| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 1 |  | Displacement | | 35% of base mana | 100 yd range | | Instant | 30 sec cooldown | | Teleports back to where you last cast Blink from and resets the cooldown on Blink. Only usable within 10 sec of casting Blink. |
| Displacement | | | |
| | 35% of base mana | 100 yds | Physical | |
| 1 |  | Displacement | Gain the Displacement ability:
Teleports back to where you last cast Blink from and resets the cooldown on Blink. Only usable within 10 sec of casting Blink. |
| Displacement | | | |
| | | | Physical | |
| | | | 50000 yds | Physical | |
| 1 |  | Engrave Bracers - Displacement | | 3 sec cast | Engrave your bracers with the Displacement rune:
Teleports back to where you last cast Blink from and resets the cooldown on Blink. Only usable within 10 sec of casting Blink. |
| Engrave Bracers - Displacement | | | |
| | | | Physical | |
|  | Tinker: Magnetic Displacement | | Melee Range | | 1 sec cast | 3 min cooldown | Disrupt a magnetic field between you and your nearby enemy target, knocking you both away.
Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. |
| Tinker: Magnetic Displacement | | | |
| | | Melee Range | Physical | |
|  | Tinker: Magnetic Displacement | | 100 yd range | | Instant | Disrupt a magnetic field between you and your nearby enemy target, knocking you both away.
Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. |
| Tinker: Magnetic Displacement | | | |
| | | 100 yds | Physical | |
|  | Tinker: Magnetic Displacement | | 100 yd range | | Instant | Disrupt a magnetic field between you and your nearby enemy target, knocking you both away.
Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. |
| Tinker: Magnetic Displacement | | | |
| | | 100 yds | Physical | |
|  | Tinker: Magnetic Displacement | | 100 yd range | | Instant | Disrupt a magnetic field between you and your nearby enemy target, knocking you both away.
Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. |
| Tinker: Magnetic Displacement | | | |
| | | 100 yds | Physical | |
| | | | | Physical | |
| | | | | Physical | |