| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
|  | Insanity | | 100 yd range | | 1.5 sec cast | | Drives the target insane, turning them hostile to their allies and increasing their maximum health by 25%. |
| Insanity | | | |
| | | 100 yds | Shadow | |
| 1 |  | Last Stand | | Instant | 3 min cooldown | | When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. |
| Last Stand | | | |
| | | | Physical | |
| 10 |  | Lay on Hands (Rank 1) | | 40 yd range | | Instant | 20 min cooldown | | Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration. |
| Lay on Hands | | Rank 1 | |
| | | 40 yds | Holy | |
| 30 |  | Lay on Hands (Rank 2) | | 40 yd range | | Instant | 20 min cooldown | | Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration. |
| Lay on Hands | | Rank 2 | |
| | | 40 yds | Holy | |
| 50 |  | Lay on Hands (Rank 3) | | 40 yd range | | Instant | 20 min cooldown | | Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration. |
| Lay on Hands | | Rank 3 | |
| | | 40 yds | Holy | |
| 10 |  | Lay on Hands (Rank 1) | | 20 yd range | | Instant | | Heals an ally for an amount equal to the caster's maximum health. Drains all of the caster's remaining mana when used. |
| Lay on Hands | | Rank 1 | |
| | | 20 yds | Holy | |
|  | Lobby | | 40 yd range | | 3 sec cast | 30 sec cooldown | | Teleport the target to the New Avalon Town Hall and deal 25% of their maximum health as shadow damage. |
| Lobby | | | |
| | | 40 yds | Physical | |
|  | Mana Burst | | 3 sec cast | You are overflowing with mana and will explode, dealing 20% of nearby enemies maximum health as Arcane damage and knock them away.
You will die in the process. |
| Mana Burst | | | |
| | | | Arcane | |
|  | Mana Eruption | | Instant | | Suffer 15% maximum health as Arcane damage and lose 250% of your maximum mana from walking through unstable mana. |
| Mana Eruption | | | |
| | | | Arcane | |
|  | Mark of Blood | | 20 yd range | | Instant | 3 min cooldown | Mark an enemy. Whenever they deal damage, the target is healed for 2% of their maximum health. Lasts 20 sec or up to 10 hits.
Stacks are not depleted on Undead targets. Only one Mark of Blood can be active on a target at a time. |
| Mark of Blood | | | |
| | | 20 yds | Shadow | |
|  | Mark of Blood | | 50000 yd range | | Instant | Mark an enemy. Whenever they deal damage, the target is healed for 2% of their maximum health. Lasts 20 sec or up to 10 hits.
Stacks are not depleted on Undead targets. Only one Mark of Blood can be active on a target at a time. |
| Mark of Blood | | | |
| | | 50000 yds | Shadow | |
|  | Pity | | 20 yd range | | 3 sec cast | 15 sec cooldown | | Heal the enemy for 60% of their maximum health, however they will suffer 4% of their maximum health every 2 sec until they leave combat. |
| Pity | | | |
| | | 20 yds | Holy | |
|  | Possess | | 30 yd range | | Instant | | Takes control of a humanoid enemy up to level 100 for 2 min. and increases its maximum health by 2000%. |
| Possess | | | |
| | | 30 yds | Shadow | |
|  | Rabid Bite | | Melee Range | | Instant | Deal 12% of the target's maximum health as physical damage and an additional 2% every 3 sec for 9 sec.
Upon expiration, the wound has a chance based on the target's current health to turn into Rabies. |
| Rabid Bite | | | |
| | | Melee Range | Physical | |
|  | Rabies | | 50000 yd range | | Instant | Movement speed reduced by 10%. Suffering 1% maximum health as physical damage every 3 sec for 2 min.
