| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 50 |  | Slip'kik's Savvy | | 30 yd range | | Instant | | Chance for a critical hit with all spells and attacks increased by 3%. Lasts 2 hrs. No effect while in a raid instance. |
| Slip'kik's Savvy | | | |
| | | 30 yds | Nature | |
| 50 |  | Slip'kik's Savvy | | 30 yd range | | Instant | | Chance for a critical hit with all spells and attacks increased by 3%. |
| Slip'kik's Savvy | | | |
| | | 30 yds | Nature | |
|  | Spell Specialization | | Chance to hit with spells increased by 6%. Not cumulative with other ring runes. |
| Spell Specialization | | | |
| | | | Physical | |
|  | Spell Specialization | | Chance to hit with spells increased by 6%. Not cumulative with other ring runes. |
| Spell Specialization | | | |
| | | | Physical | |
|  | Spell Specialization | | Chance to hit with spells increased by 6%. Not cumulative with other ring runes. |
| Spell Specialization | | | |
| | | | Physical | |
|  | Spell Specialization | | Chance to hit with spells increased by 6%. Not cumulative with other ring runes. |
| Spell Specialization | | | |
| | | | Physical | |
|  | Spell Specialization | | Chance to hit with spells increased by 6%. Not cumulative with other ring runes. |
| Spell Specialization | | | |
| | | | Physical | |
|  | Spell Specialization | | Chance to hit with spells increased by 6%. Not cumulative with other ring runes. |
| Spell Specialization | | | |
| | | | Physical | |
|  | Two-Handed Mastery | | Each time you strike an enemy with a two-handed weapon, you gain 50% attack speed with two-handed weapons, 15% increased Attack Power, and 10% increased chance to hit with spells for 10 sec. This effect is lost if you strike an enemy with a one-handed weapon. |
| Two-Handed Mastery | | | |
| | | | Physical | |
| 1 |  | Two-Handed Mastery | Gain the Two-Handed Mastery ability:
Each time you strike an enemy with a two-handed weapon, you gain 50% attack speed with two-handed weapons, 15% increased Attack Power, and 10% increased chance to hit with spells for 10 sec. This effect is lost if you strike an enemy with a one-handed weapon. |
| Two-Handed Mastery | | | |
| | | | Physical | |
| 1 |  | Way of Earth | | While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Nature | |
| 1 |  | Way of Earth | | Instant | | While Rockbiter Weapon is active on your main hand weapon, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells. |
| Way of Earth | | | |
| | | | Nature | |
| 1 |  | Way of Earth | Gain the Way of Earth ability:
While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Physical | |
|  | Wild Strikes | | While you are in Cat Form, Bear Form, or Dire Bear Form, party or raid members within 100 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 20% additional Attack Power. No effect if the target is already benefitting from Windfury Totem. |
| Wild Strikes | | | |
| | | | Physical | |
| 1 |  | Wild Strikes | Gain the Wild Strikes ability:
While you are in Cat Form, Bear Form, or Dire Bear Form, party or raid members within 100 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 20% additional Attack Power. No effect if the target is already benefitting from Windfury Totem. |
| Wild Strikes | | | |
| | | | Physical | |
|  | Wild Strikes | | Instant | | While you are in Cat Form, Bear Form, or Dire Bear Form, party members within 100 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 20% additional Attack Power. No effect if the party member is already benefitting from Windfury Totem. |
| Wild Strikes | | | |
| | | | Physical | |