| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Holy Power | | 50000 yd range | | Instant | | Increases the friendly target's armor by 700 for 8 sec. |
| Holy Power | | | |
| | | 50000 yds | Holy | |
|  | Holy Power | | 50000 yd range | | Instant | | Increases the friendly target's armor by 700 for 8 sec. |
| Holy Power | | | |
| | | 50000 yds | Holy | |
|  | Holy Sunder | | 30 yd range | | Instant | | Decrease the armor of target by 50 for 1 min. |
| Holy Sunder | | | |
| | | 30 yds | Holy | |
| 1 |  | Homunculi | | 40 yd range | | Instant | 2 min cooldown | | Break off splinters of your soul to animate 3 miniature copies of yourself that attempt to attack your current target with a mace, sword, and axe, reducing the attack speed, attack power, and armor respectively of any target they hit. |
| Homunculi | | | |
| | | 40 yds | Shadow | |
| 1 |  | Homunculi | | 40 yd range | | Instant | 2 min cooldown | | Animate 5 skeletons that attack your current target with a mace, sword, and axe, reducing the target's attack speed, attack power, and armor respectively. |
| Homunculi | | | |
| | | 40 yds | Shadow | |
| 1 |  | Homunculi | | 40 yd range | | Instant | 2 min cooldown | | Animate 5 skeletons that attack your current target with a mace, sword, and axe, reducing the target's attack speed, attack power, and armor respectively. |
| Homunculi | | | |
| | | 40 yds | Shadow | |
| 1 |  | Homunculi | Gain the Homunculi ability:
Break off splinters of your soul to animate 3 miniature copies of yourself that attempt to attack your current target with a mace, sword, and axe, reducing the attack speed, attack power, and armor respectively of any target they hit. |
| Homunculi | | | |
| | | | Physical | |
|  | Imbue Chest - Absorb | | 5 sec cast | | Imbue a piece of chest armor for 60 minutes so it has a 5% chance per hit of giving you 50 points of damage absorption. |
| Imbue Chest - Absorb | | | |
| | | | Physical | |
|  | Imbue Chest - Lesser Absorb | | 5 sec cast | | Imbue a piece of chest armor for 60 minutes so it has a 5% chance per hit of giving you 25 points of damage absorption. |
| Imbue Chest - Lesser Absorb | | | |
| | | | Physical | |
|  | Imbue Chest - Lesser Spirit | | 5 sec cast | | Imbue a piece of chest armor with regenerative properties that increase the wearers spirit by 6 for 60 minutes. |
| Imbue Chest - Lesser Spirit | | | |
| | | | Physical | |
|  | Imbue Chest - Minor Spirit | | 5 sec cast | | Imbue a piece of chest armor with regenerative properties that increase the wearers spirit by 3 for 60 minutes. |
| Imbue Chest - Minor Spirit | | | |
| | | | Physical | |
| | | | | Physical | |
|  | Improved Devotion Aura | | Increases the armor bonus of your Devotion Aura by 5%, and increases all healing received by party members affected by your Auras by 2%. |
| Improved Devotion Aura | | | |
| | | | Physical | |
|  | Improved Inner Fire | | Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12. |
| Improved Inner Fire | | | |
| | | | Physical | |
|  | Increased Hit Chance | | Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%. |
| Increased Hit Chance | | | |
| | | | Physical | |
| 12 |  | Inner Fire (Rank 1) | | 30 Mana | | Instant | | A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
| Inner Fire | | Rank 1 | |
| | 30 | | Holy | |
| 30 |  | Inner Fire (Rank 3) | | 105 Mana | | Instant | | A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
| Inner Fire | | Rank 3 | |
| | 105 | | Holy | |
| 40 |  | Inner Fire (Rank 4) | | 165 Mana | | Instant | | A burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
| Inner Fire | | Rank 4 | |
| | 165 | | Holy | |
| 20 |  | Inner Fire (Rank 2) | | 65 Mana | | Instant | | A burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
| Inner Fire | | Rank 2 | |
| | 65 | | Holy | |
| 50 |  | Inner Fire (Rank 5) | | 235 Mana | | Instant | | A burst of Holy energy fills the caster, increasing armor by 1170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
| Inner Fire | | Rank 5 | |
| | 235 | | Holy | |
