| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 1 |  | Disrupt | | 5% of base mana | Melee Range | | Instant | 10 sec cooldown | | Choke your enemy with a surge of Shadowy energy that deals 10 damage, interrupts spellcasting, and prevents any spell in that school from being cast for 5 sec. |
| Disrupt | | | |
| | 5% of base mana | Melee Range | Shadow | |
|  | Disrupting Shout | | Instant | | Scream fiercely, burning 4050 to 4950 mana from enemies. |
| Disrupting Shout | | | |
| | | | Physical | |
|  | Disruption | | 5 yd range | | 3 sec cast | | Place upon the Altar of Fire |
| Disruption | | | |
| | | 5 yds | Physical | |
|  | Disruption | | 100 yd range | | Channeled | | Siphoning arcane power. |
| Disruption | | | |
| | | 100 yds | Physical | |
| 12 | | | | | Fire | |
|  | Demagnetized | | 50000 yd range | | Instant | Disrupt a magnetic field between you and your nearby enemy target, knocking you both away.
Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. |
| Demagnetized | | | |
| | | 50000 yds | Physical | |
|  | Thrash (Cat) | Gain several new demonic abilities: Disrupt, Demon Charge, Demonic Howl, and Infernal Strike.
Choke your enemy with a surge of Shadowy energy that deals 10 damage, interrupts spellcasting, and prevents any spell in that school from being cast for 5 sec.
Charge an enemy and stun it for 1 sec. Cannot be used in combat.
Forces all nearby enemies to focus attacks on you for 6 sec.
Leap through the air and slam down on all enemies within 8 yards of the target area, causing 100 Shadow damage and Stunning them for 2 sec. |
| Thrash (Cat) | | | |
| | | | Physical | |
|  | Tinker: Magnetic Displacement | | Melee Range | | 1 sec cast | 3 min cooldown | Disrupt a magnetic field between you and your nearby enemy target, knocking you both away.
Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. |
| Tinker: Magnetic Displacement | | | |
| | | Melee Range | Physical | |
|  | Tinker: Magnetic Displacement | | 100 yd range | | Instant | Disrupt a magnetic field between you and your nearby enemy target, knocking you both away.
Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. |
| Tinker: Magnetic Displacement | | | |
| | | 100 yds | Physical | |
|  | Tinker: Magnetic Displacement | | 100 yd range | | Instant | Disrupt a magnetic field between you and your nearby enemy target, knocking you both away.
Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. |
| Tinker: Magnetic Displacement | | | |
| | | 100 yds | Physical | |
|  | Tinker: Magnetic Displacement | | 100 yd range | | Instant | Disrupt a magnetic field between you and your nearby enemy target, knocking you both away.
Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min. |
| Tinker: Magnetic Displacement | | | |
| | | 100 yds | Physical | |