| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 18 |  | Create Soulstone (Rank 1) | | 85% of base mana | | 3 sec cast | Creates a Minor Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 400 health and 700 mana.
Conjured items disappear if logged out for more than 15 minutes. |
| Create Soulstone | | Rank 1 | |
| | 85% of base mana | | Shadow | |
| 1 |  | Create Soulstone | | Instant | Creates a Soulstone that is automatically used upon death, restoring its owner to life at 400% health and mana.
Conjured items disappear if logged out for more than 15 minutes. |
| Create Soulstone | | | |
| | | | Shadow | |
| 30 |  | Create Soulstone (Rank 2) | | 85% of base mana | | 3 sec cast | Creates a Lesser Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 750 health and 1200 mana.
Conjured items disappear if logged out for more than 15 minutes. |
| Create Soulstone | | Rank 2 | |
| | 85% of base mana | | Shadow | |
| 40 |  | Create Soulstone (Rank 3) | | 85% of base mana | | 3 sec cast | Creates a Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1100 health and 1700 mana.
Conjured items disappear if logged out for more than 15 minutes. |
| Create Soulstone | | Rank 3 | |
| | 85% of base mana | | Shadow | |
| 50 |  | Create Soulstone (Rank 4) | | 85% of base mana | | 3 sec cast | Creates a Greater Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1600 health and 2200 mana.
Conjured items disappear if logged out for more than 15 minutes. |
| Create Soulstone | | Rank 4 | |
| | 85% of base mana | | Shadow | |
| 60 |  | Create Soulstone (Rank 5) | | 85% of base mana | | 3 sec cast | Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2200 health and 2800 mana.
Conjured items disappear if logged out for more than 15 minutes. |
| Create Soulstone | | Rank 5 | |
| | 85% of base mana | | Shadow | |
| 45 | | | | | Physical | |
| 20 |  | Dark Sacrifice (Rank 1) | | Instant | 10 min cooldown | | Cannibalize 440 of your own Health over 15 sec to gain (440 + Spirit) Mana. |
| Dark Sacrifice | | Rank 1 | |
| | | | Shadow | |
| 30 |  | Dark Sacrifice (Rank 2) | | Instant | 10 min cooldown | | Cannibalize 720 of your own Health over 15 sec to gain (720 + Spirit) Mana. |
| Dark Sacrifice | | Rank 2 | |
| | | | Shadow | |
| 40 |  | Dark Sacrifice (Rank 3) | | Instant | 10 min cooldown | | Cannibalize 1020 of your own Health over 15 sec to gain (1020 + Spirit) Mana. |
| Dark Sacrifice | | Rank 3 | |
| | | | Shadow | |
| 50 |  | Dark Sacrifice (Rank 4) | | Instant | 10 min cooldown | | Cannibalize 1330 of your own Health over 15 sec to gain (1330 + Spirit) Mana. |
| Dark Sacrifice | | Rank 4 | |
| | | | Shadow | |
| 60 |  | Dark Sacrifice (Rank 5) | | Instant | 10 min cooldown | | Cannibalize 1600 of your own Health over 15 sec to gain (1600 + Spirit) Mana. |
| Dark Sacrifice | | Rank 5 | |
| | | | Shadow | |
|  | Darkspear Islands Enriched Ration | | Instant | | Restores 2148 health and 4410 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands. |
| Darkspear Islands Enriched Ration | | | |
| | | | Physical | |
|  | Darkspear Islands Field Ration | | Instant | | Restores 1074 health and 2202 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands. |
| Darkspear Islands Field Ration | | | |
| | | | Physical | |
|  | Darkspear Islands Iron Ration | | Instant | | Restores 1608 health and 3306 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands. |
| Darkspear Islands Iron Ration | | | |
| | | | Physical | |
| 21 |  | Deadly Leech Poison | | Melee Range | | Instant | | Drains 30 health from an enemy every 5 sec. over 45 sec., transferring it to the caster. |
| Deadly Leech Poison | | | |
| | | Melee Range | Physical | |