If left untreated, you will die. |
| Rabies | | | |
| | | 50000 yds | Physical | |
| 1 |  | Rallying Cry | | Instant | 3 min cooldown | | Let loose a rallying cry, granting all party and raid members within 40 yards 15% increased maximum health for 10 sec. |
| Rallying Cry | | | |
| | | | Physical | |
| 1 |  | Rallying Cry | Gain the Rallying Cry ability:
Let loose a rallying cry, granting all party and raid members within 40 yards 15% increased maximum health for 10 sec. |
| Rallying Cry | | | |
| | | | Physical | |
|  | Rapid Regeneration | | Channeled | 3 min cooldown | | Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect. |
| Rapid Regeneration | | | |
| | | | Physical | |
|  | Recovery | | Instant | | Healed for 5% of maximum health. |
| Recovery | | | |
| | | | Physical | |
| 1 |  | Recycled Power | | Instant | | Converts 20% of your maximum health into 20% of your maximum mana, energy, or rage. |
| Recycled Power | | | |
| | | | Nature | |
| 1 |  | Recycled Power | | Instant | | 20% of maximum health converted into 20% of maximum mana, rage, or energy. |
| Recycled Power | | | |
| | | | Nature | |
|  | Red Trial | | Instant | | Challenging the Trial of the Red Dragonflight. When injured, burn for 400 fire damage every 3 seconds until healed above 90% of your maximum health. Direct heals remove 1 stack. |
| Red Trial | | | |
| | | | Physical | |
|  | Regrowth | | Your initial cast and Regrowth ticks will increase the maximum health of your target by up to 50, stacking up to 7 times. |
| Regrowth | | | |
| | | | Physical | |
| 1 |  | Renewal | | Instant | 90 sec cooldown | | Instantly heal yourself for 30% of you maximum health. Useable in all forms. |
| Renewal | | | |
| | | | Physical | |
|  | Renewing Fog | | Instant | | Heals for 10% of maximum health every 1 sec as long as Old Gloomlurker is near. |
| Renewing Fog | | | |
| | | | Physical | |
|  | Renewing Fog | | 50000 yd range | | Instant | | Heals for 10% of maximum health every 1 sec as long as Old Gloomlurker is near. |
| Renewing Fog | | | |
| | | 50000 yds | Physical | |
|  | Restore | | 3 sec cast | | Heals the target by 100% of their maximum health. |
| Restore | | | |
| | | | Physical | |
|  | Ritual Leader | | Instant | | The caster gains 20% of their maximum health every 1 sec. |
| Ritual Leader | | | |
| | | | Physical | |
|  | Roar of Fortitude (Bear) | | 15 yd range | | Instant | Teaches your tamed bear the Roar of Fortitude ability. Roar of Fortitude increases the maximum health of everyone in your party. Requires: Pet Level 36+ |
| Roar of Fortitude | | Bear | |
| | | 15 yds | Physical | |
| | | | | Physical | |
| 1 |  | S03 - Item - Naxxramas - Rogue - Tank 6P Bonus | | Any damage from an Undead attacker which would otherwise kill you will instead reduce you to 10% of your maximum health (or your current health, whichever is lower). In addition, all damage taken from Undead will be reduced by 90% for 3 sec. This effect cannot occur more than once per minute. |
| S03 - Item - Naxxramas - Rogue - Tank 6P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - T2 - Warlock - Tank 4P Bonus | | While Metamorphosis is active, your offensive abilities and Demon summons cost no Soul Shards. In addition, you heal for 15% of your maximum health when you damage a target with Shadowburn. |
| S03 - Item - T2 - Warlock - Tank 4P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - T2 - Warlock - Tank 6P Bonus | | Any excess healing you deal to yourself is converted into a shield that absorbs damage. This shield can absorb up to 30% of your maximum health, and stacks from multiple heals. |
| S03 - Item - T2 - Warlock - Tank 6P Bonus | | | |
| | | | Physical | |
| 1 |  | S03 - Item - TAQ - Rogue - Tank 4P Bonus | | While active, your Main Gauche also causes you to heal for 15% of all damage done by Sinister Strike. Any excess healing becomes a Blood Barrier, absorbing damage up to 20% of your maximum health. |
| S03 - Item - TAQ - Rogue - Tank 4P Bonus | | | |
| | | | Physical | |
| 32 |  | Shadow Word: Death (Rank 1) | | 175 Mana | 30 yd range | | Instant | 15 sec cooldown | A word of dark binding that inflicts 293 to 311 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Early Demise's bonus applies only when the target is within its low-health threshold. |
| Shadow Word: Death | | Rank 1 | |
