| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Endurance (Racial Passive) | | Total Health increased by 5% and chance to hit increased by 1%. |
| Endurance | | Racial Passive | |
| | | | Physical | |
| | | | | Physical | |
| 1 |  | Engrave Belt - Kill Shot | | 3 sec cast | Engrave your belt with the Kill Shot rune:
You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 722. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. |
| Engrave Belt - Kill Shot | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Ancestral Awakening | | 3 sec cast | Engrave your boots with the Ancestral Awakening rune:
When you critically heal with your Healing Wave or Lesser Healing Wave you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health party member within 40 yards for 30% of the amount healed. |
| Engrave Boots - Ancestral Awakening | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Decimation | | 3 sec cast | Engrave your boots with the Decimation rune:
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Engrave Boots - Decimation | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Decoy Totem | | 3 sec cast | Engrave your boots with the Decoy Totem rune:
Summons a Decoy Totem for 10 sec with 5 health at the feet of the target that will redirect the next melee or ranged attack made against the target to the totem instead. The totem also grants the target immunity to movement impairing effects for 10 sec. |
| Engrave Boots - Decoy Totem | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Enraged Regeneration | | 3 sec cast | Engrave your boots with the Enraged Regeneration rune:
Heals you for 30% of your maximum health over 10 sec, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Useable while Stunned. |
| Engrave Boots - Enraged Regeneration | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Rallying Cry | | 3 sec cast | Engrave your boots with the Rallying Cry rune:
Let loose a rallying cry, granting all party and raid members within 40 yards 15% increased maximum health for 10 sec. |
| Engrave Boots - Rallying Cry | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Rolling with the Punches | | 3 sec cast | Engrave your boots with the Rolling with the Punches rune:
Each time you Dodge or Parry, you gain 6% increased Health, stacking up to 5 times. |
| Engrave Boots - Rolling with the Punches | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Survival Instincts | | 3 sec cast | Engrave your boots with the Survival Instincts rune:
When activated, this grants you 30% of your maximum health and increases all non-Physical healing you deal by 20% for 20 sec. After the effect expires, the health is lost. Useable in all forms except Moonkin Form.
In addition, you regenerate 3 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form. |
| Engrave Boots - Survival Instincts | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Improved Frenzied Regeneration | | 3 sec cast | Engrave your bracers with the Improved Frenzied Regeneration rune:
Your Frenzied Regeneration can now be used in all forms except Moonkin Form or while not shapeshifted. It now converts your active resource into health every second for 10 sec. Up to 10 Rage, 10 Energy, or 20% base Mana is converted per second into up to 10% health. |
| Engrave Bracers - Improved Frenzied Regeneration | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Improved Hammer of Wrath | | 3 sec cast | Engrave your bracers with the Hammer of Wrath rune:
Hammer of Wrath is now instant and the cooldown on Hammer of Wrath is reset each time it damages an enemy below 10% health. |
| Engrave Bracers - Improved Hammer of Wrath | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Beast Mastery | | 3 sec cast | Engrave your chest or robe with the Beast Mastery rune:
Your pet's damage and health are increased by 15%, and its Focus regeneration by 50%. In addition, your pet's Growl now also Taunts the target to attack it for 3 sec. |
| Engrave Chest - Beast Mastery | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Regeneration | | 3 sec cast | Engrave your chest or robe with the Regeneration rune:
Heals the target for 848 health over 3 sec and applies Temporal Beacon for 30 sec.
Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. |
| Engrave Chest - Regeneration | | | |
| | | | Physical | |
| 1 |  | Engrave Cloak - Soul Siphon | | 3 sec cast | Engrave your cloak with the Soul Siphon rune:
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%. |
| Engrave Cloak - Soul Siphon | | | |
| | | | Physical | |
| 1 |  | Engrave Cloak - Sudden Death | | 3 sec cast | Engrave your cloak with the Sudden Death rune:
Your melee hits have a 10% chance to grant Sudden Death. Sudden Death allows one use of Execute regardless of the target's health state. When Execute is enabled by Sudden Death, you will retain 10 rage after using Execute. |
| Engrave Cloak - Sudden Death | | | |
| | | | Physical | |
| 1 |  | Engrave Gloves - Metamorphosis | | 3 sec cast | Engrave your gloves with the Metamorphosis rune:
Transform into a Demon, increasing Armor by 500%, Health by 15%, reducing the chance you will be critically hit by 6%, increasing your threat by 77%, increasing mana gained from Life Tap by 100%, but reducing all damage you deal by 15%. Metamorphosis transforms the functionality of some abilities and grants new ones:
Searing Pain: Now instant.
Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 6 sec cooldown.
Fear: Replaced with Menace.
Taunts the target to attack you, but has no effect if the target is already attacking you.
Demon Charge
Charge an enemy and stun it for 1 sec. Cannot be used in combat.
Demonic Howl
Forces all nearby enemies to focus attacks on you for 6 sec. |
| Engrave Gloves - Metamorphosis | | | |
| | | | Physical | |
| 1 |  | Engrave Helm - Vengeance | | 3 sec cast | Engrave your helm with the Vengeance rune:
When activated, this ability temporarily grants you a 30% increase to your maximum health for 20 sec. After the effect expires, the health is lost. Additionally, while in Metamorphosis, Vengeance causes your wings to slow your falling speed. |
| Engrave Helm - Vengeance | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Hand of Sacrifice | | 3 sec cast | Engrave your pants with the Hand of Sacrifice rune:
Causes target party or raid member to transfer 30% of damage taken to the caster. Lasts 12 sec or until the caster has transferred 100% of their maximum health. |
| Engrave Pants - Hand of Sacrifice | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Kill Shot | | 3 sec cast | Engrave your pants with the Kill Shot rune:
You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 722. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. |
| Engrave Pants - Kill Shot | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Mass Regeneration | | 3 sec cast | Engrave your pants with the Mass Regeneration rune:
Heals all of target player's party members within 43 yards of target player for 848 health over 3 sec and applies Temporal Beacon to each target for 15 sec.
Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. |
| Engrave Pants - Mass Regeneration | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Way of Earth | | 3 sec cast | Engrave your pants with the Way of Earth rune:
While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Engrave Pants - Way of Earth | | | |
| | | | Physical | |
| 1 |  | Enraged Regeneration | | Instant | 3 min cooldown | | Heals you for 30% of your maximum health over 10 sec, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Useable while Stunned. |
| Enraged Regeneration | | | |
| | | | Physical | |
| 1 |  | Enraged Regeneration | Gain the Enraged Regeneration ability:
Heals you for 30% of your maximum health over 10 sec, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Useable while Stunned. |
| Enraged Regeneration | | | |
| | | | Physical | |
|  | Enriched Manna Biscuit | | Instant | | Restores 2148 health and 4410 mana over 30 sec. Must remain seated while eating. |
| Enriched Manna Biscuit | | | |
| | | | Physical | |
|  | Enriched Manna Biscuit | | Instant | | Restores 2148 health and 4410 mana over 30 sec. Must remain seated while eating. |
| Enriched Manna Biscuit | | | |
| | | | Physical | |
|  | Essence Mango | | Instant | | Restores 2550 health and 4410 mana over 30 sec. Must remain seated while eating. |
| Essence Mango | | | |
| | | | Physical | |
| 24 |  | Execute (Rank 1) | | 15 Rage | Melee Range | | Instant | | Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health. |
