| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 40 |  | Prowl (Rank 2) | | 40 Focus | | Instant | 10 sec cooldown | | Puts your pet in stealth mode, but slows its movement speed by 45%. The first attack from stealth receives a 35% bonus to damage. Lasts until cancelled. |
| Prowl | | Rank 2 | |
| | 40 Focus | | Physical | |
| 50 |  | Prowl (Rank 3) | | 40 Focus | | Instant | 10 sec cooldown | | Puts your pet in stealth mode, but slows its movement speed by 40%. The first attack from stealth receives a 50% bonus to damage. Lasts until cancelled. |
| Prowl | | Rank 3 | |
| | 40 Focus | | Physical | |
| 40 |  | Prowl (Rank 2) | | 100 yd range | | Instant | | Puts your pet in stealth mode, but slows its movement to 45% of normal. The first attack from stealth receives a 35% bonus to damage. Lasts until cancelled. |
| Prowl | | Rank 2 | |
| | | 100 yds | Physical | |
| 50 |  | Prowl (Rank 3) | | 100 yd range | | Instant | | Puts your pet in stealth mode, but slows its movement to 40% of normal. The first attack from stealth receives a 50% bonus to damage. Lasts until cancelled. |
| Prowl | | Rank 3 | |
| | | 100 yds | Physical | |
|  | Quickness (Racial Passive) | | Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher. |
| Quickness | | Racial Passive | |
| | | | Physical | |
|  | Ryson's All Seeing Eye | | 5 yd range | | 1 sec cast | 3 sec cooldown | | Shows the location of all nearby humanoids on the minimap for 30 min. Also substantially increases your stealth detection. |
| Ryson's All Seeing Eye | | | |
| | | 5 yds | Physical | |
|  | S03 - Item - T1 - Rogue - Tank 4P Bonus | | Vanish now reduces all Magic damage you take by 50% for its duration, but it no longer grants Stealth or breaks movement impairing effects. |
| S03 - Item - T1 - Rogue - Tank 4P Bonus | | | |
| | | | Physical | |
| 28 |  | Sap (Rank 2) | | 65 Energy | Melee Range | | Instant | | Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth. |
| Sap | | Rank 2 | |
| | 65 Energy | Melee Range | Physical | |
| 10 |  | Sap (Rank 1) | | 65 Energy | Melee Range | | Instant | | Incapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth. |
| Sap | | Rank 1 | |
| | 65 Energy | Melee Range | Physical | |
| 48 |  | Sap (Rank 3) | | 65 Energy | Melee Range | | Instant | | Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth. |
| Sap | | Rank 3 | |
| | 65 Energy | Melee Range | Physical | |
|  | Shadowmeld | | Instant | | Puts the caster in stealth mode for 0 sec. |
| Shadowmeld | | | |
| | | | Physical | |
|  | Shadowmeld | | Instant | | Puts the caster in stealth mode for 1 sec. |
| Shadowmeld | | | |
| | | | Physical | |
| 26 |  | Shadowstalker Slash (Rank 1) | | 20 Energy | Melee Range | | Next melee | | Inflicts normal damage plus 58 to an enemy when attacking from stealth, stunning it 5 sec. Awards 2 combo points. |
| Shadowstalker Slash | | Rank 1 | |
| | 20 Energy | Melee Range | Physical | |
| 60 |  | Shadowstalker Slash (Rank 1) | | 20 Energy | Melee Range | | Next melee | | Inflicts normal damage plus 58 to an enemy when attacking from stealth, stunning it 5 sec. Awards 2 combo points. |
| Shadowstalker Slash | | Rank 1 | |
| | 20 Energy | Melee Range | Physical | |
| 13 |  | Shadowstalker Stab (Rank 1) | | Melee Range | | Next melee | 30 sec cooldown | | Inflicts normal damage plus 28 to 32 to an enemy when attacking from stealth, stunning it 5 sec. |
| Shadowstalker Stab | | Rank 1 | |
| | | Melee Range | Physical | |
| 1 |  | Shadowstrike | | 20 Energy | 25 yd range | | Instant | | Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point. |
| Shadowstrike | | | |
| | 20 Energy | 25 yds | Physical | |
| 1 |  | Shadowstrike | Gain the Shadowstrike ability:
Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point. |
| Shadowstrike | | | |
| | | | Physical | |
|  | Smoke Bomb | | Instant | | Casts a smoke bomb, stunning nearby enemies for 3 sec. and putting the caster into stealth mode. |
| Smoke Bomb | | | |
| | | | Physical | |
|  | Smoke Cloud | | Instant | | Emits a cloud of smoke, stunning nearby enemies for 3 sec. and putting the caster into stealth mode. |
| Smoke Cloud | | | |
| | | | Physical | |
| 1 |  | Sneak | | Instant | | Allows the caster to play the animation for stealth without the invis. |
| Sneak | | | |
| | | | Physical | |
