| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| 50 |  | Atal'ai Mojo of War | | Instant | | Increases melee and ranged attack power by 48. Chance on melee or ranged attack to grow in size, increasing Strength or Agility (whichever is higher) by 35 for 10 sec. Only one type of Atal'ai potion may be active at any given time. This has no effect outside of Sunken Temple. |
| Atal'ai Mojo of War | | | |
| | | | Physical | |
| 1 |  | Between the Eyes | | 35 Energy | 20 yd range | | Instant | 20 sec cooldown | Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target:
1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 365 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 642 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun
Cooldown shared with Kidney Shot. |
| Between the Eyes | | | |
| | 35 Energy | 20 yds | Physical | |
| 1 |  | Between the Eyes | Gain the Between the Eyes ability:
Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target:
1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 365 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 642 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun
Cooldown shared with Kidney Shot. |
| Between the Eyes | | | |
| | | | Physical | |
| 63 |  | Breath of Sargeras | | 45 yd range | | Instant | | Reduces the melee and ranged attack power of nearby enemies by 1000 for 90 sec. |
| Breath of Sargeras | | | |
| | | 45 yds | Shadow | |
|  | Echoes of of the Damned | | Melee and ranged attacks have a chance to increase your attack power by 60 for 10 sec. This has no effect outside of areas under the influence of the Nightmare. |
| Echoes of of the Damned | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - T.N.T. | | 3 sec cast | Engrave your bracers with the T.N.T. rune:
Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. |
| Engrave Bracers - T.N.T. | | | |
| | | | Physical | |
| 1 |  | Engrave Cloak - Improved Volley | | 3 sec cast | Engrave your cloak with the Improved Volley rune:
Reduces the mana cost of your Volley by 50%, reduces its cooldown by 100%, increases its damage by 100%, and it no longer suffers pushback from damaging attacks. Volley also deals 3% of your ranged Attack Power as additional damage each time it deals damage. |
| Engrave Cloak - Improved Volley | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Between the Eyes | | 3 sec cast | Engrave your pants with the Between the Eyes rune:
Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target:
1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 365 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 642 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun
Cooldown shared with Kidney Shot. |
| Engrave Pants - Between the Eyes | | | |
| | | | Physical | |
|  | Falcon's Call | | 4 sec cast | | Permanently adds 24 Ranged Attack Power, 10 Stamina, and 1% Chance to Hit to a leg or head slot item. Does not stack with other enchantments for the selected equipment slot. |
| Falcon's Call | | | |
| | | | Physical | |
| 62 |  | Force Dampeners | | Instant | | Reduces the melee and ranged attack power of nearby enemies by 1110 for 30 sec. |
| Force Dampeners | | | |
| | | | Physical | |
| 62 |  | Force Dampeners | | Instant | | Reduces the melee and ranged attack power of nearby enemies by 1110 for 30 sec. |
| Force Dampeners | | | |
| | | | Physical | |
|  | Horn of the Dawn | | 50000 yd range | | Instant | | Rally your nearby party or raid members, granting them 10% increased spell critical strike chance, 5% increased melee and ranged critical strike chance, and 140 increased attack power. Lasts 2 hrs. Exclusive with similar world effects and unaffected by Chronoboons. |
| Horn of the Dawn | | | |
| | | 50000 yds | Physical | |
|  | Horn of the Dawn | | 50000 yd range | | Instant | | Rally your nearby party or raid members, granting them 10% increased spell critical strike chance, 5% increased melee and ranged critical strike chance, and 140 increased attack power. Lasts 2 hrs. Exclusive with similar world effects and unaffected by Chronoboons. |
| Horn of the Dawn | | | |
| | | 50000 yds | Physical | |
| 58 |  | Hunter's Mark (Rank 4) | | 60 Mana | 100 yd range | | Instant | | Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. |
| Hunter's Mark | | Rank 4 | |
| | 60 | 100 yds | Arcane | |
| 1 |  | Improved Volley | | Reduces the mana cost of your Volley by 50%, reduces its cooldown by 100%, increases its damage by 100%, and it no longer suffers pushback from damaging attacks. Volley also deals 3% of your ranged Attack Power as additional damage each time it deals damage. |
| Improved Volley | | | |
| | | | Physical | |
| 1 |  | Improved Volley | Gain the Improved Volley ability:
Reduces the mana cost of your Volley by 50%, reduces its cooldown by 100%, increases its damage by 100%, and it no longer suffers pushback from damaging attacks. Volley also deals 3% of your ranged Attack Power as additional damage each time it deals damage. |
| Improved Volley | | | |
| | | | Physical | |
|  | Maggot Slime | | Melee Range | | Instant | | Reduces an enemy's melee attack power by 5 and its ranged attack power by 5 for 10 min. |
| Maggot Slime | | | |
| | | Melee Range | Physical | |
|  | Rallying Cry of the Dragonslayer | | 50000 yd range | | Instant | | Increases critical chance of spells by 10%, melee and ranged by 5% and grants 140 attack power. Lasts 2 hrs. |
| Rallying Cry of the Dragonslayer | | | |
| | | 50000 yds | Physical | |
| 1 | | | | | Physical | |
| 60 |  | Summon Hawk (Rank 4) | | 190 Mana | 35 yd range | | Instant | 6 sec cooldown | | Command a hawk to dive-bomb your targeted enemy, dealing (108 + (Ranged Attack Power × 0.05)) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. |
| Summon Hawk | | Rank 4 | |
| | 190 | 35 yds | Physical | |
|  | T.N.T. | | Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. |
| T.N.T. | | | |
| | | | Physical | |
| 1 |  | T.N.T. | Gain the T.N.T. ability:
Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. |
| T.N.T. | | | |
| | | | Physical | |