| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Enchanted Lute (Tier 1) | | 10 sec cast | | Craft an Enchanted Lute. |
| Enchanted Lute | | Tier 1 | |
| | | | Physical | |
| | | | 100 yds | Physical | |
|  | Enchanted Lute (Tier 1) | | 1 yd range | | 10 sec cast | 1 hour cooldown |
| Enchanted Lute | | Tier 1 | |
| | | 1 yds | Physical | |
|  | Arcane Forge (Tier 3) | | 1 yd range | | 10 sec cast | 1 hour cooldown | Places an Arcane Forge usable for recipes that require it, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby.
May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour. |
| Arcane Forge | | Tier 3 | |
| | | 1 yds | Physical | |
|  | Arcane Salvager (Tier 2) | | 1 yd range | | 10 sec cast | 1 hour cooldown | Places an Arcane Salvager that enables more efficient disenchanting, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby.
May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour. |
| Arcane Salvager | | Tier 2 | |
| | | 1 yds | Physical | |