| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Falcon's Call | | 4 sec cast | | Permanently adds 24 Ranged Attack Power, 10 Stamina, and 1% Chance to Hit to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. |
| Falcon's Call | | | |
| | | | Physical | |
|  | Feral Aggression (Rank 1) | | Increases the Attack Power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%. |
| Feral Aggression | | Rank 1 | |
| | | | Physical | |
|  | Feral Aggression (Rank 2) | | Increases the Attack Power reduction of your Demoralizing Roar by 16% and the damage caused by your Ferocious Bite by 6%. |
| Feral Aggression | | Rank 2 | |
| | | | Physical | |
|  | Feral Aggression (Rank 3) | | Increases the Attack Power reduction of your Demoralizing Roar by 24% and the damage caused by your Ferocious Bite by 9%. |
| Feral Aggression | | Rank 3 | |
| | | | Physical | |
|  | Feral Aggression (Rank 4) | | Increases the Attack Power reduction of your Demoralizing Roar by 32% and the damage caused by your Ferocious Bite by 12%. |
| Feral Aggression | | Rank 4 | |
| | | | Physical | |
|  | Feral Aggression (Rank 5) | | Increases the Attack Power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%. |
| Feral Aggression | | Rank 5 | |
| | | | Physical | |
| 1 |  | Heart of the Lion | | 8% of base mana | | Instant | | The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 276 for all nearby allies, and increasing total stats for the Hunter by an additional 10%. |
| Heart of the Lion | | | |
| | 8% of base mana | | Nature | |
| 10 |  | Hex of Weakness (Rank 1) | | 35 Mana | 30 yd range | | Instant | | Weakens the target enemy, reducing melee attack power by 43 and reducing the effectiveness of any healing by 20%. Lasts 2 min. |
| Hex of Weakness | | Rank 1 | |
| | 35 | 30 yds | Shadow | |
| 20 |  | Hex of Weakness (Rank 2) | | 55 Mana | 30 yd range | | Instant | | Weakens the target enemy, reducing melee attack power by 57 and reducing the effectiveness of any healing by 20%. Lasts 2 min |
| Hex of Weakness | | Rank 2 | |
| | 55 | 30 yds | Shadow | |
| 30 |  | Hex of Weakness (Rank 3) | | 90 Mana | 30 yd range | | Instant | | Weakens the target enemy, reducing melee attack power by 85 and reducing the effectiveness of any healing by 20%. Lasts 2 min |
| Hex of Weakness | | Rank 3 | |
| | 90 | 30 yds | Shadow | |
| 40 |  | Hex of Weakness (Rank 4) | | 130 Mana | 30 yd range | | Instant | | Weakens the target enemy, reducing melee attack power by 106 and reducing the effectiveness of any healing by 20%. Lasts 2 min |
| Hex of Weakness | | Rank 4 | |
| | 130 | 30 yds | Shadow | |
| 50 |  | Hex of Weakness (Rank 5) | | 180 Mana | 30 yd range | | Instant | | Weakens the target enemy, reducing melee attack power by 155 and reducing the effectiveness of any healing by 20%. Lasts 2 min |
| Hex of Weakness | | Rank 5 | |
| | 180 | 30 yds | Shadow | |
| 60 |  | Hex of Weakness (Rank 6) | | 240 Mana | 30 yd range | | Instant | | Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min |
| Hex of Weakness | | Rank 6 | |
| | 240 | 30 yds | Shadow | |
| 1 |  | Hex of Weakness | | Instant | Gain the Hex of Weakness ability:
Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min |
| Hex of Weakness | | | |
| | | | Physical | |
| 1 |  | Hit and Run | You gain 30% movement speed for 15 sec after using Raptor Strike.
Your pet's damaging abilities send the target into a Rabid Frenzy, increasing their melee attack power by 90 but reducing armor by 640 for 2 min. Rabid enemies will not flee and will ignore Fear and Horror effects. |
| Hit and Run | | | |
| | | | Physical | |
| 1 |  | Hit and Run | Gain the Hit and Run ability:
You gain 30% movement speed for 15 sec after using Raptor Strike.
