| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 55 |  | Heal on Kill | | Heal yourself of 50 damage when you kill a target. |
| Heal on Kill | | | |
| | | | Nature | |
| 24 |  | Heal on Kill (Rank 1) | | 20 yd range | | Instant | | Heal yourself of 50 damage. |
| Heal on Kill | | Rank 1 | |
| | | 20 yds | Holy | |
|  | Anguish of the Dream | | Increases the damage or healing of your next attack, ability, or spell by 40 when you kill a target that gives experience or honor. This effect cannot occur more than once every 10 seconds. |
| Anguish of the Dream | | | |
| | | | Physical | |
| 1 |  | Astraea's Promise UNUSED | | Damage that would kill you instead reduces you to 1 Health and grants immunity to damage for 8 sec. Occurs once every 1 hour. |
| Astraea's Promise UNUSED | | | |
| | | | Physical | |
| 60 |  | Bark of the Scale | | Restores 235 Health when you kill a Dragonkin that gives experience. This effect cannot occur more than once every 10 sec. |
| Bark of the Scale | | | |
| | | | Physical | |
| 1 |  | Cheat Death | | Instant | | Any attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec. This effect cannot occur more than once per minute. |
| Cheat Death | | | |
| | | | Physical | |
| 1 |  | Cheating Death | | Instant | | Any attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec. This effect cannot occur more than once per minute. |
| Cheating Death | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Kill Shot | | 3 sec cast | Engrave your belt with the Kill Shot rune:
You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 722. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. |
| Engrave Belt - Kill Shot | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Kill Shot | | 3 sec cast | Engrave your pants with the Kill Shot rune:
You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 722. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. |
| Engrave Pants - Kill Shot | | | |
| | | | Physical | |
| 1 |  | Kill Shot | | 3% of base mana | 35 yd range | | Instant | 12 sec cooldown | | You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 722. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. |
| Kill Shot | | | |
| | 3% of base mana | 35 yds | Physical | |
| 1 |  | Kill Shot | Gain the Kill Shot ability:
You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 722. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. |
| Kill Shot | | | |
| | | | Physical | |
| 1 |  | Kill Shot | Gain the Kill Shot ability:
You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 722. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. |
| Kill Shot | | | |
| | | | Physical | |
|  | Nightmare Siphon | | Restores 150 health and mana when you kill a target that gives experience or honor. This effect cannot occur more than once every 10 seconds. |
| Nightmare Siphon | | | |
| | | | Physical | |
| 1 |  | S03 - Item - Naxxramas - Rogue - Tank 6P Bonus | | Any damage from an Undead attacker which would otherwise kill you will instead reduce you to 10% of your maximum health (or your current health, whichever is lower). In addition, all damage taken from Undead will be reduced by 90% for 3 sec. This effect cannot occur more than once per minute. |
| S03 - Item - Naxxramas - Rogue - Tank 6P Bonus | | | |
| | | | Physical | |
| 32 |  | Shadow Word: Death (Rank 1) | | 175 Mana | 30 yd range | | Instant | 15 sec cooldown | A word of dark binding that inflicts 293 to 311 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Early Demise's bonus applies only when the target is within its low-health threshold. |
| Shadow Word: Death | | Rank 1 | |
| | 175 | 30 yds | Shadow | |
| 40 |  | Shadow Word: Death (Rank 2) | | 205 Mana | 30 yd range | | Instant | 15 sec cooldown | A word of dark binding that inflicts 368 to 390 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Early Demise's bonus applies only when the target is within its low-health threshold. |
| Shadow Word: Death | | Rank 2 | |
| | 205 | 30 yds | Shadow | |
| 48 |  | Shadow Word: Death (Rank 3) | | 250 Mana | 30 yd range | | Instant | 15 sec cooldown | A word of dark binding that inflicts 402 to 426 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Early Demise's bonus applies only when the target is within its low-health threshold. |
| Shadow Word: Death | | Rank 3 | |
| | 250 | 30 yds | Shadow | |
| 56 |  | Shadow Word: Death (Rank 4) | | 340 Mana | 30 yd range | | Instant | 15 sec cooldown | A word of dark binding that inflicts 444 to 472 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Early Demise's bonus applies only when the target is within its low-health threshold. |
| Shadow Word: Death | | Rank 4 | |
| | 340 | 30 yds | Shadow | |
|  | Thrill of Adventure | | You gain 5% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds. |
| Thrill of Adventure | | | |
| | | | Physical | |
| 20 |  | Victory Rush | | Melee Range | | Instant | 30 sec cooldown | | Instantly attack the target causing (1 + ((Attack Power × 15) / 100)) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy. |
| Victory Rush | | | |
| | | Melee Range | Physical | |