| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 4 |  | Earth Shock (Rank 1) | | 30 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 1 | |
| | 30 | 20 yds | Nature | |
| 8 |  | Earth Shock (Rank 2) | | 50 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 2 | |
| | 50 | 20 yds | Nature | |
| 14 |  | Earth Shock (Rank 3) | | 85 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 51 to 55 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 3 | |
| | 85 | 20 yds | Nature | |
| 24 |  | Earth Shock (Rank 4) | | 145 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 83 to 89 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 4 | |
| | 145 | 20 yds | Nature | |
| 36 |  | Earth Shock (Rank 5) | | 240 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 134 to 142 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 5 | |
| | 240 | 20 yds | Nature | |
| 48 |  | Earth Shock (Rank 6) | | 345 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 207 to 219 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 6 | |
| | 345 | 20 yds | Nature | |
| 60 |  | Earth Shock (Rank 7) | | 450 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 7 | |
| | 450 | 20 yds | Nature | |
| 20 |  | Earth Shock | | 130 Mana | 20 yd range | | Instant | | Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 2 sec. |
| Earth Shock | | | |
| | 130 | 20 yds | Nature | |
| 20 |  | Earth Shock | | 20 yd range | | Instant | | Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 2 sec. |
| Earth Shock | | | |
| | | 20 yds | Nature | |
| 20 |  | Earth Shock | | 130 Mana | 20 yd range | | Instant | | Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 2 sec. |
| Earth Shock | | | |
| | 130 | 20 yds | Nature | |
| 20 |  | Earth Shock | | 130 Mana | 20 yd range | | Instant | | Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 2 sec. |
| Earth Shock | | | |
| | 130 | 20 yds | Nature | |
| 20 |  | Earth Shock | | 20 yd range | | Instant | | Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 2 sec. |
| Earth Shock | | | |
| | | 20 yds | Nature | |
| 20 |  | Earth Shock | | 20 yd range | | Instant | | Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 4 sec. |
| Earth Shock | | | |
| | | 20 yds | Nature | |
| 20 |  | Earth Shock | | 20 yd range | | Instant | | Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 2 sec. |
| Earth Shock | | | |
| | | 20 yds | Nature | |
| 20 |  | Earth Shock | | 130 Mana | 100 yd range | | Instant | | Shocks an enemy with concussive force, inflicting Nature damage and interrupting the spell being cast for 2 sec. |
| Earth Shock | | | |
| | 130 | 100 yds | Nature | |
| 4 |  | Earth Shock (Rank 1) | | 30 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 1 | |
| | 30 | Melee Range | Nature | |
| 8 |  | Earth Shock (Rank 2) | | 50 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 2 | |
| | 50 | Melee Range | Nature | |
| 14 |  | Earth Shock (Rank 3) | | 85 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 65 to 69 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 3 | |
| | 85 | Melee Range | Nature | |
| 24 |  | Earth Shock (Rank 4) | | 145 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 125 to 133 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 4 | |
| | 145 | Melee Range | Nature | |
| 36 |  | Earth Shock (Rank 5) | | 240 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 5 | |
| | 240 | Melee Range | Nature | |
| 48 |  | Earth Shock (Rank 6) | | 345 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 371 to 393 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 6 | |
| | 345 | Melee Range | Nature | |
| 60 |  | Earth Shock (Rank 7) | | 450 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 7 | |
| | 450 | Melee Range | Nature | |
| 1 |  | Earth Shock | | Melee Range | | Instant | | Taunts the target to attack you, but has no effect if the target is already attacking you. |
| Earth Shock | | | |
| | | Melee Range | Physical | |
| 1 |  | Earth Shock | | Melee Range | | Instant | | Taunts the target to attack you, but has no effect if the target is already attacking you. |
| Earth Shock | | | |
| | | Melee Range | Physical | |
| 4 |  | Earth Shock (Rank 1) | | 30 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 1 | |
| | 30 | Melee Range | Nature | |
| 8 |  | Earth Shock (Rank 2) | | 50 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 2 | |
| | 50 | Melee Range | Nature | |
| 14 |  | Earth Shock (Rank 3) | | 85 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 65 to 69 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 3 | |
| | 85 | Melee Range | Nature | |
| 24 |  | Earth Shock (Rank 4) | | 145 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 125 to 133 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 4 | |
| | 145 | Melee Range | Nature | |
| 36 |  | Earth Shock (Rank 5) | | 240 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 5 | |
| | 240 | Melee Range | Nature | |
| 48 |  | Earth Shock (Rank 6) | | 345 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 371 to 393 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 6 | |
| | 345 | Melee Range | Nature | |
| 60 |  | Earth Shock (Rank 7) | | 450 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 7 | |
| | 450 | Melee Range | Nature | |
|  | Concussion | | Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%. |
| Concussion | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Rolling Thunder | | 3 sec cast | Engrave your bracers with the Rolling Thunder rune:
Lightning Bolt and Chain Lightning have a 50% chance to add an additional charge to your active Lightning Shield, up to a maximum of 9 Charges.
