While Just a Flesh Wound is not active, your Backstab, Sinister Strike, Saber Slash, and Mutilate deal 20% increased damage per your active Poison or Bleed effect afflicting the target, up to a maximum increase of 60%.
While Just a Flesh Wound is not active, your Backstab, Sinister Strike, Saber Slash, and Mutilate deal 20% increased damage per your active Poison or Bleed effect afflicting the target, up to a maximum increase of 60%.