| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Combo | | 10 yd range | | Instant | 2 sec cooldown |
| Combo | | | |
| | | 10 yds | Physical | |
| | | | 400 yds | Physical | |
| | | | 400 yds | Physical | |
| | | | 400 yds | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | Combo! | | 50000 yd range | | Instant |
| Combo! | | | |
| | | 50000 yds | Physical | |
| 32 |  | Discombobulate | | 20 yd range | | Instant | | Transforms the target into a Leper Gnome, reducing its melee and spell damage by 40 and its movement rate by 20% for 12 sec. |
| Discombobulate | | | |
| | | 20 yds | Arcane | |
|  | Discombobulation Protocol | | Instant | 6 sec cooldown | | Electrocutioner 6000 unleashes a pulse of electricity inflicting 487 to 513 Nature damage, knocking all players away. |
| Discombobulation Protocol | | | |
| | | | Nature | |
| | | | | Physical | |
| | | | 100 yds | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | 100 yds | Physical | |
|  | Mortal Combo | | Melee Range | | 1.5 sec cast | 2 sec cooldown |
| Mortal Combo | | | |
| | | Melee Range | Physical | |
| | | | Melee Range | Physical | |
| | | | Melee Range | Physical | |
| 1 | | | | 100 yds | Physical | |
|  | Recombobulate | | 30 yd range | | Instant | | Dispels Polymorph effects on a friendly target. Also restores 203 to 338 Health and 96 to 160 Mana. |
| Recombobulate | | | |
| | | 30 yds | Arcane | |
|  | Recombobulate | | 30 yd range | | Instant | | Dispels Polymorph effects on a friendly target. Also restores 500 to 833 Health and 228 to 380 Mana. |
| Recombobulate | | | |
| | | 30 yds | Arcane | |
|  | Recombobulate | | 30 yd range | | Instant | | Dispels Polymorph effects on a friendly target. Also restores 563 to 937 health and mana. |
| Recombobulate | | | |
| | | 30 yds | Arcane | |
| | | | Melee Range | Physical | |
| 18 |  | Ambush (Rank 1) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 1 | |
| | 60 Energy | Melee Range | Physical | |
| 26 |  | Ambush (Rank 2) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 2 | |
| | 60 Energy | Melee Range | Physical | |
| 34 |  | Ambush (Rank 3) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 3 | |
| | 60 Energy | Melee Range | Physical | |
| 42 |  | Ambush (Rank 4) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 4 | |
| | 60 Energy | Melee Range | Physical | |
| 50 |  | Ambush (Rank 5) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 5 | |
| | 60 Energy | Melee Range | Physical | |
| 58 |  | Ambush (Rank 6) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 6 | |
| | 60 Energy | Melee Range | Physical | |
| 18 |  | Ambush (Rank 1) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 1 | |
| | 60 Energy | Melee Range | Physical | |
| 26 |  | Ambush (Rank 2) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 2 | |
| | 60 Energy | Melee Range | Physical | |
| 34 |  | Ambush (Rank 3) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 3 | |
| | 60 Energy | Melee Range | Physical | |
| 42 |  | Ambush (Rank 4) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 4 | |
| | 60 Energy | Melee Range | Physical | |
| 50 |  | Ambush (Rank 5) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 5 | |
| | 60 Energy | Melee Range | Physical | |
| 58 |  | Ambush (Rank 6) | | 60 Energy | Melee Range | | Instant | | Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Ambush | | Rank 6 | |
| | 60 Energy | Melee Range | Physical | |
| 4 |  | Backstab (Rank 1) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 10 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 1 | |
| | 60 Energy | Melee Range | Physical | |
| 12 |  | Backstab (Rank 2) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 20 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 2 | |
| | 60 Energy | Melee Range | Physical | |
| 20 |  | Backstab (Rank 3) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 32 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 3 | |
| | 60 Energy | Melee Range | Physical | |
| 28 |  | Backstab (Rank 4) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 46 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 4 | |
| | 60 Energy | Melee Range | Physical | |
| 36 |  | Backstab (Rank 5) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 60 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 5 | |
| | 60 Energy | Melee Range | Physical | |
| 44 |  | Backstab (Rank 6) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 6 | |
| | 60 Energy | Melee Range | Physical | |
| 52 |  | Backstab (Rank 7) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 110 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 7 | |
| | 60 Energy | Melee Range | Physical | |
| 60 |  | Backstab (Rank 8) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 140 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 8 | |
| | 60 Energy | Melee Range | Physical | |
| 60 |  | Backstab (Rank 9) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 150 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 9 | |
| | 60 Energy | Melee Range | Physical | |
| 4 |  | Backstab (Rank 1) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 15 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 1 | |
| | 60 Energy | Melee Range | Physical | |
| 12 |  | Backstab (Rank 2) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 30 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 2 | |
| | 60 Energy | Melee Range | Physical | |
| 20 |  | Backstab (Rank 3) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 48 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 3 | |
| | 60 Energy | Melee Range | Physical | |
| 28 |  | Backstab (Rank 4) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 69 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 4 | |
| | 60 Energy | Melee Range | Physical | |
| 36 |  | Backstab (Rank 5) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 5 | |
| | 60 Energy | Melee Range | Physical | |
| 44 |  | Backstab (Rank 6) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 135 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 6 | |
| | 60 Energy | Melee Range | Physical | |
| 52 |  | Backstab (Rank 7) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 150% weapon damage plus 165 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Backstab | | Rank 7 | |
| | 60 Energy | Melee Range | Physical | |