| | Dispersion | | Instant | 2 min cooldown | | You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed. |
| Dispersion | | | Reduces all damage by 90%, and you regenerate 6% mana every 1 sec for 6 sec. Cannot attack or cast spells. Immune to snare and movement impairing effects. |
| |
Spell Details| Name | Dispersion |
|---|
| Level | 1 | Rank | |
|---|
| Cost | | Range | |
|---|
| Cast Time | Instant | Duration | 6 seconds |
|---|
| Dispel Type | | School | Physical |
|---|
| Cooldown | 2 minutes | Global Cooldown | 1.5 seconds |
|---|
| Line | Shadow Magic | Category | |
|---|
| Mechanic | | Target Type | |
|---|
| Description | You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed. |
|---|
| Buff Description | Reduces all damage by 90%, and you regenerate 6% mana every 1 sec for 6 sec. Cannot attack or cast spells. Immune to snare and movement impairing effects. |
|---|
| Effect 1 |
|---|
Aura: Damage Taken (Percent) Value: -90 | | Effect 2 |
|---|
Aura: Power Regeneration every 1 second Value: 6 | | Effect 3 |
|---|
| Aura: Pacify And Silence | | Effect 4 |
|---|
| Aura: Mechanic Immunity | | Effect 5 |
|---|
| Aura: Mechanic Immunity | | Classes | |
|---|
Also See| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 1 |  | Dispersion | Gain the Dispersion ability:
You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed. |
| Dispersion | | | |
| | | | Physical | |
|
|