| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Power Surge | | Instant | | Increases the caster's attack speed by 200% for 10 sec. |
| Power Surge | | | |
| | | | Physical | |
|  | Predatory Strikes | | Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level. |
| Predatory Strikes | | | |
| | | | Physical | |
|  | Rallying Cry of the Dragonslayer | | 50000 yd range | | Instant | | Increases critical chance of spells and attacks by 10%, increases Attack Power by 140, and increases spell damage and healing by up to 80. Lasts 2 hrs. No effect while in a raid instance. |
| Rallying Cry of the Dragonslayer | | | |
| | | 50000 yds | Physical | |
|  | Rallying Cry of the Dragonslayer | | 50000 yd range | | Instant | | Increases critical chance of spells by 10%, melee and ranged by 5% and grants 140 attack power. Lasts 2 hrs. |
| Rallying Cry of the Dragonslayer | | | |
| | | 50000 yds | Physical | |
|  | Rallying Cry of the Dragonslayer | | 50000 yd range | | Instant | | Increases critical chance of spells and attacks by 10%, increases Attack Power by 140, and increases spell damage and healing by up to 80. Lasts 2 hrs. |
| Rallying Cry of the Dragonslayer | | | |
| | | 50000 yds | Physical | |
| 1 |  | Rampage | | Instant | 2 min cooldown | | Go on a rampage, increasing your attack power by 10% for 30 sec. This ability can only be used while Enraged. |
| Rampage | | | |
| | | | Physical | |
| 1 |  | Rampage | Gain the Rampage ability:
Go on a rampage, increasing your attack power by 10% for 30 sec. This ability can only be used while Enraged. |
| Rampage | | | |
| | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Druid - Guardian 2P Bonus | | Your melee critical strikes in Bear Form or Dire Bear Form grant you a shield lasting 10 sec that absorbs Physical damage equal to 25% of your Attack Power the next time you take Physical damage. Stacks up to 3 times. |
| S03 - Item - Scarlet Enclave - Druid - Guardian 2P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| 12 |  | Seal of the Crusader (Rank 2) | | 40 Mana | | Instant | Fills the Paladin with the spirit of a crusader for 30 sec, granting 59 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 35. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| Seal of the Crusader | | Rank 2 | |
| | 40 | | Holy | |
| 22 |  | Seal of the Crusader (Rank 3) | | 65 Mana | | Instant | Fills the Paladin with the spirit of a crusader for 30 sec, granting 107 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 58. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| Seal of the Crusader | | Rank 3 | |
| | 65 | | Holy | |
| 32 |  | Seal of the Crusader (Rank 4) | | 90 Mana | | Instant | Fills the Paladin with the spirit of a crusader for 30 sec, granting 161 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 92. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| Seal of the Crusader | | Rank 4 | |
| | 90 | | Holy | |
| 42 |  | Seal of the Crusader (Rank 5) | | 125 Mana | | Instant | Fills the Paladin with the spirit of a crusader for 30 sec, granting 238 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 127. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| Seal of the Crusader | | Rank 5 | |
| | 125 | | Holy | |
| 52 |  | Seal of the Crusader (Rank 6) | | 160 Mana | | Instant | Fills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| Seal of the Crusader | | Rank 6 | |
| | 160 | | Holy | |
| 6 |  | Seal of the Crusader (Rank 1) | | 25 Mana | | Instant | Fills the Paladin with the spirit of a crusader for 30 sec, granting 35 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 23. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| Seal of the Crusader | | Rank 1 | |
| | 25 | | Holy | |
| 1 |  | Shock and Awe | Gain the Shock and Awe ability:
While Righteous Fury is not active, dealing Holy Shock damage grants 200% of your Intellect as Spell Damage and reduces the threat you generate by 30% for 1 min.
If Infusion of Light is engraved, gain Sunlight for 10 sec.
