| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 1 |  | Engrave Pants - Way of Earth | | 3 sec cast | Engrave your pants with the Way of Earth rune:
While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Engrave Pants - Way of Earth | | | |
| | | | Physical | |
| 1 |  | Eviscerate (Rank 1) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage |
| Eviscerate | | Rank 1 | |
| | 35 Energy | Melee Range | Physical | |
| 8 |  | Eviscerate (Rank 2) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage |
| Eviscerate | | Rank 2 | |
| | 35 Energy | Melee Range | Physical | |
| 16 |  | Eviscerate (Rank 3) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage |
| Eviscerate | | Rank 3 | |
| | 35 Energy | Melee Range | Physical | |
| 24 |  | Eviscerate (Rank 4) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage |
| Eviscerate | | Rank 4 | |
| | 35 Energy | Melee Range | Physical | |
| 32 |  | Eviscerate (Rank 5) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage |
| Eviscerate | | Rank 5 | |
| | 35 Energy | Melee Range | Physical | |
| 40 |  | Eviscerate (Rank 6) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damage |
| Eviscerate | | Rank 6 | |
| | 35 Energy | Melee Range | Physical | |
| 48 |  | Eviscerate (Rank 7) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage |
| Eviscerate | | Rank 7 | |
| | 35 Energy | Melee Range | Physical | |
| 56 |  | Eviscerate (Rank 8) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage |
| Eviscerate | | Rank 8 | |
| | 35 Energy | Melee Range | Physical | |
| 60 |  | Eviscerate (Rank 9) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage |
| Eviscerate | | Rank 9 | |
| | 35 Energy | Melee Range | Physical | |
|  | Faith and Magic | | Your Holy damage spells cause you to gain 60 increased damage and healing power for 15 sec. |
| Faith and Magic | | | |
| | | | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 259 to 363 Physical damage. Deals 50% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 373 to 523 Physical damage. Deals 50% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 164 to 184 Physical damage. Deals 50% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 132 to 186 Physical damage. Deals 75% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 197 to 275 Physical damage. Deals 75% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 32 |  | Ferocious Bite (Rank 1) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage |
| Ferocious Bite | | Rank 1 | |
| | 35 Energy | Melee Range | Physical | |
| 40 |  | Ferocious Bite (Rank 2) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damage |
| Ferocious Bite | | Rank 2 | |
| | 35 Energy | Melee Range | Physical | |
| 48 |  | Ferocious Bite (Rank 3) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point and converts each extra point of energy into 2 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage |
| Ferocious Bite | | Rank 3 | |
| | 35 Energy | Melee Range | Physical | |
| 56 |  | Ferocious Bite (Rank 4) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damage |
| Ferocious Bite | | Rank 4 | |
| | 35 Energy | Melee Range | Physical | |
| 60 |  | Ferocious Bite (Rank 5) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage |
| Ferocious Bite | | Rank 5 | |
| | 35 Energy | Melee Range | Physical | |
| 1 |  | Flanking Strike | | 1.5% of base mana | Melee Range | | Instant | 30 sec cooldown | | You and your pet deal simultaneous instant 100% melee damage. Afterward, you deal 8% increased damage for 10 sec, stacking up to 3 times. Your pet's Basic attacks have a 50% chance to reset the cooldown on Flanking Strike. |
| Flanking Strike | | | |
| | 1.5% of base mana | Melee Range | Physical | |
| 1 |  | Flanking Strike | Gain the Flanking Strike ability:
You and your pet deal simultaneous instant 100% melee damage. Afterward, you deal 8% increased damage for 10 sec, stacking up to 3 times. Your pet's Basic attacks have a 50% chance to reset the cooldown on Flanking Strike. |
| Flanking Strike | | | |
| | | | Physical | |
|  | Furious Thunder | | Thunder Clap now increases the time between attacks by an additional 6%, can be used in any stance, deals 100% increased damage, and deals 50% increased threat. |
| Furious Thunder | | | |
| | | | Physical | |
| 1 |  | Furious Thunder | Gain the Furious Thunder ability:
Thunder Clap now increases the time between attacks by an additional 6%, can be used in any stance, deals 100% increased damage, and deals 50% increased threat. |
| Furious Thunder | | | |
| | | | Physical | |
| 38 |  | Garrote (Rank 4) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 4 | |
| | 50 Energy | Melee Range | Physical | |
| 46 |  | Garrote (Rank 5) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 444 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 5 | |
| | 50 Energy | Melee Range | Physical | |
| 54 |  | Garrote (Rank 6) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 6 | |
| | 50 Energy | Melee Range | Physical | |
| 38 |  | Garrote (Rank 4) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 4 | |
| | 50 Energy | Melee Range | Physical | |
| 46 |  | Garrote (Rank 5) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 444 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 5 | |
| | 50 Energy | Melee Range | Physical | |
| 54 |  | Garrote (Rank 6) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 6 | |
| | 50 Energy | Melee Range | Physical | |
|  | Gladiator Stance | | Instant | 1 sec cooldown | An aggressive stance that increases damage while you are wearing a shield by 10% and increases block chance by 10%, but reduces armor by 30% and threat generated by 30%. In addition, you gain 50% increased Rage when your auto-attack damages an enemy not targeting you.
