| | Rupture | | Melee Range | | Instant | | Inflicts Physical damage to an enemy every 2 sec. for 10 sec. |
| Rupture | | | Physical damage inflicted every 2 sec. |
| |
Spell Details| Name | Rupture |
|---|
| Level | 20 | Rank | |
|---|
| Cost | | Range | Melee Range |
|---|
| Cast Time | Instant | Duration | 10 seconds |
|---|
| Dispel Type | | School | Physical |
|---|
| Cooldown | | Global Cooldown | 1 second |
|---|
| Line | | Category | |
|---|
| Mechanic | Bleeding | Target Type | |
|---|
| Description | Inflicts Physical damage to an enemy every 2 sec. for 10 sec. |
|---|
| Buff Description | Physical damage inflicted every 2 sec. |
|---|
| Effect 1 |
|---|
Aura: Periodic Damage every 2 seconds Value: 88 | | Effect 2 |
|---|
| None | | Effect 3 |
|---|
| None | | Classes | |
|---|
Also See| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 20 |  | Rupture (Rank 1) | | 25 Energy | Melee Range | | Instant | | Requires Axe, Mace, Polearm, Sword, Staff, Fist Weapon, Dagger, Spear | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 25 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87 damage over 16 secs | | Source: Trainer |
| Rupture | | Rank 1 | |
| Assassination | 25 Energy | Melee Range | Physical | 30 Silver | | 28 |  | Rupture (Rank 2) | | 25 Energy | Melee Range | | Instant | | Requires Axe, Mace, Polearm, Sword, Staff, Fist Weapon, Dagger, Spear | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 99 damage over 14 secs 5 points: 127 damage over 16 secs | | Source: Trainer |
| Rupture | | Rank 2 | |
| Assassination | 25 Energy | Melee Range | Physical | 80 Silver | | 36 |  | Rupture (Rank 3) | | 25 Energy | Melee Range | | Instant | | Requires Axe, Mace, Polearm, Sword, Staff, Fist Weapon, Dagger, Spear | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secs | | Source: Trainer |
| Rupture | | Rank 3 | |
| Assassination | 25 Energy | Melee Range | Physical | 1 Gold 60 Silver | |  | Rupture (Rank 3) | | 100 yd range | | Instant |
| Rupture | | Rank 3 | |
| | | 100 yds | Physical | | | 44 |  | Rupture (Rank 4) | | 25 Energy | Melee Range | | Instant | | Requires Axe, Mace, Polearm, Sword, Staff, Fist Weapon, Dagger, Spear | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secs | | Source: Trainer |
| Rupture | | Rank 4 | |
| Assassination | 25 Energy | Melee Range | Physical | 2 Gold 90 Silver | | 52 |  | Rupture (Rank 5) | | 25 Energy | Melee Range | | Instant | | Requires Axe, Mace, Polearm, Sword, Staff, Fist Weapon, Dagger, Spear | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secs | | Source: Trainer |
| Rupture | | Rank 5 | |
| Assassination | 25 Energy | Melee Range | Physical | 4 Gold 60 Silver | | 60 |  | Rupture (Rank 6) | | 25 Energy | Melee Range | | Instant | | Requires Axe, Mace, Polearm, Sword, Staff, Fist Weapon, Dagger, Spear | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs | | Source: Trainer |
| Rupture | | Rank 6 | |
| Assassination | 25 Energy | Melee Range | Physical | 5 Gold 40 Silver | | 20 |  | Rupture | | 25 Energy | Melee Range | | Instant | | Inflicts Physical damage to an enemy every 2 sec. Additional combo points increase the periodic damage inflicted and the total duration. |
| Rupture | | | |
| | 25 Energy | Melee Range | Physical | | | 20 |  | Rupture | | Melee Range | | Instant | | Inflicts Physical damage to an enemy every 2 sec. for 10 sec. |
| Rupture | | | |
| | | Melee Range | Physical | | | 20 |  | Rupture | | Melee Range | | Instant | | Inflicts Physical damage to an enemy every 2 sec. for 10 sec. |
| Rupture | | | |
| | | Melee Range | Physical | | |  | Rupture | | 10 yd range | | Instant | | Ruptures the target, causing them to bleed for 37 to 43% damage every 1 sec for 45 sec. |
| Rupture | | | |
| | | 10 yds | Physical | |
|
|