| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Healing Light | | Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%. |
| Healing Light | | | |
| | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| 1 |  | Divine Light | Gain the Divine Light ability:
Heals a friendly target for 2389 to 2645. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield.
Divine Light benefits from all talents and effects that trigger from or modify Holy Light. |
| Divine Light | | | |
| | | | Physical | |
| 1 |  | Divine Light | | 61% of base mana | 40 yd range | | 2.5 sec cast | 8 sec cooldown | Heals a friendly target for 2389 to 2645. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield.
Divine Light benefits from all talents and effects that trigger from or modify Holy Light. |
| Divine Light | | | |
| | 61% of base mana | 40 yds | Holy | |
| 1 |  | Engrave Cloak - Divine Light | | 3 sec cast | Engrave your cloak with the Divine Light rune:
Heals a friendly target for 2389 to 2645. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield.
Divine Light benefits from all talents and effects that trigger from or modify Holy Light. |
| Engrave Cloak - Divine Light | | | |
| | | | Physical | |
| 1 |  | Engrave Gloves - Penance | | 3 sec cast | Engrave your gloves with the Penance rune:
Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec. |
| Engrave Gloves - Penance | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Way of Earth | | 3 sec cast | Engrave your pants with the Way of Earth rune:
While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Engrave Pants - Way of Earth | | | |
| | | | Physical | |
| 20 |  | Holy Nova (Rank 1) | | 185 Mana | | Instant | | Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 49 to 57. These effects cause no threat. |
| Holy Nova | | Rank 1 | |
| | 185 | | Holy | |
| 28 |  | Holy Nova (Rank 2) | | 290 Mana | | Instant | Causes an explosion of holy light around the caster, causing 47 to 55 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 80 to 90. These effects cause no threat.
Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. |
| Holy Nova | | Rank 2 | |
| | 290 | | Holy | |
| 36 |  | Holy Nova (Rank 3) | | 400 Mana | | Instant | Causes an explosion of holy light around the caster, causing 73 to 83 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 111 to 127. These effects cause no threat.
Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. |
| Holy Nova | | Rank 3 | |
| | 400 | | Holy | |
| 44 |  | Holy Nova (Rank 4) | | 520 Mana | | Instant | Causes an explosion of holy light around the caster, causing 103 to 117 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 151 to 175. These effects cause no threat.
Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. |
| Holy Nova | | Rank 4 | |
| | 520 | | Holy | |
| 52 |  | Holy Nova (Rank 5) | | 635 Mana | | Instant | Causes an explosion of holy light around the caster, causing 139 to 159 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 225 to 259. These effects cause no threat.
Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. |
| Holy Nova | | Rank 5 | |
| | 635 | | Holy | |
| 60 |  | Holy Nova (Rank 6) | | 750 Mana | | Instant | Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat.
Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. |
| Holy Nova | | Rank 6 | |
| | 750 | | Holy | |
| | | | | Physical | |
| 40 |  | Light's Vigil (Rank 1) | | 100 yd range | | Instant | | The caster's next Holy Shock on this target will active Light's Vigil, healing the target and their party for 325 to 343. |
| Light's Vigil | | Rank 1 | |
| | | 100 yds | Holy | |
| 60 |  | Light's Vigil (Rank 3) | | 100 yd range | | Instant | | The caster's next Holy Shock on this target will activate Light's Vigil, healing the target and their party for 684 to 724. |
| Light's Vigil | | Rank 3 | |
| | | 100 yds | Holy | |
|  | Lightning Shield | | When you cast a Healing Wave or Lesser Healing Wave, there is a 25% chance the target also receives a free Lightning Shield that causes 50 Nature damage to attacker on hit. |
| Lightning Shield | | | |
| | | | Nature | |
|  | Litany of Light | | When you cast a healing spell, gain Mana equal to 20% of the base cost of the spell if your previous heal was a different spell. |
| Litany of Light | | | |
| | | | Physical | |
|  | Litany of Light | | Instant | | When you cast a healing spell, regain a portion of its base cost if your previous heal was a different spell. |
| Litany of Light | | | |
| | | | Physical | |
| 1 |  | Path of Arthas | | Instant | | Your connection to the Light has been damaged. All Holy healing you deal decreased by 50%, but all non-Holy damage you deal increased by 5%. |
| Path of Arthas | | | |
| | | | Physical | |
| 30 |  | Penance (Rank 1) | | 100 Mana | 40 yd range | | Channeled | 12 sec cooldown | | Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec. |
| Penance | | Rank 1 | |
| | 100 | 40 yds | Holy | |
| 1 |  | Penance | Gain the Penance ability:
Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec. |
| Penance | | | |
| | | | Physical | |
| 40 |  | Penance (Rank 2) | | 185 Mana | 40 yd range | | Channeled | 12 sec cooldown | | Launches a volley of holy light at the target, causing 113 Holy damage to an enemy, or 291 healing to an ally, instantly and every 1 sec for 2 sec. |
| Penance | | Rank 2 | |
| | 185 | 40 yds | Holy | |
| 50 |  | Penance (Rank 3) | | 270 Mana | 40 yd range | | Channeled | 12 sec cooldown | | Launches a volley of holy light at the target, causing 180 Holy damage to an enemy, or 482 healing to an ally, instantly and every 1 sec for 2 sec. |
| Penance | | Rank 3 | |
| | 270 | 40 yds | Holy | |
| 60 |  | Penance (Rank 4) | | 355 Mana | 40 yd range | | Channeled | 12 sec cooldown | | Launches a volley of holy light at the target, causing 131 Holy damage to an enemy, or 673 healing to an ally, instantly and every 1 sec for 2 sec. |
| Penance | | Rank 4 | |
| | 355 | 40 yds | Holy | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| | | | | Physical | |
| 17 |  | Scorching Sun | | Instant | | Increases damage and healing done by magical spells and effects by 1% for the duration of the intense sunlight. |
| Scorching Sun | | | |
| | | | Physical | |
| 30 |  | Seal of Light (Rank 1) | | 110 Mana | | Instant | Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| Seal of Light | | Rank 1 | |
| | 110 | | Holy | |
| 40 |  | Seal of Light (Rank 2) | | 140 Mana | | Instant | Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| Seal of Light | | Rank 2 | |
| | 140 | | Holy | |
| 50 |  | Seal of Light (Rank 3) | | 180 Mana | | Instant | Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| Seal of Light | | Rank 3 | |
| | 180 | | Holy | |
| 60 |  | Seal of Light (Rank 4) | | 210 Mana | | Instant | Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| Seal of Light | | Rank 4 | |
| | 210 | | Holy | |
| 1 |  | Soul of the Elemental Seer | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Elemental Seer:
Increases the healing of Chain Heal and the damage of Chain Lightning by 20%. |
| Soul of the Elemental Seer | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
|  | Thaddius' Lightning Bolts | | Instant | Affix the bolts to your neck, applying a positive or negative charge at random that grants 1% increased damage and healing.
This effect stacks while near allies who have a similar charge, and deals Nature damage to allies who have an opposite charge. |
| Thaddius' Lightning Bolts | | | |
| | | | Nature | |
| 1 |  | Way of Earth | | While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Nature | |
| 1 |  | Way of Earth | Gain the Way of Earth ability:
While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Physical | |