Your pet's damaging abilities send the target into a Rabid Frenzy, increasing their melee attack power by 90 but reducing armor by 640 for 2 min. Rabid enemies will not flee and will ignore Fear and Horror effects. |
| Hit and Run | | | |
| | | | Physical | |
|  | Horn of the Dawn | | 50000 yd range | | Instant | | Rally your nearby party or raid members, granting them 10% increased spell critical strike chance, 5% increased melee and ranged critical strike chance, and 140 increased attack power. Lasts 2 hrs. Exclusive with similar world effects and unaffected by Chronoboons. |
| Horn of the Dawn | | | |
| | | 50000 yds | Physical | |
|  | Horn of the Dawn | | 50000 yd range | | Instant | | Rally your nearby party or raid members, granting them 10% increased spell critical strike chance, 5% increased melee and ranged critical strike chance, and 140 increased attack power. Lasts 2 hrs. Exclusive with similar world effects and unaffected by Chronoboons. |
| Horn of the Dawn | | | |
| | | 50000 yds | Physical | |
|  | Illidan's Fury | | Instant | | Consumed by the fury of Illidan: 1400 Attack Power bonus versus Demons. 20% bonus chance to hit. 30% melee haste. |
| Illidan's Fury | | | |
| | | | Physical | |
| | | | | Physical | |
| 1 |  | Improved Battle Shout (Rank 1) | | Increases the melee attack power bonus of your Battle Shout by 5%. |
| Improved Battle Shout | | Rank 1 | |
| | | | Physical | |
| 1 |  | Improved Battle Shout (Rank 2) | | Increases the melee attack power bonus of your Battle Shout by 10%. |
| Improved Battle Shout | | Rank 2 | |
| | | | Physical | |
| 1 |  | Improved Battle Shout (Rank 3) | | Increases the melee attack power bonus of your Battle Shout by 15%. |
| Improved Battle Shout | | Rank 3 | |
| | | | Physical | |
| 1 |  | Improved Battle Shout (Rank 4) | | Increases the melee attack power bonus of your Battle Shout by 20%. |
| Improved Battle Shout | | Rank 4 | |
| | | | Physical | |
| 1 |  | Improved Battle Shout (Rank 5) | | Increases the melee attack power bonus of your Battle Shout by 25%. |
| Improved Battle Shout | | Rank 5 | |
| | | | Physical | |
|  | Improved Blessing of Might (Rank 1) | | Increases the melee attack power bonus of your Blessing of Might by 4%. |
| Improved Blessing of Might | | Rank 1 | |
| | | | Physical | |
|  | Improved Blessing of Might (Rank 2) | | Increases the melee attack power bonus of your Blessing of Might by 8%. |
| Improved Blessing of Might | | Rank 2 | |
| | | | Physical | |
|  | Improved Blessing of Might (Rank 3) | | Increases the melee attack power bonus of your Blessing of Might by 12%. |
| Improved Blessing of Might | | Rank 3 | |
| | | | Physical | |
|  | Improved Blessing of Might (Rank 4) | | Increases the melee attack power bonus of your Blessing of Might by 16%. |
| Improved Blessing of Might | | Rank 4 | |
| | | | Physical | |
|  | Improved Blessing of Might (Rank 5) | | Increases the melee attack power bonus of your Blessing of Might by 20%. |
| Improved Blessing of Might | | Rank 5 | |
| | | | Physical | |
| 1 |  | Improved Demoralizing Shout (Rank 1) | | Increases the melee attack power reduction of your Demoralizing Shout by 8%. |
| Improved Demoralizing Shout | | Rank 1 | |
| | | | Physical | |
| 1 |  | Improved Demoralizing Shout (Rank 2) | | Increases the melee attack power reduction of your Demoralizing Shout by 16%. |
| Improved Demoralizing Shout | | Rank 2 | |
| | | | Physical | |
| 1 |  | Improved Demoralizing Shout (Rank 3) | | Increases the melee attack power reduction of your Demoralizing Shout by 24%. |
| Improved Demoralizing Shout | | Rank 3 | |
| | | | Physical | |
| 1 |  | Improved Demoralizing Shout (Rank 4) | | Increases the melee attack power reduction of your Demoralizing Shout by 32%. |
| Improved Demoralizing Shout | | Rank 4 | |
| | | | Physical | |
| 1 |  | Improved Demoralizing Shout (Rank 5) | | Increases the melee attack power reduction of your Demoralizing Shout by 40%. |
| Improved Demoralizing Shout | | Rank 5 | |
| | | | Physical | |
|  | Improved Felhunter | | Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec. |
| Improved Felhunter | | | |
| | | | Physical | |
|  | Improved Hunter's Mark | | Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%. |
| Improved Hunter's Mark | | | |
| | | | Physical | |
|  | Improved Seal of the Crusader (Rank 1) | | Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%. |
| Improved Seal of the Crusader | | Rank 1 | |
| | | | Physical | |
|  | Improved Seal of the Crusader (Rank 2) | | Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 10%. |
| Improved Seal of the Crusader | | Rank 2 | |
| | | | Physical | |
|  | Improved Seal of the Crusader (Rank 3) | | Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%. |
| Improved Seal of the Crusader | | Rank 3 | |
| | | | Physical | |
| 1 |  | Improved Volley | | Reduces the mana cost of your Volley by 50%, reduces its cooldown by 100%, increases its damage by 100%, and it no longer suffers pushback from damaging attacks. Volley also deals 3% of your ranged Attack Power as additional damage each time it deals damage. |
| Improved Volley | | | |
| | | | Physical | |
| 1 |  | Improved Volley | Gain the Improved Volley ability:
Reduces the mana cost of your Volley by 50%, reduces its cooldown by 100%, increases its damage by 100%, and it no longer suffers pushback from damaging attacks. Volley also deals 3% of your ranged Attack Power as additional damage each time it deals damage. |
| Improved Volley | | | |
| | | | Physical | |
|  | Improved Weapon Totems (Rank 1) | | Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%. |
| Improved Weapon Totems | | Rank 1 | |
| | | | Physical | |
|  | Improved Weapon Totems (Rank 2) | | Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. |
| Improved Weapon Totems | | Rank 2 | |
| | | | Physical | |
| 1 |  | Malleable Protection | Gain the Malleable Protection ability:
You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 300, lasting 15 sec. |
| Malleable Protection | | | |
| | | | Physical | |
|  | Malleable Protection | | You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 300, lasting 15 sec. |
| Malleable Protection | | | |
| | | | Physical | |
|  | Mental Dexterity | | Increases your Attack Power by an amount equal to 100% of your Intellect. |
| Mental Dexterity | | | |
| | | | Fire | |
| 1 |  | Mental Dexterity | Gain the Mental Dexterity ability:
Increases your Attack Power by an amount equal to 100% of your Intellect. |
| Mental Dexterity | | | |
| | | | Physical | |
|  | Might of the Scourge | | 5 sec cast | | Permanently adds to a shoulder slot item increased Attack Power by 26 and also increases your chance to land a critical strike by 1%. |
| Might of the Scourge | | | |
| | | | Physical | |
|  | Might of the Scourge | | 5 sec cast | | Permanently adds to a shoulder slot item increased Attack Power by 26 and also increases your chance to land a critical strike by 1%. |
| Might of the Scourge | | | |
| | | | Physical | |