| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| 1 |  | Greater Ghost Wolf | | Your Ghost Wolf ability can now be used indoors, and reduces all damage you take by 10% while active. |
| Greater Ghost Wolf | | | |
| | | | Physical | |
| 1 |  | Greater Ghost Wolf | Gain the Greater Ghost Wolf ability:
Your Ghost Wolf ability can now be used indoors, and reduces all damage you take by 10% while active. |
| Greater Ghost Wolf | | | |
| | | | Physical | |
| | | | | Physical | |
|  | Improved Ghost Wolf | | Reduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors. |
| Improved Ghost Wolf | | | |
| | | | Physical | |
| | | | | Physical | |
|  | Place Ghost Magnet | | 1.5 sec cast | | Place between the Dead Goliaths in the Valley of Bones. |
| Place Ghost Magnet | | | |
| | | | Physical | |
| | | | | Physical | |
| 20 | | | | | Physical | |
| 20 |  | Summon Ghost Saber | | Instant | | Summons a Ghost Saber to fight for you for 10 min. |
| Summon Ghost Saber | | | |
| | | | Physical | |
| | | | | Shadow | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | 100 yds | Physical | |
| | | | 100 yds | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | Beacon of Moonlight | | 30 yd range | | Instant | | Summon a ring of light on a specific location that lasts for 15 sec. Reveals ghosts of the past. |
| Beacon of Moonlight | | | |
| | | 30 yds | Physical | |
|  | Egan's Blaster | | 25 yd range | | Channeled | | Use to free Spectral and Ghostly Citizens. |
| Egan's Blaster | | | |
| | | 25 yds | Physical | |
| 1 |  | Engrave Gloves - Haunt | | 3 sec cast | Engrave your gloves with the Haunt rune:
Send a ghostly soul to assault your current target, dealing 115 to 135 damage, and increasing all Shadow damage over time you deal to that target by 10% for 12 sec. When Haunt expires for any reason you will be healed for 100% of the damage it dealt to your target. |
| Engrave Gloves - Haunt | | | |
| | | | Physical | |
| 40 |  | Haunt (Rank 1) | | 170 Mana | 30 yd range | | 1.5 sec cast | 15 sec cooldown | | Send a ghostly soul to assault your current target, dealing 115 to 135 damage, and increasing all Shadow damage over time you deal to that target by 10% for 12 sec. When Haunt expires for any reason you will be healed for 100% of the damage it dealt to your target. |
| Haunt | | Rank 1 | |
| | 170 | 30 yds | Shadow | |
| 1 |  | Haunt | Gain the Haunt ability:
Send a ghostly soul to assault your current target, dealing 115 to 135 damage, and increasing all Shadow damage over time you deal to that target by 10% for 12 sec. When Haunt expires for any reason you will be healed for 100% of the damage it dealt to your target. |
| Haunt | | | |
| | | | Physical | |
| 50 |  | Haunt (Rank 2) | | 200 Mana | 30 yd range | | 1.5 sec cast | 15 sec cooldown | | Send a ghostly soul to assault your current target, dealing 150 to 176 damage, and increasing all Shadow damage over time you deal to that target by 10% for 12 sec. When Haunt expires for any reason you will be healed for 100% of the damage it dealt to your target. |
| Haunt | | Rank 2 | |
| | 200 | 30 yds | Shadow | |
| 60 |  | Haunt (Rank 3) | | 240 Mana | 30 yd range | | 1.5 sec cast | 15 sec cooldown | | Send a ghostly soul to assault your current target, dealing 195 to 229 damage, and increasing all Shadow damage over time you deal to that target by 10% for 12 sec. When Haunt expires for any reason you will be healed for 100% of the damage it dealt to your target. |
| Haunt | | Rank 3 | |
| | 240 | 30 yds | Shadow | |
| 20 |  | Haunting Phantoms | | Melee Range | | 2 sec cast | | Curses an enemy for 5 min., causing it to be periodically haunted by malevolent ghosts. |
| Haunting Phantoms | | | |
| | | Melee Range | Shadow | |
| 20 |  | Haunting Spirits | | Melee Range | | 2 sec cast | | Curses an enemy for 5 min., causing it to be periodically haunted by malevolent ghosts. |
| Haunting Spirits | | | |
| | | Melee Range | Shadow | |
|  | Lethality | | Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 6%. |
| Lethality | | | |
| | | | Physical | |
|  | Mining | | Melee Range | | 3 sec cast | | Mine a Ghostly Iron Deposit. |
| Mining | | | |
| | | Melee Range | Physical | |
|  | Quietus | | Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health. |
| Quietus | | | |
| | | | Physical | |
|  | Remorseless Attacks | | After killing a non-trivial enemy, gives you a 0% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec. |
| Remorseless Attacks | | | |
| | | | Physical | |
|  | Stock Crate | | 1.5 sec cast | Fill the crate with any bundle from the following list:|cnIQ1: - 10 Golden Sansam - 20 Sungrass - 10 Blindweed - 10 Ghost Mushroom - 10 Gromsblood |
| Stock Crate | | | |
| | | | Physical | |
|  | Tortured Mind | | Instant | | Ghostly whispers tear at your mind... |
| Tortured Mind | | | |
| | | | Shadow | |