| | 175 | 30 yds | Shadow | |
| 40 |  | Shadow Word: Death (Rank 2) | | 205 Mana | 30 yd range | | Instant | 15 sec cooldown | A word of dark binding that inflicts 368 to 390 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Early Demise's bonus applies only when the target is within its low-health threshold. |
| Shadow Word: Death | | Rank 2 | |
| | 205 | 30 yds | Shadow | |
| 48 |  | Shadow Word: Death (Rank 3) | | 250 Mana | 30 yd range | | Instant | 15 sec cooldown | A word of dark binding that inflicts 402 to 426 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Early Demise's bonus applies only when the target is within its low-health threshold. |
| Shadow Word: Death | | Rank 3 | |
| | 250 | 30 yds | Shadow | |
| 56 |  | Shadow Word: Death (Rank 4) | | 340 Mana | 30 yd range | | Instant | 15 sec cooldown | A word of dark binding that inflicts 444 to 472 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Early Demise's bonus applies only when the target is within its low-health threshold. |
| Shadow Word: Death | | Rank 4 | |
| | 340 | 30 yds | Shadow | |
|  | Snuff Out | | 40 yd range | | 3 sec cast | 10 sec cooldown | | Snuff out the target's inner flame, dealing 20% of their maximum health as Holy Damage per stack of Incite Holy Flame. Survivors will suffer. |
| Snuff Out | | | |
| | | 40 yds | Shadow | |
| 1 |  | Soul of the Abyssal | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Abyssal:
While Metamorphosis is active, your offensive abilities and Demon summons cost no Soul Shards. In addition, you heal for 15% of your maximum health when you damage a target with Shadowburn. |
| Soul of the Abyssal | | | |
| | | | Physical | |
| 1 |  | Soul of the Abyssal | | While Metamorphosis is active, your offensive abilities and Demon summons cost no Soul Shards. In addition, you heal for 15% of your maximum health when you damage a target with Shadowburn. |
| Soul of the Abyssal | | | |
| | | | Physical | |
| 1 |  | Soul of the Bloodthirsty | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Bloodthirsty:
While active, your Main Gauche also causes you to heal for 15% of all damage done by Sinister Strike. Any excess healing becomes a Blood Barrier, absorbing damage up to 20% of your maximum health. |
| Soul of the Bloodthirsty | | | |
| | | | Physical | |
| 1 |  | Soul of the Bloodthirsty | | While active, your Main Gauche also causes you to heal for 15% of all damage done by Sinister Strike. Any excess healing becomes a Blood Barrier, absorbing damage up to 20% of your maximum health. |
| Soul of the Bloodthirsty | | | |
| | | | Physical | |
| 1 |  | Soul of the Voidborne | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Voidborne:
Any excess healing you deal to yourself is converted into a shield that absorbs damage. This shield can absorb up to 30% of your maximum health, and stacks from multiple heals. |
| Soul of the Voidborne | | | |
| | | | Physical | |
| 1 |  | Soul of the Voidborne | | Any excess healing you deal to yourself is converted into a shield that absorbs damage. This shield can absorb up to 30% of your maximum health, and stacks from multiple heals. |
| Soul of the Voidborne | | | |
| | | | Physical | |
|  | Soul Siphon | | Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%. |
| Soul Siphon | | | |
| | | | Physical | |
|  | Stiltz's Standard | | Instant | | Throw down the Standard of Stiltz, increasing the maximum health of all nearby allies by 1000 for 20 sec. |
| Stiltz's Standard | | | |
| | | | Physical | |
| 1 |  | Survival Instincts | | Instant | 3 min cooldown | When activated, this grants you 30% of your maximum health and increases all non-Physical healing you deal by 20% for 20 sec. After the effect expires, the health is lost. Useable in all forms except Moonkin Form.
In addition, you regenerate 3 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form. |
| Survival Instincts | | | |
| | | | Physical | |
| 1 |  | Survival Instincts | Gain the Survival Instincts ability:
When activated, this grants you 30% of your maximum health and increases all non-Physical healing you deal by 20% for 20 sec. After the effect expires, the health is lost. Useable in all forms except Moonkin Form.
In addition, you regenerate 3 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form. |
| Survival Instincts | | | |
| | | | Physical | |