| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Herbalism (Apprentice) | | 5 yd range | | 5 sec cast | | The basics of how to gather herbs from bushes and other plants for use in Alchemy. Gives a potential herbalism skill of 75. |
| Herbalism | | Apprentice | |
| | | 5 yds | Physical | |
|  | Herbalism (Journeyman) | | 5 yd range | | 5 sec cast | | How to find and gather more difficult to harvest herbs. Gives a potential herbalism skill of 150. |
| Herbalism | | Journeyman | |
| | | 5 yds | Physical | |
| | | | 5 yds | Physical | |
| | | | 5 yds | Physical | |
|  | Herbalism (Expert) | | 5 yd range | | 5 sec cast | | How to find and gather more difficult to harvest herbs. Gives a potential herbalism skill of 225. |
| Herbalism | | Expert | |
| | | 5 yds | Physical | |
| 1 | | | | | Physical | |
|  | Herbalism (Artisan) | | 5 yd range | | 5 sec cast | | How to find and gather more difficult to harvest herbs. Gives a potential herbalism skill of 300. |
| Herbalism | | Artisan | |
| | | 5 yds | Physical | |
| | | | | Physical | |
|  | Herbalism (Apprentice) | | Instant | | The basics of how to gather herbs from bushes and other plants for use in Alchemy. Gives a potential herbalism skill of 75. |
| Herbalism | | Apprentice | |
| | | | Physical | |
|  | Herbalism (Journeyman) | | Instant | | How to find and gather more difficult to harvest herbs. Gives a potential herbalism skill of 150. |
| Herbalism | | Journeyman | |
| | | | Physical | |
|  | Herbalism (Expert) | | Instant | | How to find and gather more difficult to harvest herbs. Gives a potential herbalism skill of 225. |
| Herbalism | | Expert | |
| | | | Physical | |
|  | Herbalism (Artisan) | | Instant | | How to find and gather more difficult to harvest herbs. Gives a potential herbalism skill of 300. |
| Herbalism | | Artisan | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 21 |  | Herbalism Skill | | Instant | | Increases your Herbalism skill by 2. Cannot raise Herbalism skill over 15. You will learn Herbalism if it is not already trained and you do not already know two other professions. |
| Herbalism Skill | | | |
| | | | Nature | |
| 1 | | | | | Nature | |
| 1 | | | | | Nature | |
| | | | | Physical | |
| | | | 100 yds | Physical | |
| | | | 100 yds | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | 100 yds | Physical | |
| | | | 100 yds | Physical | |
| | | | | Physical | |
|  | Alchemy (Apprentice) | | Instant | | Allows an alchemist to brew basic potions up to a maximum potential skill of 75. Requires Herbs found with the Herbalism skill. |
| Alchemy | | Apprentice | |
| | | | Physical | |
|  | Alchemy (Apprentice) | | Instant | | Allows an alchemist to brew basic potions up to a maximum potential skill of 75. Requires Herbs found with the Herbalism skill. |
| Alchemy | | Apprentice | |
| | | | Physical | |
|  | Bountiful Harvest | | You discover 100% more Scarce materials from Mining, Herbalism, and Skinning. |
| Bountiful Harvest | | | |
| | | | Physical | |
|  | Cultivation (Racial) | | Instant | | Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. |
| Cultivation | | Racial | |
| | | | Physical | |
|  | Cultivation (Racial) | | 10 yd range | | 3 sec cast | 1 hour cooldown | | Cultivate a nearby herb to grow a duplicate you can harvest without requiring Herbalism skill. |
| Cultivation | | Racial | |
| | | 10 yds | Physical | |
|  | Master Forager | | Gain 5 increased skill in Skinning, Mining, and Herbalism, and 25 increased skill in Fishing. |
| Master Forager | | | |
| | | | Physical | |
|  | Revealing Draught | | Instant | Drink to improve your spatial awareness which allows you to see hidden Mining and Herbalism gathering nodes for 30 min.
This effect persists through death. |
| Revealing Draught | | | |
| | | | Physical | |
|  | Well Fed | | Instant | | A tasty drink has made you Well Fed, increasing your herbalism skill. |
| Well Fed | | | |
| | | | Physical | |