Sunlight causes Divine Storm, Crusader Strike, and melee attacks against non-player controlled targets to deal bonus Holy damage equal to 60% of your holy spell power. |
| Shock and Awe | | | |
| | | | Physical | |
|  | Shock and Awe | While Righteous Fury is not active, dealing Holy Shock damage grants 200% of your Intellect as Spell Damage and reduces the threat you generate by 30% for 1 min.
If Infusion of Light is engraved, gain Sunlight for 10 sec.
Sunlight causes Divine Storm, Crusader Strike, and melee attacks against non-player controlled targets to deal bonus Holy damage equal to 60% of your holy spell power. |
| Shock and Awe | | | |
| | | | Physical | |
| 1 |  | Shuriken Toss | | 30 Energy | 25 yd range | | Instant | 20 sec cooldown | | Throw a shuriken at your enemy dealing damage equal to 50% of your Attack Power, and also strike up to 4 additional nearby targets. Awards 1 combo point per target hit. |
| Shuriken Toss | | | |
| | 30 Energy | 25 yds | Physical | |
| 1 |  | Shuriken Toss | Gain the Shuriken Toss ability:
Throw a shuriken at your enemy dealing damage equal to 50% of your Attack Power, and also strike up to 4 additional nearby targets. Awards 1 combo point per target hit. |
| Shuriken Toss | | | |
| | | | Physical | |
| 1 |  | Soul of the Beast Tender | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Beast Tender:
Increases the Attack Power your Beast pet gains from your attributes by 20%. |
| Soul of the Beast Tender | | | |
| | | | Physical | |
| 1 |  | Soul of the Beast Tender | | Increases the Attack Power your Beast pet gains from your attributes by 20%. |
| Soul of the Beast Tender | | | |
| | | | Physical | |
| 1 |  | Soul of the Infernal Shepherd | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Infernal Shepherd:
Increases the Attack Power and Spell Damage your Demon pet gains from your attributes by 20%. |
| Soul of the Infernal Shepherd | | | |
| | | | Physical | |
| 1 |  | Soul of the Infernal Shepherd | | Increases the Attack Power and Spell Damage your Demon pet gains from your attributes by 20%. |
| Soul of the Infernal Shepherd | | | |
| | | | Physical | |
| 1 |  | Soul of the Toxinologist | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Toxinologist:
Your Serpent Sting damage is increased by 25% of your Attack Power over its normal duration. |
| Soul of the Toxinologist | | | |
| | | | Physical | |
| 1 |  | Soul of the Toxinologist | | Your Serpent Sting damage is increased by 25% of your Attack Power over its normal duration. |
| Soul of the Toxinologist | | | |
| | | | Physical | |
| 34 |  | Swipe (Rank 3) | | 20 Rage | Melee range | | Instant | | Swipe 3 nearby enemies, inflicting 36 damage plus 3% of your Attack Power. |
| Swipe | | Rank 3 | |
| | 20 Rage | Melee range | Physical | |
| 16 |  | Swipe (Rank 1) | | 20 Rage | Melee range | | Instant | | Swipe 3 nearby enemies, inflicting 18 damage plus 3% of your Attack Power. |
| Swipe | | Rank 1 | |
| | 20 Rage | Melee range | Physical | |
| 24 |  | Swipe (Rank 2) | | 20 Rage | Melee range | | Instant | | Swipe 3 nearby enemies, inflicting 25 damage plus 3% of your Attack Power. |
| Swipe | | Rank 2 | |
| | 20 Rage | Melee range | Physical | |
| 44 |  | Swipe (Rank 4) | | 20 Rage | Melee range | | Instant | | Swipe 3 nearby enemies, inflicting 60 damage plus 3% of your Attack Power. |
| Swipe | | Rank 4 | |
| | 20 Rage | Melee range | Physical | |
| 54 |  | Swipe (Rank 5) | | 20 Rage | Melee range | | Instant | | Swipe 3 nearby enemies, inflicting 83 damage plus 3% of your Attack Power. |
| Swipe | | Rank 5 | |
| | 20 Rage | Melee range | Physical | |
|  | T.N.T. | | Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. |
| T.N.T. | | | |
| | | | Physical | |
| 1 |  | T.N.T. | Gain the T.N.T. ability:
Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. |
| T.N.T. | | | |
| | | | Physical | |
