| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| 1 |  | Hit and Run | You gain 30% movement speed for 15 sec after using Raptor Strike.
Your pet's damaging abilities send the target into a Rabid Frenzy, increasing their melee attack power by 90 but reducing armor by 640 for 2 min. Rabid enemies will not flee and will ignore Fear and Horror effects. |
| Hit and Run | | | |
| | | | Physical | |
| 1 |  | Hit and Run | Gain the Hit and Run ability:
You gain 30% movement speed for 15 sec after using Raptor Strike.
Your pet's damaging abilities send the target into a Rabid Frenzy, increasing their melee attack power by 90 but reducing armor by 640 for 2 min. Rabid enemies will not flee and will ignore Fear and Horror effects. |
| Hit and Run | | | |
| | | | Physical | |
| 1 |  | Engrave Cloak - Hit and Run | | 3 sec cast | Engrave your cloak with the Hit and Run rune:
You gain 30% movement speed for 15 sec after using Raptor Strike.
Your pet's damaging abilities send the target into a Rabid Frenzy, increasing their melee attack power by 90 but reducing armor by 640 for 2 min. Rabid enemies will not flee and will ignore Fear and Horror effects. |
| Engrave Cloak - Hit and Run | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Infusion of Light | | 3 sec cast | Engrave your belt with the Infusion of Light rune:
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec. |
| Engrave Belt - Infusion of Light | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Shadow and Flame | | 3 sec cast | Engrave your belt with the Shadow and Flame rune:
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard. |
| Engrave Belt - Shadow and Flame | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Shuriken Toss | | 3 sec cast | Engrave your belt with the Shuriken Toss rune:
Throw a shuriken at your enemy dealing damage equal to 50% of your Attack Power, and also strike up to 4 additional nearby targets. Awards 1 combo point per target hit. |
| Engrave Belt - Shuriken Toss | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Sacred Shield | | 3 sec cast | Engrave your boots with the Sacred Shield rune:
Each time the target takes damage they gain a Sacred Shield, absorbing 242 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. |
| Engrave Boots - Sacred Shield | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Waylay | | 3 sec cast | Engrave your boots with the Waylay rune:
Your Ambush and Backstab hits unbalance your target, increasing the time between their melee attacks by 10%, and reducing movement speed by 50% for 8 sec. |
| Engrave Boots - Waylay | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Molten Armor | | 3 sec cast | Engrave your bracers with the Molten Armor rune:
Causes 17 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. |
| Engrave Bracers - Molten Armor | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Wrecking Crew | | 3 sec cast | Engrave your bracers with the Wrecking Crew rune:
Your melee critical hits Enrage you (activating abilities which require being Enraged), and increase Mortal Strike, Bloodthirst, and Shield Slam damage by 10% for 12 sec. |
| Engrave Bracers - Wrecking Crew | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Cobra Strikes | | 3 sec cast | Engrave your chest or robe with the Cobra Strikes rune:
Your critical hits with Shot and Strike abilities and with Mongoose Bite cause your pet's next 2 special attacks to critically hit. |
| Engrave Chest - Cobra Strikes | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Dual Wield Specialization | | 3 sec cast | Engrave your chest or robe with the Dual Wield Specialization rune:
Increases your chance to hit with both spells and melee attacks by 5% while dual wielding, your Stormstrike ability now hits with both weapons while dual wielding, and increases the damage done by your offhand weapon by 60%. |
| Engrave Chest - Dual Wield Specialization | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Just a Flesh Wound | | 3 sec cast | Engrave your chest or robe with the Just a Flesh Wound rune:
You take 30% reduced Physical damage while Blade Dance is active, reduced by an additional 1% for every 302 of your Defense skill beyond 300. Additionally, your chance to Dodge is multiplied by 301%, you have 6% reduced chance to be critically hit by melee attacks, you deal 300% less damage, the threat generated by all your actions is massively increased, and your Feint ability is replaced with Tease, which Taunts the target to attack you.