Earth Shock now releases all Lightning Shield charges above 3, dealing their damage to the target, and energizing you for 2% of your maximum mana per charge released. |
| Engrave Bracers - Rolling Thunder | | | |
| | | | Physical | |
| 1 |  | Engrave Cloak - Storm, Earth, and Fire | | 3 sec cast | Engrave your cloak with the Storm, Earth, and Fire rune:
Reduces the cooldown of your Chain Lightning by 50%, causes your Earthbind Totem to root targets for 5 sec when cast, and increases the periodic damage done by your Flame Shock by 60%. |
| Engrave Cloak - Storm, Earth, and Fire | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Way of Earth | | 3 sec cast | Engrave your pants with the Way of Earth rune:
While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Engrave Pants - Way of Earth | | | |
| | | | Physical | |
|  | Rolling Thunder | Lightning Bolt and Chain Lightning have a 50% chance to add an additional charge to your active Lightning Shield, up to a maximum of 9 Charges.
Earth Shock now releases all Lightning Shield charges above 3, dealing their damage to the target, and energizing you for 2% of your maximum mana per charge released. |
| Rolling Thunder | | | |
| | | | Physical | |
| 1 |  | Rolling Thunder | Gain the Rolling Thunder ability:
Lightning Bolt and Chain Lightning have a 50% chance to add an additional charge to your active Lightning Shield, up to a maximum of 9 Charges.
Earth Shock now releases all Lightning Shield charges above 3, dealing their damage to the target, and energizing you for 2% of your maximum mana per charge released. |
| Rolling Thunder | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
|  | Storm, Earth, and Fire | | Reduces the cooldown of your Chain Lightning by 50%, causes your Earthbind Totem to root targets for 5 sec when cast, and increases the periodic damage done by your Flame Shock by 60%. |
| Storm, Earth, and Fire | | | |
| | | | Physical | |
| 1 |  | Storm, Earth, and Fire | Gain the Storm, Earth, and Fire ability:
Reduces the cooldown of your Chain Lightning by 50%, causes your Earthbind Totem to root targets for 5 sec when cast, and increases the periodic damage done by your Flame Shock by 60%. |
| Storm, Earth, and Fire | | | |
| | | | Physical | |
| 40 |  | Stormstrike | | 125 Mana | Melee Range | | Instant | 8 sec cooldown | | Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec. |
| Stormstrike | | | |
| | 125 | Melee Range | Physical | |
| 1 |  | Way of Earth | | While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Nature | |
| 1 |  | Way of Earth | | Instant | | While Rockbiter Weapon is active on your main hand weapon, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells. |
| Way of Earth | | | |
| | | | Nature | |
| 1 |  | Way of Earth | Gain the Way of Earth ability:
While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Physical | |