| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| | | | | Physical | |
|  | [DNT] Ricky Bismuth Stealth (Rank 1) | | Instant | 2 min cooldown | | Puts the caster in stealth mode. Lasts until cancelled. |
| [DNT] Ricky Bismuth Stealth | | Rank 1 | |
| | | | Physical | |
|  | [DNT] Stealth | | Instant | 2 min cooldown | | Puts the caster in stealth mode. Lasts until cancelled. |
| [DNT] Stealth | | | |
| | | | Physical | |
| 18 |  | Ambush (Rank 1) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 1 | |
| | 60 Energy | Melee Range | Physical | |
| 26 |  | Ambush (Rank 2) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 2 | |
| | 60 Energy | Melee Range | Physical | |
| 34 |  | Ambush (Rank 3) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 3 | |
| | 60 Energy | Melee Range | Physical | |
| 42 |  | Ambush (Rank 4) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 4 | |
| | 60 Energy | Melee Range | Physical | |
| 50 |  | Ambush (Rank 5) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 5 | |
| | 60 Energy | Melee Range | Physical | |
| 58 |  | Ambush (Rank 6) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 6 | |
| | 60 Energy | Melee Range | Physical | |
| 18 |  | Ambush (Rank 1) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 1 | |
| | 60 Energy | Melee Range | Physical | |
| 26 |  | Ambush (Rank 2) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 2 | |
| | 60 Energy | Melee Range | Physical | |
| 34 |  | Ambush (Rank 3) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 3 | |
| | 60 Energy | Melee Range | Physical | |
| 42 |  | Ambush (Rank 4) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 4 | |
| | 60 Energy | Melee Range | Physical | |
| 50 |  | Ambush (Rank 5) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 5 | |
| | 60 Energy | Melee Range | Physical | |
| 58 |  | Ambush (Rank 6) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 6 | |
| | 60 Energy | Melee Range | Physical | |
| 22 |  | Arantir's Deception (Rank 1) | | Instant | 5 sec cooldown | | Allows the rogue to vanish from sight, entering an improved stealth mode for 30 sec. |
| Arantir's Deception | | Rank 1 | |
| | | | Physical | |
| 22 |  | Arantir's Deception (Rank 1) | | Instant | 5 sec cooldown | | Allows the rogue to vanish from sight, entering an improved stealth mode for 0 sec. |
| Arantir's Deception | | Rank 1 | |
| | | | Physical | |
| 1 |  | Ashenvale Outrunner Sneak (Rank 1) | | Instant | | Puts the caster in stealth mode, but slows its movement by 50%. Lasts until cancelled. |
| Ashenvale Outrunner Sneak | | Rank 1 | |
| | | | Physical | |
| 4 |  | Backstab (TEST) (Rank 1) | | 10 Energy | Melee Range | | Instant | | Backstab the target, causing 200% of weapon damage plus an additional 10 to the target. Must be stealthed and behind the target. Awards 1 combo point. |
| Backstab (TEST) | | Rank 1 | |
| | 10 Energy | Melee Range | Physical | |
|  | Camouflage | | Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec. |
| Camouflage | | | |
| | | | Physical | |
| 26 |  | Cheap Shot | | 60 Energy | Melee Range | | Instant | | Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points. |
| Cheap Shot | | | |
| | 60 Energy | Melee Range | Physical | |
| 20 |  | Cheap Shot (Rank 1) | | Melee Range | | Next melee | 30 sec cooldown | | Inflicts normal damage plus 141 to 147 on an enemy, stunning it for 5 sec. when attacking from stealth. |
| Cheap Shot | | Rank 1 | |
| | | Melee Range | Physical | |
| 20 |  | Cheap Shot | | 60 Energy | Melee Range | | Instant | | Stuns an enemy for 4 sec. Must be stealthed. Awards 2 combo points. |
| Cheap Shot | | | |
| | 60 Energy | Melee Range | Physical | |
| 38 |  | Copy of Garrote (Rank 4) | | Melee Range | | Instant | | Inflicts 36 damage to an enemy every 3 sec. for 18 sec. when attacking from stealth. |
| Copy of Garrote | | Rank 4 | |
| | | Melee Range | Physical | |
| 1 |  | Cutthroat | Gain the Cutthroat ability:
Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth. |
| Cutthroat | | | |
| | | | Physical | |
|  | Cutthroat | | Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth. |
| Cutthroat | | | |
| | | | Physical | |
| 22 |  | Dig Trap | | Instant | 90 sec cooldown | | Allows your scorpion to go into stealth, but it cannot move and it's sight range will be reduced. If it attacks from this position it will deal 170 to 188 additional damage. |
| Dig Trap | | | |
| | | | Physical | |
|  | Dig Trap (Scorpion) | | 100 yd range | | Instant | Teaches your tamed scorpion the Dig Trap ability. Dig Trap allows the pet to enter stealth mode but will be rendered unable to move. If the scorpion attacks from this position it will deal additional damage. Requires: Pet Level 22+ |
| Dig Trap | | Scorpion | |
| | | 100 yds | Physical | |
| 1 |  | Displaced | | Instant | | Increases your effective stealth level by 8 for 10 sec. |
| Displaced | | | |
| | | | Physical | |
| 22 |  | Distract | | 30 Energy | 30 yd range | | Instant | 30 sec cooldown | | Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth. |
| Distract | | | |
| | 30 Energy | 30 yds | Physical | |
| 24 |  | Distract Test | | 30 Energy | 30 yd range | | Instant | | Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth. |
| Distract Test | | | |
| | 30 Energy | 30 yds | Physical | |
| 24 |  | Distract Test | | 30 Energy | 30 yd range | | Instant | | Throws a distraction, attracting the attention of all nearby monsters for 1 seconds. Does not break stealth. |
| Distract Test | | | |
| | 30 Energy | 30 yds | Physical | |
|  | Draught of Predatory Senses | | Instant | Drink to slightly increase your stealth detection. While you are not moving for 3 sec, nearby moving stealthed enemies may reveal a heat trail. Lasts for 30 min.