|  | Deadly Swiftness (Rank 1) | | Increases your movement speed by 10% whenever you deal damage to a target who is below 20% health. |
| Deadly Swiftness | | Rank 1 | |
| | | | Physical | |
| 42 |  | Death Coil (Rank 1) | | 435 Mana | 30 yd range | | Instant | 2 min cooldown | | Causes the enemy target to run in horror for 3 sec and causes 285 Shadow damage. The caster gains 100% of the damage caused in health. |
| Death Coil | | Rank 1 | |
| | 435 | 30 yds | Shadow | |
| 50 |  | Death Coil (Rank 2) | | 525 Mana | 30 yd range | | Instant | 2 min cooldown | | Causes the enemy target to run in horror for 3 sec and causes 374 Shadow damage. The caster gains 100% of the damage caused in health. |
| Death Coil | | Rank 2 | |
| | 525 | 30 yds | Shadow | |
| 58 |  | Death Coil (Rank 3) | | 600 Mana | 30 yd range | | Instant | 2 min cooldown | | Causes the enemy target to run in horror for 3 sec and causes 460 Shadow damage. The caster gains 100% of the damage caused in health. |
| Death Coil | | Rank 3 | |
| | 600 | 30 yds | Shadow | |
| 58 |  | Death Coil | | 565 Mana | 30 yd range | | Instant | 2 min cooldown | | Causes the enemy target to run in horror for 3 sec and causes 926 Shadow damage. The caster gains 100% of the damage caused in health. |
| Death Coil | | | |
| | 565 | 30 yds | Shadow | |
| | | | | Physical | |
| 1 |  | Debt Collection | | Grants 6 health and 2 mana every 5 sec for 15 sec when one of your spells is resisted. |
| Debt Collection | | | |
| | | | Physical | |
| 1 |  | Debt Collection | | Instant | | Grants 6 health and 2 mana every 5 sec for 15 sec when one of your spells is resisted. |
| Debt Collection | | | |
| | | | Physical | |
| 50 |  | Decay | | Spells and attacks sometimes leech 40 health from the target, and apply a stack of Decay. When decay reaches 5 stacks, the target takes 225 to 375 damage. |
| Decay | | | |
| | | | Holy | |
|  | Decaying Spirit | | Instant | | The spirit struggles to maintain its form, suffering 5% of maximum health as damage every 1 sec. |
| Decaying Spirit | | | |
| | | | Physical | |
|  | Decaying Spirit | | Instant | | The spirit struggles to maintain its form, suffering 25% of maximum health as damage every 5 sec. |
| Decaying Spirit | | | |
| | | | Physical | |
|  | Decaying Spirit | | Instant | | The spirit struggles to maintain its form, suffering 2.5% of maximum health as damage every 0.5 sec. |
| Decaying Spirit | | | |
| | | | Physical | |
| 1 |  | Decimation | | Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Decimation | | | |
| | | | Fire | |
| 1 |  | Decimation | Gain the Decimation ability:
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Decimation | | | |
| | | | Physical | |
| 1 |  | Decoy Totem | | 11% of base mana | 30 yd range | | Instant | 20 sec cooldown | | Summons a Decoy Totem for 10 sec with 5 health at the feet of the target that will redirect the next melee or ranged attack made against the target to the totem instead. The totem also grants the target immunity to movement impairing effects for 10 sec. |
| Decoy Totem | | | |
| | 11% of base mana | 30 yds | Nature | |
| 1 |  | Decoy Totem | Gain the Decoy Totem ability:
Summons a Decoy Totem for 10 sec with 5 health at the feet of the target that will redirect the next melee or ranged attack made against the target to the totem instead. The totem also grants the target immunity to movement impairing effects for 10 sec. |
| Decoy Totem | | | |
| | | | Physical | |
|  | Degreelessness Mode | | 50000 yd range | | Instant | Degreelessness enabled. Immune to all CC. Fatal damage is absorbed. 100% Health healed every 5 sec. |
| Degreelessness Mode | | | |
| | | 50000 yds | Physical | |
| 20 |  | Demon Armor (Rank 1) | | 275 Mana | | Instant | | Protects the caster, increasing armor by 210, Shadow resistance by 3 and increases health regeneration by 7 health per 5 sec. for 30 min. |