| 1 |  | Sneak | | Instant | | Allows the caster to play the animation for stealth without the invis. |
| Sneak | | | |
| | | | Physical | |
| 1 |  | Sneak (Rank 1) | | Instant | | Puts the caster in stealth mode, but slows its movement by 50%. Lasts until cancelled. |
| Sneak | | Rank 1 | |
| | | | Physical | |
| 1 |  | Sneak (Rank 1) | | Instant | | Puts the caster in stealth mode, but slows its movement by 50%. Lasts until cancelled. |
| Sneak | | Rank 1 | |
| | | | Physical | |
| 1 |  | Sneaky (Rank 1) | | Increases your stealth by 2. |
| Sneaky | | Rank 1 | |
| | | | Physical | |
| 1 |  | Sneaky (Rank 2) | | Increases your stealth by 4. |
| Sneaky | | Rank 2 | |
| | | | Physical | |
| 1 |  | Sneaky (Rank 3) | | Increases your stealth by 6. |
| Sneaky | | Rank 3 | |
| | | | Physical | |
| 1 |  | Sneaky (Rank 4) | | Increases your stealth by 8. |
| Sneaky | | Rank 4 | |
| | | | Physical | |
| 1 |  | Sneaky (Rank 5) | | Increases your stealth by 10. |
| Sneaky | | Rank 5 | |
| | | | Physical | |
| 1 |  | Sneaky (Rank 6) | | Increases your stealth by 12. |
| Sneaky | | Rank 6 | |
| | | | Physical | |
| 1 |  | Sneaky (Rank 7) | | Increases your stealth by 14. |
| Sneaky | | Rank 7 | |
| | | | Physical | |
| 1 |  | Sneaky (Rank 8) | | Increases your stealth by 16. |
| Sneaky | | Rank 8 | |
| | | | Physical | |
| 1 |  | Sneaky (Rank 9) | | Increases your stealth by 18. |
| Sneaky | | Rank 9 | |
| | | | Physical | |
| 1 |  | Soul of the Shadow Master | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Shadow Master:
Vanish now reduces all Magic damage you take by 50% for its duration, but it no longer grants Stealth or breaks movement impairing effects. |
| Soul of the Shadow Master | | | |
| | | | Physical | |
| 1 |  | Soul of the Shadow Master | | Vanish now reduces all Magic damage you take by 50% for its duration, but it no longer grants Stealth or breaks movement impairing effects. |
| Soul of the Shadow Master | | | |
| | | | Physical | |
| 10 |  | Sprint (Rank 1) | | Instant | 5 min cooldown | | Increases the rogue's movement speed by 50% for 15 sec. Does not break stealth. |
| Sprint | | Rank 1 | |
| | | | Physical | |
| 34 |  | Sprint (Rank 2) | | Instant | 5 min cooldown | | Increases the rogue's movement speed by 60% for 15 sec. Does not break stealth. |
| Sprint | | Rank 2 | |
| | | | Physical | |
| 58 |  | Sprint (Rank 3) | | Instant | 5 min cooldown | | Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth. |
| Sprint | | Rank 3 | |
| | | | Physical | |
|  | Summon Alarm-o-Bot | | 0.25 sec cast | | Summons an Alarm-O-Bot for 10 minutes that occasionally sends out a pulse that detects nearby stealthy or invisible enemies. |
| Summon Alarm-o-Bot | | | |
| | | | Physical | |
| 13 |  | Surprise Attack (Rank 1) | | Melee Range | | Instant | 30 sec cooldown | | Inflicts normal damage plus 169 to 173 to an enemy when attacking from stealth, stunning the target for 2.5 sec. |
| Surprise Attack | | Rank 1 | |
| | | Melee Range | Physical | |
|  | Throw Concoction | | 2 sec cast | 30 sec cooldown | | Throw into a bubbling cauldron to cause an explosion of noxious gas. Does not break stealth. |
| Throw Concoction | | | |
| | | | Physical | |
| 24 |  | Track Hidden | | Instant | | Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time. |
| Track Hidden | | | |
| | | | Physical | |
| 22 |  | Vanish (Rank 1) | | Instant | 5 min cooldown | | Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. |
| Vanish | | Rank 1 | |
| | | | Physical | |
| 42 |  | Vanish (Rank 2) | | Instant | 5 min cooldown | | Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1). |
| Vanish | | Rank 2 | |
| | | | Physical | |
| 42 |  | Vanish (Rank 2) | | Instant | 5 min cooldown | | Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1). |
| Vanish | | Rank 2 | |
| | | | Physical | |
| 42 |  | Vanish (Rank 3) | | Instant | 5 min cooldown | | Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 2). |
| Vanish | | Rank 3 | |
| | | | Physical | |
|  | Watchman's Mark | | 40 yd range | | Instant | | Marks the target as an intruder, preventing them from using Stealth, Invisibility, and applying their disguise for 45 sec. |
| Watchman's Mark | | | |
| | | 40 yds | Physical | |
|  | Worg Sentry | | 20 yd range | | Increases Stealth Detection |
| Worg Sentry | | | |
| | | 20 yds | Physical | |