While wearing a shield in Gladiator Stance, you may use all abilities that are restricted to other stances. |
| Gladiator Stance | | | |
| | | | Physical | |
| 1 |  | Gladiator Stance | Gain the Gladiator Stance ability:
An aggressive stance that increases damage while you are wearing a shield by 10% and increases block chance by 10%, but reduces armor by 30% and threat generated by 30%. In addition, you gain 50% increased Rage when your auto-attack damages an enemy not targeting you.
While wearing a shield in Gladiator Stance, you may use all abilities that are restricted to other stances. |
| Gladiator Stance | | | |
| | | | Physical | |
| 1 |  | Hand of Reckoning | | Melee Range | | Instant | 10 sec cooldown | Taunts the target to attack you, but has no effect if the target is already attacking you.
While you know this ability, the threat bonus from Righteous Fury is increased to 80% and Righteous Fury causes you to gain mana when healed by others equal to 25% of the amount healed. Additionally, while Righteous Fury is active, damage which takes you below 35% health is reduced by 20%. Righteous Fury will remain active until cancelled. |
| Hand of Reckoning | | | |
| | | Melee Range | Holy | |
| 30 |  | Hemorrhage | | 35 Energy | Melee Range | | Instant | | An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point. |
| Hemorrhage | | | |
| | 35 Energy | Melee Range | Physical | |
| 34 |  | Ice Lance (Rank 3) | | 70 Mana | 30 yd range | | Instant | | Deals 44 to 52 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. |
| Ice Lance | | Rank 3 | |
| | 70 | 30 yds | Frost | |
| 48 |  | Ice Lance (Rank 5) | | 120 Mana | 30 yd range | | Instant | | Deals 95 to 111 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. |
| Ice Lance | | Rank 5 | |
| | 120 | 30 yds | Frost | |
| | | | | Physical | |
|  | Improved Stings | | Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec. |
| Improved Stings | | | |
| | | | Physical | |
|  | Improved Thorns Damage | | Damage dealt by Thorns increased by 4 and duration increased by 50%. |
| Improved Thorns Damage | | | |
| | | | Physical | |
|  | Improved Tracking | | While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%. |
| Improved Tracking | | | |
| | | | Physical | |
|  | Increased Aura Radii | | Your Devotion Aura also reduces all spell damage taken by 5%. |
| Increased Aura Radii | | | |
| | | | Physical | |
| 1 |  | Infinite Midnight | | 10 yd range | | Instant | The end of an epoch is nigh! Movement speed increased by 25%. Damage taken reduced by 50%. Health increased by 100%. |
| Infinite Midnight | | | |
| | | 10 yds | Shadow | |
| 40 |  | Lava Burst (Rank 1) | | 165 Mana | 30 yd range | | 2.5 sec cast | 10 sec cooldown | | You hurl molten lava at the target, dealing 150 to 192 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. |
| Lava Burst | | Rank 1 | |
| | 165 | 30 yds | Fire | |
| 40 |  | Lava Burst | | 30 yd range | | Instant | | You hurl molten lava at the target, dealing 58 to 72 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. |
| Lava Burst | | | |
| | | 30 yds | Fire | |
| 1 |  | Lava Burst | Gain the Lava Burst ability:
You hurl molten lava at the target, dealing 150 to 192 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. |
| Lava Burst | | | |
| | | | Physical | |
| 50 |  | Lava Burst | | 30 yd range | | Instant | | You hurl molten lava at the target, dealing 83 to 105 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. |
| Lava Burst | | | |
| | | 30 yds | Fire | |
|  | Malevolence | | Your damage spells have a chance to cause your target to take up to 50 increased damage from subsequent spells. |
| Malevolence | | | |
| | | | Physical | |
| 1 |  | Malleable Protection | Gain the Malleable Protection ability:
You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 300, lasting 15 sec. |
| Malleable Protection | | | |
| | | | Physical | |
|  | Malleable Protection | | You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 300, lasting 15 sec. |
| Malleable Protection | | | |
| | | | Physical | |