| Execute | | Rank 1 | |
| | 15 Rage | Melee Range | Physical | |
| 6 |  | Execute | | Melee Range | | Next melee | 30 sec cooldown | | Attempts to finish off a wounded enemy, inflicting normal damage plus 482. Execute can only be used on enemies that have 20% or less health. |
| Execute | | | |
| | | Melee Range | Physical | |
| 32 |  | Execute (Rank 2) | | 15 Rage | Melee Range | | Instant | | Attempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only usable on enemies that have 20% or less health. |
| Execute | | Rank 2 | |
| | 15 Rage | Melee Range | Physical | |
| 40 |  | Execute (Rank 3) | | 15 Rage | Melee Range | | Instant | | Attempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only usable on enemies that have 20% or less health. |
| Execute | | Rank 3 | |
| | 15 Rage | Melee Range | Physical | |
| 48 |  | Execute (Rank 4) | | 15 Rage | Melee Range | | Instant | | Attempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only usable on enemies that have 20% or less health. |
| Execute | | Rank 4 | |
| | 15 Rage | Melee Range | Physical | |
| 56 |  | Execute (Rank 5) | | 15 Rage | Melee Range | | Instant | | Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only usable on enemies that have 20% or less health. |
| Execute | | Rank 5 | |
| | 15 Rage | Melee Range | Physical | |
| 54 |  | Explosive Sand Trap | | 35 yd range | | Instant | 15 sec cooldown | | Place a trap at a nearby location that explodes when a Silithid from Hive'Ashi, Hive'Regal, or Hive'Zora approaches, causing the Silithid to take 6% of its health in damage every 3 sec for 15 sec. |
| Explosive Sand Trap | | | |
| | | 35 yds | Fire | |
|  | Extract Essence | | Melee Range | | Channeled | 5 min cooldown | | Stuns the succubus and the target for 12 sec, stealing 200 health from the target over that time. |
| Extract Essence | | | |
| | | Melee Range | Shadow | |
|  | Eye for an Eye | | All critical strikes against you cause 15% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health. |
| Eye for an Eye | | | |
| | | | Physical | |
|  | Fast Recovery | | You recover an additional 2.5% of your Health and Mana every 5 sec while not in combat. |
| Fast Recovery | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 6 |  | Fatal Bite | | Melee Range | | Next melee | | Drains 482 health from an enemy, healing the caster for up to twice that amount. |
| Fatal Bite | | | |
| | | Melee Range | Physical | |
| 6 |  | Fatal Bite | | Melee Range | | Next melee | | Drains 964 health from an enemy, healing the caster for up to twice that amount. |
| Fatal Bite | | | |
| | | Melee Range | Physical | |
| 6 |  | Fatal Bite | | Melee Range | | Next melee | | Drains 1928 health from an enemy, healing the caster for up to twice that amount. |
| Fatal Bite | | | |
| | | Melee Range | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 259 to 363 Physical damage. Deals 50% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 373 to 523 Physical damage. Deals 50% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 164 to 184 Physical damage. Deals 50% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 132 to 186 Physical damage. Deals 75% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 197 to 275 Physical damage. Deals 75% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
|  | Feast of Prey (Raptor) | | 100 yd range | | Instant | Teaches your tamed raptor the Feast of Prey ability. Feast of Prey allows your raptor to recover health every time it kills an enemy. Requires: Pet Level 13+ |
| Feast of Prey | | Raptor | |
| | | 100 yds | Physical | |
| 1 |  | Fel Armor | | 28% of base mana | | Instant | | Surrounds the caster with fel energy, increasing spell damage and healing by 60 plus additional spell damage and healing equal to 50% of your Spirit. In addition, you regain 2% of your maximum health every 5 sec. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 min. |
| Fel Armor | | | |
| | 28% of base mana | | Shadow | |
|  | Fel Vitality | | Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%. |
| Fel Vitality | | | |
| | | | Physical | |
| 52 |  | Fire Nova Totem (Rank 5) | | 640 Mana | | Instant | 15 sec cooldown | | Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 413 to 459 fire damage to enemies within 10 yd. |
| Fire Nova Totem | | Rank 5 | |
| | 640 | | Fire | |