcane | |
|  | Eternal Power | | 40 yd range | | Instant | | Increases healing done by up to 40 and spell damage done by up to 13 for 15 sec. |
| Eternal Power | | | |
| | | 40 yds | Arcane | |
|  | Faith and Magic | | Your Holy damage spells cause you to gain 60 increased damage and healing power for 15 sec. |
| Faith and Magic | | | |
| | | | Physical | |
| 25 | | | | | Physical | |
|  | Frost Power | | Instant | 1 sec cooldown | | Increases spell frost damage by up to 15 for 30 min. |
| Frost Power | | | |
| | | | Frost | |
| 1 |  | Glaciate | | Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times. |
| Glaciate | | | |
| | | | Physical | |
|  | Hybrid Healing/Spell Dam 15/5 | | Increases healing done by up to 15 and damage done by up to 5 for all magical spells and effects. |
| Hybrid Healing/Spell Dam 15/5 | | | |
| | | | Physical | |
|  | Hybrid Healing/Spell Dam 153/51 | | Increases healing done by up to 153 and damage done by up to 51 for all magical spells and effects. |
| Hybrid Healing/Spell Dam 153/51 | | | |
| | | | Physical | |
|  | Hybrid Healing/Spell Dam 300/150 | | Increases healing done by up to 300 and damage done by up to 150 for all magical spells and effects. |
| Hybrid Healing/Spell Dam 300/150 | | | |
| | | | Physical | |
|  | Hybrid Healing/Spell Dam 300/150 | | Increases healing done by up to 300 and damage done by up to 150 for all magical spells and effects. |
| Hybrid Healing/Spell Dam 300/150 | | | |
| | | | Physical | |
|  | Hybrid Healing/Spell Dam 44/15 | | Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects. |
| Hybrid Healing/Spell Dam 44/15 | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
|  | Improved Immolate (Rank 3) | | Increases the initial damage of your Immolate spell by 15%. |
| Improved Immolate | | Rank 3 | |
| | | | Physical | |
|  | Improved Spellstone (Rank 1) | | Increases the amount of damage absorbed by your Spellstone by 15%. |
| Improved Spellstone | | Rank 1 | |
| | | | Physical | |
|  | Lesser Arcane Elixir | | Instant | | Drink to increase spell damage by up to 15. Lasts for 30 min. |
| Lesser Arcane Elixir | | | |
| | | | Physical | |
|  | Libram of Wrath | | Causing damage with your Holy Shock spell reduces the cast time and mana cost of your next Holy Wrath cast within 15 sec by 20%, and increases its damage by 20%. Stacking up to 5 times. |
| Libram of Wrath | | | |
| | | | Physical | |
|  | Nature's Blessing (Rank 3) | | Increases your spell damage and healing by an amount equal to 15% of your Intellect. |
| Nature's Blessing | | Rank 3 | |
| | | | Physical | |
|  | Obsidian Insight | | Instant | | Increases damage done by magical spells and effects by up to 150, and decreases the magical resistances of your spell targets by 100 for 30 sec. |
| Obsidian Insight | | | |
| | | | Arcane | |
|  | Power in Light | | Your Smite and Penance spells deal 15% increased damage to targets afflicted with your Holy Fire. |
| Power in Light | | | |
| | | | Physical | |
|  | Power of the Scourge | | 5 sec cast | | Permanently adds to a shoulder slot item increased damage and healing done by magical spells and effects up to 15 and also increases your chance to land a critical strike with spells by 1%. |
| Power of the Scourge | | | |
| | | | Physical | |
|  | Power of the Scourge | | 5 sec cast | | Permanently adds to a shoulder slot item increased damage and healing done by magical spells and effects up to 15 and also increases your chance to land a critical strike by 1%. |
| Power of the Scourge | | | |
| | | | Physical | |
| 16 |  | Rebuke Elemental | | 30 yd range | | 2.5 sec cast | 5 sec cooldown | | Increase the damage target Elemental takes from your spells by 15%. |
| Rebuke Elemental | | | |
| | | 30 yds | Arcane | |
|  | Resolve of the Battleguard | | Your damaging non-periodic spells increase your spell damage by 20 for 15 sec. If the target is player controlled, gain 120 spell penetration for 15 sec instead. |
| Resolve of the Battleguard | | | |
| | | | Physical | |
|  | S03 - Item - Scarlet Enclave - Shaman - Elemental 4P Bonus | | Chance to trigger Overload increased by an additional 10% and Lava Bursts damage is increased by a percentage equal to your spell critical strike chance. When Lightning Bolt or Chain Lightning deal damage, increase the damage dealt by your next Lava Burst cast within 15 sec by 10%, stacking up to 5 times. |
| S03 - Item - Scarlet Enclave - Shaman - Elemental 4P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - T1 - Mage - Damage 6P Bonus | | Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| S03 - Item - T1 - Mage - Damage 6P Bonus | | | |
| | | | Physical | |
|  | Shadow Weaving | Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
The effect cannot be resisted. |
| Shadow Weaving | | | |
| | | | Physical | |
| 1 |  | Shield Mastery | Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value.
In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec. |
| Shield Mastery | | | |
| | | | Physical | |
| 1 |  | Shield Mastery | Gain the Shield Mastery ability:
Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value.
In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec. |
| Shield Mastery | | | |
| | | | Physical | |
| 1 |  | Soul of the Elementalist | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Elementalist:
You gain 1% increased damage for 15 sec each time you cast a spell from a different school of magic. |
| Soul of the Elementalist | | | |
| | | | Physical | |
| 1 |  | Soul of the Elementalist | | You gain 1% increased damage for 15 sec each time you cast a spell from a different school of magic. |
| Soul of the Elementalist | | | |
| | | | Physical | |
| 1 |  | Soul of the Magical Armorer | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Magical Armorer:
Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| Soul of the Magical Armorer | | | |
| | | | Physical | |
| 1 |  | Soul of the Magical Armorer | | Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| Soul of the Magical Armorer | | | |
| | | | Physical | |
| 60 |  | Spell Vulnerability | | Melee Range | | Instant | | Spell damage taken by target increased by 15% for 5 sec. |
| Spell Vulnerability | | | |
| | | Melee Range | Physical | |
| 46 |  | Supreme Power | | Instant | 1 sec cooldown | | Increases damage done by magical spells and effects by up to 150 for 2 hrs. You can only have the effect of one flask at a time. This effect persists through death. |
| Supreme Power | | | |
| | | | Physical | |