| Demon Armor | | Rank 1 | |
| | 275 | | Shadow | |
| 30 |  | Demon Armor (Rank 2) | | 520 Mana | | Instant | | Protects the caster, increasing armor by 300, Shadow resistance by 6 and increases health regeneration by 9 health per 5 sec. for 30 min. |
| Demon Armor | | Rank 2 | |
| | 520 | | Shadow | |
| 40 |  | Demon Armor (Rank 3) | | 800 Mana | | Instant | | Protects the caster, increasing armor by 390, Shadow resistance by 9 and increases health regeneration by 11 health per 5 sec. for 30 min. |
| Demon Armor | | Rank 3 | |
| | 800 | | Shadow | |
| 50 |  | Demon Armor (Rank 4) | | 1,150 Mana | | Instant | | Protects the caster, increasing armor by 480, Shadow resistance by 12 and increases health regeneration by 13 health per 5 sec. for 30 min. |
| Demon Armor | | Rank 4 | |
| | 1150 | | Shadow | |
| 60 |  | Demon Armor (Rank 5) | | 1,580 Mana | | Instant | | Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min. |
| Demon Armor | | Rank 5 | |
| | 1580 | | Shadow | |
| 60 |  | Demon Armor (Rank 1) | | Increases Defense by 3, Shadow resistance by 10 and your normal health regeneration by 3. |
| Demon Armor | | Rank 1 | |
| | | | Shadow | |
| 20 |  | Demon Armor | | 275 Mana | | Instant | 10 sec cooldown | | Protects the caster, increasing armor by 570, Shadow resistance by 15, and health regeneration for 30 min. |
| Demon Armor | | | |
| | 275 | | Shadow | |
| 1 |  | Demon Skin (Rank 1) | | 50 Mana | | Instant | | Protects the caster, increasing armor by 40 and increases health regeneration by 3 health per 5 sec. for 30 min. |
| Demon Skin | | Rank 1 | |
| | 50 | | Shadow | |
| 10 |  | Demon Skin (Rank 2) | | 120 Mana | | Instant | | Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min. |
| Demon Skin | | Rank 2 | |
| | 120 | | Shadow | |
| 1 |  | Demon Skin | | 50 Mana | | Instant | 10 sec cooldown | | Increases the caster's armor by 630 and speeds its health regeneration for 30 min. |
| Demon Skin | | | |
| | 50 | | Shadow | |
| 60 |  | Demonfork | | 100 yd range | | Instant | | Transfers 10 health every 1 seconds from the target to the caster for 5 sec. |
| Demonfork | | | |
| | | 100 yds | Shadow | |
|  | Demonic Sacrifice | | 100 yd range | | Instant | When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned.
Imp: Increases your Shadow damage by 15%.
Voidwalker: Restores 2% of your total Mana every 4 sec.
Succubus/Incubus: Increases your Fire damage by 15%.
Felhunter: Restores 3% of your total Health every 4 sec. |
| Demonic Sacrifice | | | |
| | | 100 yds | Shadow | |
|  | Diamond Flask | | Instant | | Restores 9 health every 5 sec and increases your Strength by 75. Lasts 1 min. |
| Diamond Flask | | | |
| | | | Nature | |
|  | Diamond Flask | | Instant | | Restores 9 health every 5 sec and increases your Strength by 75. Lasts 1 min. |
| Diamond Flask | | | |
| | | | Nature | |
|  | Dim Sum | | Instant | | Restores 4% of your health and mana per second for 25 sec. Must remain seated while eating. |
| Dim Sum | | | |
| | | | Physical | |
| 40 |  | Dire Bear Form (Shapeshift) | | 55% of base mana | | Instant | Shapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Critical strikes generate 75% additional Rage.
Immune to Disarm while shapeshifted. A Disarm applied before shapeshifting persists until it expires. |
| Dire Bear Form | | Shapeshift | |
| | 55% of base mana | | Physical | |
|  | Discolored Healing Potion | | Instant | 10 sec cooldown | Restores 600 to 680 health instantly, however you also suffer 75% of that amount over time.
The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease. |
| Discolored Healing Potion | | | |
| | | | Physical | |