| 60 |  | Inner Fire (Rank 6) | | 315 Mana | | Instant | | A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. |
| Inner Fire | | Rank 6 | |
| | 315 | | Holy | |
|  | Inspiration | | Your non-periodic critical heals increase your target's Armor by 0% for 15 sec. |
| Inspiration | | | |
| | | | Physical | |
|  | Inspiration | | 100 yd range | | Instant | | Increases Armor. |
| Inspiration | | | |
| | | 100 yds | Holy | |
| 50 |  | Jadefire | | Instant | | Surrounds the caster with searing magic for 8 sec. The flames increase armor by 50% and inflict 50 damage to melee attackers. |
| Jadefire | | | |
| | | | Fire | |
| 20 |  | Kinelory's Bear Form | | Instant | 30 sec cooldown | | Shapeshifts into a bear for 15 sec., increasing armor and hit points, as well as allowing the use of various bear abilities. |
| Kinelory's Bear Form | | | |
| | | | Nature | |
|  | Leatherworking (Apprentice) | | Instant | | Allows a leatherworker to make leather armor, up to a maximum potential skill of 75. Requires leather scraps and hides gathered with the Skinning skill. |
| Leatherworking | | Apprentice | |
| | | | Physical | |
|  | Leatherworking (Journeyman) | | Instant | | Allows a leatherworker to make well crafted leather armors, up to a maximum potential skill of 150. |
| Leatherworking | | Journeyman | |
| | | | Physical | |
|  | Leatherworking (Expert) | | Instant | | Allows a leatherworker to make high quality leather armors, up to a maximum potential skill of 225. |
| Leatherworking | | Expert | |
| | | | Physical | |
|  | Leatherworking (Artisan) | | Instant | | Allows a leatherworker to make artisan quality leather armors, up to a maximum potential skill of 300. |
| Leatherworking | | Artisan | |
| | | | Physical | |
|  | Leatherworking (Apprentice) | | Instant | | Allows a leatherworker to make leather armor, up to a maximum potential skill of 75. Requires leather scraps and hides gathered with the Skinning skill. |
| Leatherworking | | Apprentice | |
| | | | Physical | |
|  | Leatherworking (Journeyman) | | Instant | | Allows a leatherworker to make well crafted leather armors, up to a maximum potential skill of 150. |
| Leatherworking | | Journeyman | |
| | | | Physical | |
|  | Leatherworking (Expert) | | Instant | | Allows a leatherworker to make high quality leather armors, up to a maximum potential skill of 225. |
| Leatherworking | | Expert | |
| | | | Physical | |
|  | Leatherworking (Artisan) | | Instant | | Allows a leatherworker to make artisan quality leather armors, up to a maximum potential skill of 300. |
| Leatherworking | | Artisan | |
| | | | Physical | |
|  | Lesser Arcane Amalgamation | | 4 sec cast | | Permanently adds 125 armor to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. |
| Lesser Arcane Amalgamation | | | |
| | | | Physical | |
| 1 |  | Mark of the Wild (Rank 1) | | 20 Mana | 30 yd range | | Instant | | Increases the friendly target's armor by 34 for 1 hour. |
| Mark of the Wild | | Rank 1 | |
| | 20 | 30 yds | Nature | |
| 10 |  | Mark of the Wild (Rank 2) | | 50 Mana | 30 yd range | | Instant | | Increases the friendly target's armor by 88 and all attributes by 3 for 1 hour. |
| Mark of the Wild | | Rank 2 | |
| | 50 | 30 yds | Nature | |
| 30 |  | Mark of the Wild (Rank 4) | | 160 Mana | 30 yd range | | Instant | | Increases the friendly target's armor by 203, all attributes by 8 and all resistances by 7 for 1 hour. |
| Mark of the Wild | | Rank 4 | |
| | 160 | 30 yds | Nature | |
| 20 |  | Mark of the Wild (Rank 3) | | 100 Mana | 30 yd range | | Instant | | Increases the friendly target's armor by 142 and all attributes by 5 for 1 hour. |
| Mark of the Wild | | Rank 3 | |
| | 100 | 30 yds | Nature | |
| 40 |  | Mark of the Wild (Rank 5) | | 240 Mana | 30 yd range | | Instant | | Increases the friendly target's armor by 263, all attributes by 11 and all resistances by 14 for 1 hour. |
| Mark of the Wild | | Rank 5 | |
| | 240 | 30 yds | Nature | |
| 50 |  | Mark of the Wild (Rank 6) | | 340 Mana | 30 yd range | | Instant | | Increases the friendly target's armor by 324, all attributes by 14 and all resistances by 20 for 1 hour. |
