| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Lightning Shield | | When you cast a Healing Wave or Lesser Healing Wave, there is a 25% chance the target also receives a free Lightning Shield that causes 50 Nature damage to attacker on hit. |
| Lightning Shield | | | |
| | | | Nature | |
|  | Mana Surge | | After casting your Healing Wave or Lesser Healing Wave spell, gives you a 25% chance to gain Mana equal to 35% of the base cost of the spell. |
| Mana Surge | | | |
| | | | Physical | |
|  | Necrotic Aura | | Instant | | A wave of necrotic energy fills the room, completely preventing all healing effects for 17 sec. |
| Necrotic Aura | | | |
| | | | Shadow | |
| | | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - T1 - Shaman - Restoration 4P Bonus | | After casting your Healing Wave, Lesser Healing Wave, or Riptide spell, gives you a 25% chance to gain Mana equal to 35% of the base cost of the spell. |
| S03 - Item - T1 - Shaman - Restoration 4P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - T1 - Shaman - Restoration 6P Bonus | | Your Healing Wave will now jump to additional nearby targets. Each jump reduces the effectiveness of the heal by 60%, and the spell will jump to up to 2 additional targets. |
| S03 - Item - T1 - Shaman - Restoration 6P Bonus | | | |
| | | | Physical | |
| 1 |  | Soul of the Ancestors | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Ancestors:
After casting your Healing Wave, Lesser Healing Wave, or Riptide spell, gives you a 25% chance to gain Mana equal to 35% of the base cost of the spell. |
| Soul of the Ancestors | | | |
| | | | Physical | |
| 1 |  | Soul of the Ancestors | | After casting your Healing Wave, Lesser Healing Wave, or Riptide spell, gives you a 25% chance to gain Mana equal to 35% of the base cost of the spell. |
| Soul of the Ancestors | | | |
| | | | Physical | |
| 1 |  | Soul of the Spiritweaver | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Spiritweaver:
Your Healing Wave will now jump to additional nearby targets. Each jump reduces the effectiveness of the heal by 60%, and the spell will jump to up to 2 additional targets. |
| Soul of the Spiritweaver | | | |
| | | | Physical | |
| 1 |  | Soul of the Spiritweaver | | Your Healing Wave will now jump to additional nearby targets. Each jump reduces the effectiveness of the heal by 60%, and the spell will jump to up to 2 additional targets. |
| Soul of the Spiritweaver | | | |
| | | | Physical | |
|  | Swiftearth | | Instant | | Reduces the cast time of your next Lesser Healing Wave, Healing Wave, or Chain Heal by 100%. |
| Swiftearth | | | |
| | | | Nature | |
|  | Tidal Waves | | When you cast Chain Heal or Riptide you gain 2 charges of Tidal Waves, which reduces the cast time of your Healing Wave by 30%, reduces the cast time of your Chain Heal by 15%, and increases the critical effect chance of your Lesser Healing Wave by 25%. |
| Tidal Waves | | | |
| | | | Physical | |
| 1 |  | Tidal Waves | Gain the Tidal Waves ability:
When you cast Chain Heal or Riptide you gain 2 charges of Tidal Waves, which reduces the cast time of your Healing Wave by 30%, reduces the cast time of your Chain Heal by 15%, and increases the critical effect chance of your Lesser Healing Wave by 25%. |
| Tidal Waves | | | |
| | | | Physical | |
|  | Tidebringer's Claw | | Increases the critical strike chance of your Healing Wave and Lesser Healing Wave spells by 2%. |
| Tidebringer's Claw | | | |
| | | | Physical | |
|  | Totemic Power | | Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power. |
| Totemic Power | | | |
| | | | Physical | |
| 1 |  | Way of Earth | | While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Nature | |
| 1 |  | Way of Earth | Gain the Way of Earth ability:
While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Physical | |