Taunts the target to attack you, but has no effect if the target is already attacking you. |
| Engrave Chest - Just a Flesh Wound | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Survival of the Fittest | | 3 sec cast | Engrave your chest or robe with the Survival of the Fittest rune:
Reduces the chance you'll be critically hit by melee attacks by 6% and reduces all damage taken by 10%. Damage taken reduced by an additional 10% while in Bear Form or Dire Bear Form. |
| Engrave Chest - Survival of the Fittest | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Two-Handed Mastery | | 3 sec cast | Engrave your chest or robe with the Two-Handed Mastery rune:
Each time you strike an enemy with a two-handed weapon, you gain 50% attack speed with two-handed weapons, 15% increased Attack Power, and 10% increased chance to hit with spells for 10 sec. This effect is lost if you strike an enemy with a one-handed weapon. |
| Engrave Chest - Two-Handed Mastery | | | |
| | | | Physical | |
| 1 |  | Engrave Gloves - Chaos Bolt | | 3 sec cast | Engrave your gloves with the Chaos Bolt rune:
Sends a bolt of chaotic fire at the enemy, dealing 840 to 1066 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. |
| Engrave Gloves - Chaos Bolt | | | |
| | | | Physical | |
| 1 |  | Engrave Gloves - Metamorphosis | | 3 sec cast | Engrave your gloves with the Metamorphosis rune:
Transform into a Demon, increasing Armor by 500%, Health by 15%, reducing the chance you will be critically hit by 6%, increasing your threat by 77%, increasing mana gained from Life Tap by 100%, but reducing all damage you deal by 15%. Metamorphosis transforms the functionality of some abilities and grants new ones:
Searing Pain: Now instant.
Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 6 sec cooldown.
Fear: Replaced with Menace.
Taunts the target to attack you, but has no effect if the target is already attacking you.
Demon Charge
Charge an enemy and stun it for 1 sec. Cannot be used in combat.
Demonic Howl
Forces all nearby enemies to focus attacks on you for 6 sec. |
| Engrave Gloves - Metamorphosis | | | |
| | | | Physical | |
| 1 |  | Engrave Helm - Vigilance | | 3 sec cast | Engrave your helm with the Vigilance rune:
Focus your protective gaze on a party or raid member, reducing their damage taken by 3% and transferring 10% of the threat they cause to you. In addition, each time they are hit by an attack your Taunt cooldown is refreshed. Lasts 30 min. This effect can only be on one target at a time. |
| Engrave Helm - Vigilance | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Frenzied Assault | | 3 sec cast | Engrave your pants with the Frenzied Assault rune:
While wielding 2-handed weapons, your attack speed is increased by 30% and your successful melee hits generate 2 additional Rage, or 4 additional Rage if they are critical hits. |
| Engrave Pants - Frenzied Assault | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Homunculi | | 3 sec cast | Engrave your pants with the Homunculi rune:
Break off splinters of your soul to animate 3 miniature copies of yourself that attempt to attack your current target with a mace, sword, and axe, reducing the attack speed, attack power, and armor respectively of any target they hit. |
| Engrave Pants - Homunculi | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Way of Earth | | 3 sec cast | Engrave your pants with the Way of Earth rune:
While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Engrave Pants - Way of Earth | | | |
| | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Mage - Damage 2P Bonus | | Your Living Bomb now deals damage every 4000 sec, and will detonate if the target dies. In addition, the effect of Glaciate from the rune of Ice Lance now stacks up to 4 times, and Spellfrost Bolt grants 2 stacks each time it hits. |
| S03 - Item - Scarlet Enclave - Mage - Damage 2P Bonus | | | |
| | | | Physical | |
|  | Shapeshifting Specialization | | Chance to hit with melee attacks increased by 3% and chance for enemies to dodge your melee attacks reduced by 3% while in Bear Form, Cat Form, or Dire Bear Form. Not cumulative with other ring runes. |
| Shapeshifting Specialization | | | |
| | | | Physical | |