| Mark of the Wild | | Rank 6 | |
| | 340 | 30 yds | Nature | |
| 60 |  | Mark of the Wild (Rank 7) | | 445 Mana | 30 yd range | | Instant | | Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hour. |
| Mark of the Wild | | Rank 7 | |
| | 445 | 30 yds | Nature | |
| 60 |  | Mark of the Wild (Rank 7) | | 30 yd range | | Instant | | Increases the friendly target's armor by 384, all attributes by 16 and all resistances by 27 for 30 min. |
| Mark of the Wild | | Rank 7 | |
| | | 30 yds | Nature | |
| 60 |  | Mark of the Wild (Rank 7) | | 30 yd range | | Instant | | Increases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 30 min. |
| Mark of the Wild | | Rank 7 | |
| | | 30 yds | Nature | |
| 50 |  | Mark of the Wild (Rank 6) | | 340 Mana | 30 yd range | | Instant | | Increases the friendly target's armor by 240, all attributes by 10 and all resistances by 15 for 1 hour. |
| Mark of the Wild | | Rank 6 | |
| | 340 | 30 yds | Nature | |
| 60 |  | Mark of the Wild (Rank 7) | | 445 Mana | | Instant | | Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 30 min. |
| Mark of the Wild | | Rank 7 | |
| | 445 | | Nature | |
| 60 |  | Mark of the Wild (Rank 7) | | 445 Mana | | Instant | | Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 30 min. |
| Mark of the Wild | | Rank 7 | |
| | 445 | | Nature | |
| 1 |  | Metamorphosis (Shapeshift) | | 100% of base mana | | Instant | Transform into a Demon, increasing Armor by 500%, Health by 15%, reducing the chance you will be critically hit by 6%, increasing your threat by 77%, increasing mana gained from Life Tap by 100%, but reducing all damage you deal by 15%. Metamorphosis transforms the functionality of some abilities and grants new ones:
Searing Pain: Now instant.
Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 6 sec cooldown.
Fear: Replaced with Menace.
Taunts the target to attack you, but has no effect if the target is already attacking you.
Demon Charge
Charge an enemy and stun it for 1 sec. Cannot be used in combat.
Demonic Howl
Forces all nearby enemies to focus attacks on you for 6 sec. |
| Metamorphosis | | Shapeshift | |
| | 100% of base mana | | Physical | |
| 1 |  | Metamorphosis (Shapeshift) | Transform into a Demon, increasing Armor by 500%, reducing the chance you will be critically hit by 6%, increasing your threat by 77%, increasing mana gained from Life Tap by 100%, and transforming the functionality of some of your abilities:
Searing Pain: Now instant.
Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 500 nearby enemies.
Curse of Recklessness: Now also taunts your target to attack you for 0 sec.
Howl of Terror: Now also forces all nearby enemies to attack you for 0 sec, but cooldown increased to 10 minutes. |
| Metamorphosis | | Shapeshift | |
| | | | Physical | |
| 1 |  | Metamorphosis | Gain the Metamorphosis ability:
Transform into a Demon, increasing Armor by 500%, Health by 15%, reducing the chance you will be critically hit by 6%, increasing your threat by 77%, increasing mana gained from Life Tap by 100%, but reducing all damage you deal by 15%. Metamorphosis transforms the functionality of some abilities and grants new ones:
Searing Pain: Now instant.
Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 6 sec cooldown.
Fear: Replaced with Menace.
Taunts the target to attack you, but has no effect if the target is already attacking you.
Demon Charge
Charge an enemy and stun it for 1 sec. Cannot be used in combat.
Demonic Howl
Forces all nearby enemies to focus attacks on you for 6 sec. |
| Metamorphosis | | | |
| | | | Physical | |
| 40 |  | Moonkin Form (Shapeshift) | | 35% of base mana | | Instant | Transforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360%, Omen of Clarity gains 100% increased chance to trigger, and all party members within 45 yards have their critical strike chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. |
| Moonkin Form | | Shapeshift | |
| | 35% of base mana | | Physical | |