|  | Two-Handed Mastery | | Each time you strike an enemy with a two-handed weapon, you gain 50% attack speed with two-handed weapons, 15% increased Attack Power, and 10% increased chance to hit with spells for 10 sec. This effect is lost if you strike an enemy with a one-handed weapon. |
| Two-Handed Mastery | | | |
| | | | Physical | |
| 1 |  | Two-Handed Mastery | Gain the Two-Handed Mastery ability:
Each time you strike an enemy with a two-handed weapon, you gain 50% attack speed with two-handed weapons, 15% increased Attack Power, and 10% increased chance to hit with spells for 10 sec. This effect is lost if you strike an enemy with a one-handed weapon. |
| Two-Handed Mastery | | | |
| | | | Physical | |
|  | Unleashed Rage (Rank 1) | | Causes your critical hits with melee attacks to increase all party members' attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec. |
| Unleashed Rage | | Rank 1 | |
| | | | Physical | |
|  | Unleashed Rage (Rank 2) | | Causes your critical hits with melee attacks to increase all party members' attack power by 4% if within 20 yards of the Shaman. Lasts 10 sec. |
| Unleashed Rage | | Rank 2 | |
| | | | Physical | |
|  | Unleashed Rage (Rank 3) | | Causes your critical hits with melee attacks to increase all party members' attack power by 6% if within 20 yards of the Shaman. Lasts 10 sec. |
| Unleashed Rage | | Rank 3 | |
| | | | Physical | |
|  | Unleashed Rage (Rank 4) | | Causes your critical hits with melee attacks to increase all party members' attack power by 8% if within 20 yards of the Shaman. Lasts 10 sec. |
| Unleashed Rage | | Rank 4 | |
| | | | Physical | |
|  | Unleashed Rage (Rank 5) | | Causes your critical hits with melee attacks to increase all party members' attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec. |
| Unleashed Rage | | Rank 5 | |
| | | | Physical | |
| 2 |  | Valor of Azeroth | | 100 yd range | | Instant | 1 min cooldown | Inspires all members of your party or raid to fight for the Valor of Azeroth, increasing critical chance of all spells and attacks by 5% and granting 90 Attack Power. Lasts 2 hrs.
May not be combined with similar long-duration effects. |
| Valor of Azeroth | | | |
| | | 100 yds | Physical | |
| 20 |  | Victory Rush | | Melee Range | | Instant | 30 sec cooldown | | Instantly attack the target causing (1 + ((Attack Power × 15) / 100)) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy. |
| Victory Rush | | | |
| | | Melee Range | Physical | |
|  | Vindication | | Gives your damaging melee attacks a chance to reduce the target's Attack Power by 0, and increase your Attack Power by 0% for 30 sec. |
| Vindication | | | |
| | | | Physical | |
|  | Vindicator | | When your Vindication talent is triggered, it also decreases the target's Attack Power by 67 per talent point and increases your Strength, Agility, and Attack Power by 5% per talent point. Vindication duration increased to 30 sec. |
| Vindicator | | | |
| | | | Physical | |
|  | Wild Strikes | | While you are in Cat Form, Bear Form, or Dire Bear Form, party or raid members within 100 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 20% additional Attack Power. No effect if the target is already benefitting from Windfury Totem. |
| Wild Strikes | | | |
| | | | Physical | |
| 1 |  | Wild Strikes | Gain the Wild Strikes ability:
While you are in Cat Form, Bear Form, or Dire Bear Form, party or raid members within 100 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 20% additional Attack Power. No effect if the target is already benefitting from Windfury Totem. |
| Wild Strikes | | | |
| | | | Physical | |
|  | Wild Strikes | | Instant | | While you are in Cat Form, Bear Form, or Dire Bear Form, party members within 100 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 20% additional Attack Power. No effect if the party member is already benefitting from Windfury Totem. |
| Wild Strikes | | | |
| | | | Physical | |