| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Chaos Fire | | Instant | | Refreshes the cooldown of Fire Ward and causes Fire damage absorbed by it to increase the damage of your next Fire Blast cast within 1 min by 50% of the damage absorbed. |
| Chaos Fire | | | |
| | | | Fire | | | 1 |  | Chaos Bolt | | 7% of base mana | 30 yd range | | 2.5 sec cast | 12 sec cooldown | | Sends a bolt of chaotic fire at the enemy, dealing 840 to 1066 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. |
| Chaos Bolt | | | |
| | 7% of base mana | 30 yds | Fire, Nature, Frost, Shadow, Arcane | | | 1 |  | Chaos Bolt | Gain the Chaos Bolt ability:
Sends a bolt of chaotic fire at the enemy, dealing 840 to 1066 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. |
| Chaos Bolt | | | |
| | | | Physical | | | 1 |  | Engrave Gloves - Chaos Bolt | | 3 sec cast | Engrave your gloves with the Chaos Bolt rune:
Sends a bolt of chaotic fire at the enemy, dealing 840 to 1066 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. |
| Engrave Gloves - Chaos Bolt | | | |
| | | | Physical | | | | | | | Physical | |
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