| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 20 |  | Omen of Clarity | | Your spells and attacks have a chance to grant you Clearcasting, reducing the Mana, Rage, or Energy cost of your next damage or healing spell or offensive ability by 100%. Clearcasting is not consumed by Wrath or by spells or abilities that cost no resources. |
| Omen of Clarity | | | |
| | | | Nature | |
|  | Overgrowth | | 50000 yd range | | Instant | | Restore 8 Energy, 1% Mana, or 40 Rage. |
| Overgrowth | | | |
| | | 50000 yds | Physical | |
|  | Overgrowth | | Chance on direct healing spell, and on effective healing over time ticks to restore 8 Energy, 1% Mana, or 4 Rage to the target. |
| Overgrowth | | | |
| | | | Physical | |
|  | Potent Alcohol | | Instant | 10 sec cooldown | | An extremely potent alcoholic beverage. |
| Potent Alcohol | | | |
| | | | Physical | |
| 1 |  | Raging Blow | | Melee Range | | Instant | 8 sec cooldown | | A ferocious strike that deals 115% weapon damage, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Each other melee ability used while Enrage, Berserker Rage, or Bloodrage is active reduces Raging Blow's remaining cooldown by 1 sec. |
| Raging Blow | | | |
| | | Melee Range | Physical | |
| 1 |  | Raging Blow | Gain the Raging Blow ability:
A ferocious strike that deals 115% weapon damage, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Each other melee ability used while Enrage, Berserker Rage, or Bloodrage is active reduces Raging Blow's remaining cooldown by 1 sec. |
| Raging Blow | | | |
| | | | Physical | |
|  | Raging Blows | | Reduces the Rage cost of your Cleave and Whirlwind abilities by 3. |
| Raging Blows | | | |
| | | | Physical | |
| 1 |  | Rampage | | Instant | 2 min cooldown | | Go on a rampage, increasing your attack power by 10% for 30 sec. This ability can only be used while Enraged. |
| Rampage | | | |
| | | | Physical | |
| 1 |  | Rampage | Gain the Rampage ability:
Go on a rampage, increasing your attack power by 10% for 30 sec. This ability can only be used while Enraged. |
| Rampage | | | |
| | | | Physical | |
| 1 |  | Recycled Power | | Instant | | Converts 20% of your maximum health into 20% of your maximum mana, energy, or rage. |
| Recycled Power | | | |
| | | | Nature | |
| 1 |  | Recycled Power | | Instant | | 20% of maximum health converted into 20% of maximum mana, rage, or energy. |
| Recycled Power | | | |
| | | | Nature | |
| | | | | Physical | |
| | | | | Physical | |
|  | Rejuvenation | | Your Rejuvenation ticks have a chance to restore 60 mana, 8 energy, or 2 rage to your target. |
| Rejuvenation | | | |
| | | | Physical | |
| 60 |  | Rejuvenation | | 50000 yd range | | Instant | | Restores 20 rage. |
| Rejuvenation | | | |
| | | 50000 yds | Arcane | |
| 60 |  | Rejuvenation | | 50000 yd range | | Instant | | Restores 20 rage. |
| Rejuvenation | | | |
| | | 50000 yds | Arcane | |
| 1 |  | Retaliation | | 0.1 Rage | Melee Range | | Instant | | Designer note: This costs 1 rage to prevent its damage from generating rage. |
| Retaliation | | | |
| | 0.1 Rage | Melee Range | Physical | |
| 50 |  | Revitalizing Waters | | 50000 yd range | | Instant | | Restore 8 Energy, 1% Mana, or 40 Rage. |
| Revitalizing Waters | | | |
| | | 50000 yds | Arcane | |
| 50 |  | S03 - Druid Energize Trigger - Wildheart Raiment | | Chance on spellcast to restore 200 Mana, on melee attack to regenerate 20 Energy over 5 sec, and when struck by a melee attack to generate 10 Rage. |
| S03 - Druid Energize Trigger - Wildheart Raiment | | | |
| | | | Holy | |
| 1 |  | S03 - Item - Naxxramas - Druid - Guardian 6P Bonus | | When you take damage from an Undead enemy, the remaining duration of your active Frenzied Regeneration is reset to 10 sec. In addition, Frenzied Regeneration will never consume your last 15 Rage to generate healing. |
| S03 - Item - Naxxramas - Druid - Guardian 6P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | S03 - Item - Naxxramas - Shaman - Tank 4P Bonus | | Increases the damage taken reduction from your Shamanistic Rage ability by an additional 10% and during Shamanistic Rage your attack speed and spellcasting speed are increased by 30%. |
| S03 - Item - Naxxramas - Shaman - Tank 4P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
|  | S03 - Item - T2 - Mage - Healer 4P Bonus | | Arcane Blast gains a 10% additional chance to trigger Missile Barrage, and Missile Barrage now affects Regeneration the same way it affects Arcane Missiles. |