This effect persists through death. |
| Draught of Predatory Senses | | | |
| | | | Physical | |
|  | Draught of Predatory Senses | | 50000 yd range | | Instant | Drink to slightly increase your stealth detection. While you are not moving for 3 sec, nearby moving stealthed enemies may reveal a heat trail. Lasts for 30 min.
This effect persists through death. |
| Draught of Predatory Senses | | | |
| | | 50000 yds | Physical | |
| 1 |  | Engrave Boots - Master of Subtlety | | 3 sec cast | Engrave your boots with the Master of Subtlety rune:
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage. |
| Engrave Boots - Master of Subtlety | | | |
| | | | Physical | |
| 1 |  | Engrave Gloves - Cutthroat | | 3 sec cast | Engrave your gloves with the Cutthroat rune:
Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth. |
| Engrave Gloves - Cutthroat | | | |
| | | | Physical | |
| 1 |  | Engrave Gloves - Shadowstrike | | 3 sec cast | Engrave your gloves with the Shadowstrike rune:
Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point. |
| Engrave Gloves - Shadowstrike | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Cutty's Rune | | Instant | Engrave your pants with the Shadowstrike rune:
Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point. |
| Engrave Pants - Cutty's Rune | | | |
| | | | Physical | |
|  | Faded | | Instant | | Puts the caster in stealth mode. Lasts until cancelled. |
| Faded | | | |
| | | | Physical | |
| 18 |  | Faerie Fire (Rank 1) | | 55 Mana | 30 yd range | | Instant | Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Does not reset your melee swing timer. |
| Faerie Fire | | Rank 1 | |
| | 55 | 30 yds | Nature | |
| 30 |  | Faerie Fire (Rank 2) | | 75 Mana | 30 yd range | | Instant | Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.
Does not reset your melee swing timer. |
| Faerie Fire | | Rank 2 | |
| | 75 | 30 yds | Nature | |
| 1 |  | Faerie Fire | | 15 Mana | 30 yd range | | 2 sec cast | 30 sec cooldown | | Reduces an enemy's armor by 1440 for 1 min. While affected, the target cannot use stealth or invisibility. |
| Faerie Fire | | | |
| | 15 | 30 yds | Nature | |
| 42 |  | Faerie Fire (Rank 3) | | 95 Mana | 30 yd range | | Instant | Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible.
Does not reset your melee swing timer. |
| Faerie Fire | | Rank 3 | |
| | 95 | 30 yds | Nature | |
| 54 |  | Faerie Fire (Rank 4) | | 115 Mana | 30 yd range | | Instant | Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
Does not reset your melee swing timer. |
| Faerie Fire | | Rank 4 | |
| | 115 | 30 yds | Nature | |
| 18 |  | Faerie Fire (Rank 1) | | 55 Mana | 30 yd range | | Instant | | Decrease the armor of the target by 50 for 30 sec. While affected, the target cannot stealth or turn invisible. |
| Faerie Fire | | Rank 1 | |
| | 55 | 30 yds | Nature | |
| 45 |  | Faerie Fire (Rank 2) | | 55 Mana | 30 yd range | | Instant | | Decrease the armor of the target by 100 for 30 sec. While affected, the target cannot stealth or turn invisible. |
| Faerie Fire | | Rank 2 | |
| | 55 | 30 yds | Nature | |
| 1 |  | Faerie Fire | | 30 yd range | | 2 sec cast | 30 sec cooldown | | Reduces an enemy's armor by 1440 for 1 min. While affected, the target cannot use stealth or invisibility. |
| Faerie Fire | | | |
| | | 30 yds | Nature | |
| 1 |  | Faerie Fire | | 30 yd range | | 2 sec cast | 30 sec cooldown | | Reduces an enemy's armor by 7200 for 1 min. While affected, the target cannot use stealth or invisibility. |
| Faerie Fire | | | |
| | | 30 yds | Nature | |
| 60 |  | Faerie Fire | | 50 Mana | 30 yd range | | Instant | | Reduces an enemy's armor by 2000 for 1 min. While affected, the target cannot use stealth or invisibility. |
| Faerie Fire | | | |
| | 50 | 30 yds | Nature | |