| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 58 |  | Mage Armor (Rank 3) | | 490 Mana | | Instant | | Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. |
| Mage Armor | | Rank 3 | |
| | 490 | | Arcane | |
| 1 |  | Molten Armor | | 28% of base mana | | Instant | | Causes 17 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. |
| Molten Armor | | | |
| | 28% of base mana | | Fire | |
| 1 |  | Molten Armor | Gain the Molten Armor ability:
Causes 17 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. |
| Molten Armor | | | |
| | | | Physical | |
| 40 |  | Moonkin Form (Shapeshift) | | 35% of base mana | | Instant | Transforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360%, Omen of Clarity gains 100% increased chance to trigger, and all party members within 45 yards have their critical strike chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. |
| Moonkin Form | | Shapeshift | |
| | 35% of base mana | | Physical | |
|  | Path of Defense (Rank 1) | | 50000 yd range | | Instant | | Teaches Defensive Stance, Sunder Armor (Rank 1), and Taunt (Rank 1). |
| Path of Defense | | Rank 1 | |
| | | 50000 yds | Physical | |
| | | | | Physical | |
|  | QAEnchant Cloak +70 Armor (QASpell) | | Instant | | Permanently enchant a cloak to give 70 additional armor. |
| QAEnchant Cloak +70 Armor | | QASpell | |
| | | | Physical | |
| 60 |  | Sanctuary | | Instant | | When active, grants the wielder 25 defense and 300 armor for 10 sec. |
| Sanctuary | | | |
| | | | Physical | |
|  | Shadowflame Fury | | Activating Blade Flurry now engulfs you in Shadowflame, causing your attacks to ignore 2000 of your target's armor. |
| Shadowflame Fury | | | |
| | | | Physical | |
|  | Thick Hide | | While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 1.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms. |
| Thick Hide | | | |
| | | | Physical | |
|  | Thick Skin (Turtle - Rank 1) | | 100 yd range | | Instant | Teaches your tamed turtle the Thick Skin ability. Thick Skin gives your turtle a chance to increase it's armor value when hit. Requires: Pet Level 13+ |
| Thick Skin | | Turtle - Rank 1 | |
| | | 100 yds | Physical | |
|  | Thick Skin (Rank 4) | | 100 yd range | | Instant | Allows a hunter to teach his tamed turtle the Thick Skin ability. Thick Skin gives your turtle a chance to increase it's armor value when hit. Requires: Pet Level 32+ |
| Thick Skin | | Rank 4 | |
| | | 100 yds | Physical | |
| 60 |  | Timeworn Healing | | Increases the effectiveness of your healing and shielding spells by 2% per piece of Timeworn armor equipped. |
| Timeworn Healing | | | |
| | | | Physical | |
| 60 |  | Timeworn Pyromancy | | While Metamorphosis or Way of Earth is active, increases the effectiveness of your Fire damage spells by 3% per piece of Timeworn armor equipped. |
| Timeworn Pyromancy | | | |
| | | | Physical | |
| 60 |  | Timeworn Strike | | Gives you 1% chance per piece of Timeworn armor equipped to get an extra attack on melee or ranged hit. |
| Timeworn Strike | | | |
| | | | Physical | |
|  | Tough Shell (Crab - Rank 1) | | 100 yd range | | Instant | Teaches your tamed crab the Tough Shell ability. Tough Shell gives your crab a chance to increase it's armor value when hit. Requires: Pet Level 13+ |
| Tough Shell | | Crab - Rank 1 | |
| | | 100 yds | Physical | |
|  | Tough Shell (Crab) | | 100 yd range | | Instant | Teaches your tamed crab the Tough Shell ability. Tough Shell gives your crab a chance to increase it's armor value when hit. Requires: Pet Level 21+ |
| Tough Shell | | Crab | |
| | | 100 yds | Physical | |
|  | Tough Shell (Crab - Rank 3) | | 100 yd range | | Instant | Teaches your tamed crab the Tough Shell ability. Tough Shell gives your crab a chance to increase it's armor value when hit. Requires: Pet Level 28+ |
| Tough Shell | | Crab - Rank 3 | |
| | | 100 yds | Physical | |
|  | Tough Shell (Crab - Rank 4) | | 100 yd range | | Instant | Teaches your tamed crab the Tough Shell ability. Tough Shell gives your crab a chance to increase it's armor value when hit. Requires: Pet Level 36+ |
| Tough Shell | | Crab - Rank 4 | |
| | | 100 yds | Physical | |
| 1 |  | Tree of Life (Shapeshift) | | 13% of base mana | | Instant | Shapeshift into the Tree of Life. While in this form you increase healing received by 10% for all party members within 45 yards, Wild Growth healing is increased by 60%, your heal over time spells cost 20% less, you gain 25% increased Spirit, you gain 200% increased armor, and you cannot cast harmful spells.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. |
| Tree of Life | | Shapeshift | |
| | 13% of base mana | | Physical | |
| 1 |  | Tree of Life | Gain the Tree of Life ability:
Shapeshift into the Tree of Life. While in this form you increase healing received by 10% for all party members within 45 yards, Wild Growth healing is increased by 60%, your heal over time spells cost 20% less, you gain 25% increased Spirit, you gain 200% increased armor, and you cannot cast harmful spells.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. |
| Tree of Life | | | |
| | | | Physical | |
| 1 |  | Weaponmaster | Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Polearm: Increases your critical strike chance by 5%.
Mace/Staff: Your attacks ignore 15% of your target's armor.
Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. |
| Weaponmaster | | | |
| | | | Physical | |
|  | 2H Axe Specialization (Rank 10) | | Increases your damage with Two-Handed Axes by 22 and gives a 2% chance of reducing enemy armor by 100 for 15 seconds. |
| 2H Axe Specialization | | Rank 10 | |
| | | | Physical | |
|  | 2H Axe Specialization (Rank 11) | | Increases your damage with Two-Handed Axes by 25 and gives a 2% chance of reducing enemy armor by 100 for 15 seconds. |
| 2H Axe Specialization | | Rank 11 | |
| | | | Physical | |
|  | 2H Axe Specialization (Rank 12) | | Increases your damage with Two-Handed Axes by 28 and gives a 2% chance of reducing enemy armor by 100 for 15 seconds. |
| 2H Axe Specialization | | Rank 12 | |
| | | | Physical | |
|  | 2H Axe Specialization (Rank 13) | | Increases your damage with Two-Handed Axes by 32 and gives a 2% chance of reducing enemy armor by 100 for 15 seconds. |
| 2H Axe Specialization | | Rank 13 | |
| | | | Physical | |
|  | 2H Axe Specialization (Rank 14) | | Increases your damage with Two-Handed Axes by 36 and gives a 2% chance of reducing enemy armor by 200 for 15 seconds. |
| 2H Axe Specialization | | Rank 14 | |
| | | | Physical | |
|  | 2H Axe Specialization (Rank 15) | | Increases your damage with Two-Handed Axes by 40 and gives a 2% chance of reducing enemy armor by 200 for 15 seconds. |
| 2H Axe Specialization | | Rank 15 | |
| | | | Physical | |
|  | 2H Axe Specialization (Rank 16) | | Increases your damage with Two-Handed Axes by 44 and gives a 2% chance of reducing enemy armor by 200 for 15 seconds. |
| 2H Axe Specialization | | Rank 16 | |
| | | | Physical | |