| S03 - Item - T2 - Mage - Healer 4P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| 50 | | | | | Holy | |
| 1 |  | Shadowmeld (Racial) | | Instant | 10 sec cooldown | | Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min. |
| Shadowmeld | | Racial | |
| | | | Physical | |
| 1 |  | Shield Specialization | | Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block. |
| Shield Specialization | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
|  | Shredding Attacks | | Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 6. |
| Shredding Attacks | | | |
| | | | Physical | |
| 1 |  | Soul of the Arcanist | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Arcanist:
Arcane Blast gains a 10% additional chance to trigger Missile Barrage, and Missile Barrage now affects Regeneration the same way it affects Arcane Missiles. |
| Soul of the Arcanist | | | |
| | | | Physical | |
| 1 |  | Soul of the Arcanist | | Arcane Blast gains a 10% additional chance to trigger Missile Barrage, and Missile Barrage now affects Regeneration the same way it affects Arcane Missiles. |
| Soul of the Arcanist | | | |
| | | | Physical | |
| 1 |  | Soul of the Deflective | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Deflective:
You gain 10 Rage every time you Parry or one of your attacks is Parried. |
| Soul of the Deflective | | | |
| | | | Physical | |
| 1 |  | Soul of the Deflective | | You gain 10 Rage every time you Parry or one of your attacks is Parried. |
| Soul of the Deflective | | | |
| | | | Physical | |
| 1 |  | Soul of the Ferocious | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Ferocious:
Reduces the cooldown of Enrage by 30 sec and it no longer reduces your armor. |
| Soul of the Ferocious | | | |
| | | | Physical | |
| 1 |  | Soul of the Ferocious | | Reduces the cooldown of Enrage by 30 sec and it no longer reduces your armor. |
| Soul of the Ferocious | | | |
| | | | Physical | |
| 1 |  | Soul of the Gladiator | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Gladiator:
Reduces the cooldown on your Bloodrage ability by 30 sec while you are in Gladiator Stance. |
| Soul of the Gladiator | | | |
| | | | Physical | |
| 1 |  | Soul of the Gladiator | | Reduces the cooldown on your Bloodrage ability by 30 sec while you are in Gladiator Stance. |
| Soul of the Gladiator | | | |
| | | | Physical | |
| 1 |  | Soul of the Savage | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Savage:
You gain 1 extra Rage every time you take any damage or deal auto attack damage. |
| Soul of the Savage | | | |
| | | | Physical | |
| 1 |  | Soul of the Savage | | You gain 1 extra Rage every time you take any damage or deal auto attack damage. |
| Soul of the Savage | | | |
| | | | Physical | |
| 1 |  | Soul of the Tactician | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Tactician:
After changing stances, your next offensive ability's rage cost is reduced by 10. |
| Soul of the Tactician | | | |
| | | | Physical | |
| 1 |  | Soul of the Tactician | | After changing stances, your next offensive ability's rage cost is reduced by 10. |
| Soul of the Tactician | | | |
| | | | Physical | |
| 60 |  | Spinal Reaper | | Restores 150 mana or 20 rage when you kill a target that gives experience; this effect cannot occur more than once every 10 seconds. |
| Spinal Reaper | | | |
| | | | Nature | |
| 60 |  | Spinal Reaper | | Restores 600 mana or 20 rage when you kill a target that gives experience; this effect cannot occur more than once every 10 seconds. |
| Spinal Reaper | | | |
| | | | Nature | |
|  | Standard Alcohol | | Instant | 10 sec cooldown | | A typical alcoholic beverage. |
| Standard Alcohol | | | |
| | | | Physical | |
|  | Strength of Soul | | Lesser Heal, Heal, Greater Heal, and Flash Heal reduce the remaining duration of Weakened Soul on targets they heal by 2 sec. In addition, targets of your Power Word: Shield will gain Rage from taking damage despite the damage being absorbed, and Righteous Fury will trigger from damage absorbed by your Power Word: Shield as if it were a heal. |
| Strength of Soul | | | |
| | | | Physical | |
| 1 |  | Strength of Soul | Gain the Strength of Soul ability:
Lesser Heal, Heal, Greater Heal, and Flash Heal reduce the remaining duration of Weakened Soul on targets they heal by 2 sec. In addition, targets of your Power Word: Shield will gain Rage from taking damage despite the damage being absorbed, and Righteous Fury will trigger from damage absorbed by your Power Word: Shield as if it were a heal. |
| Strength of Soul | | | |
| | | | Physical | |