| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Serpent's Ascension | | Instant | | Infuses the caster with a blessing from the Primal Gods. Ranged and melee attack power increased by 150 for 12 sec. |
| Serpent's Ascension | | | |
| | | | Physical | |
|  | Serpent's Ascension Trigger | | Grants a small chance when ranged or melee damage is dealt to infuse the wielder with a blessing of the Serpent. Ranged and melee attack power increased by 150 for 12 sec. |
| Serpent's Ascension Trigger | | | |
| | | | Physical | |
| 21 |  | Stone Slumber | | 1 sec cast | | Invokes the power of stone for 15 sec., rendering the caster immune to Physical attack, but unable to act. During this time, the caster heals 30 damage every 3 sec. |
| Stone Slumber | | | |
| | | | Physical | |
|  | Teachings of the Furbolgs | | Your attacks have a chance to increase your Attack Power by 40 and your healing spells have a chance to increase your Intellect by 20 for 15 sec. |
| Teachings of the Furbolgs | | | |
| | | | Physical | |
| 50 |  | Touch of Weakness (Rank 5) | | 145 Mana | | Instant | | The next melee attack on the caster will cause 40 Shadow damage and reduce the attacker's melee attack power by the attacker by 155 for 2 min. |
| Touch of Weakness | | Rank 5 | |
| | 145 | | Shadow | |
|  | Two-Handed Mastery | | Each time you strike an enemy with a two-handed weapon, you gain 50% attack speed with two-handed weapons, 15% increased Attack Power, and 10% increased chance to hit with spells for 10 sec. This effect is lost if you strike an enemy with a one-handed weapon. |
| Two-Handed Mastery | | | |
| | | | Physical | |
| 1 |  | Two-Handed Mastery | Gain the Two-Handed Mastery ability:
Each time you strike an enemy with a two-handed weapon, you gain 50% attack speed with two-handed weapons, 15% increased Attack Power, and 10% increased chance to hit with spells for 10 sec. This effect is lost if you strike an enemy with a one-handed weapon. |
| Two-Handed Mastery | | | |
| | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| 20 |  | Victory Rush | | Melee Range | | Instant | 30 sec cooldown | | Instantly attack the target causing (1 + ((Attack Power × 15) / 100)) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy. |
| Victory Rush | | | |
| | | Melee Range | Physical | |
|  | Void Backlash | | Instant | | This item is infused with the raw power of the Void. When the bearer is attacked this item has a high chance of inflicting a terrible curse, causing the attacker to take additional damage from all sources for 15 seconds. |
| Void Backlash | | | |
| | | | Physical | |
| 60 |  | Weakening Disease | | 100 yd range | | Instant | | Deals 15 Shadow damage every 2 sec for 14 sec and lowers their attack power by 92 for 14 sec. |
| Weakening Disease | | | |
| | | 100 yds | Shadow | |
| 50 |  | Windfury Weapon (Rank 3) | | 140 Mana | | Instant | | Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 315 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. |
| Windfury Weapon | | Rank 3 | |
| | 140 | | Nature | |