| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 40 |  | Hurricane (Rank 1) | | 880 Mana | 30 yd range | | Channeled | | Creates a violent storm in the target area causing 69 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell. |
| Hurricane | | Rank 1 | |
| | 880 | 30 yds | Nature | |
| 50 |  | Hurricane (Rank 2) | | 1,180 Mana | 30 yd range | | Channeled | | Creates a violent storm in the target area causing 99 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell. |
| Hurricane | | Rank 2 | |
| | 1180 | 30 yds | Nature | |
| 60 |  | Hurricane (Rank 3) | | 1,495 Mana | 30 yd range | | Channeled | | Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell. |
| Hurricane | | Rank 3 | |
| | 1495 | 30 yds | Nature | |
| 20 |  | Hurricane | | 500 Mana | 30 yd range | | Channeled | | Creates a violent storm in the target area causing 500 Nature damage to enemies every 1 sec, and increasing the time between the attacks of enemies by 67%. Lasts 10 sec. Druid must channel to maintain the spell. |
| Hurricane | | | |
| | 500 | 30 yds | Nature | |
| 60 |  | Hurricane (Rank 3) | | 50000 yd range | | Instant |
| Hurricane | | Rank 3 | |
| | | 50000 yds | Nature | |
| 40 |  | Hurricane (Rank 1) | | 50000 yd range | | Instant |
| Hurricane | | Rank 1 | |
| | | 50000 yds | Nature | |
| 50 |  | Hurricane (Rank 2) | | 50000 yd range | | Instant |
| Hurricane | | Rank 2 | |
| | | 50000 yds | Nature | |
|  | Hurricane | | 100 yd range | | 3 sec cast | | The caster calls down a hurricane that lasts for 30 sec that inflicts 19 to 21 Nature damage every 2 sec to all enemies in the area and reduces their movement speed by 50%. |
| Hurricane | | | |
| | | 100 yds | Nature | |
|  | Hurricane | | 50000 yd range | | Instant | | The caster calls down a hurricane that lasts for 30 sec that inflicts 19 to 21 Nature damage every 2 sec to all enemies in the area and reduces their movement speed by 50%. |
| Hurricane | | | |
| | | 50000 yds | Nature | |
|  | Hurricane | | All ranged auto-attacks conjure an icy bolt to blast your current target, inflicting 6 to 10 Frost damage. |
| Hurricane | | | |
| | | | Physical | |
| | | | | Physical | |
| 1 |  | Engrave Helm - Gale Winds | | 3 sec cast | Engrave your helm with the Gale Winds rune:
Increases the damage done by your Hurricane by 100%, it no longer has a cooldown, and its mana cost is reduced by 60%. |
| Engrave Helm - Gale Winds | | | |
| | | | Physical | |
| 1 |  | Gale Winds | | Increases the damage done by your Hurricane by 100%, it no longer has a cooldown, and its mana cost is reduced by 60%. |
| Gale Winds | | | |
| | | | Physical | |
| 1 |  | Gale Winds | Gain the Gale Winds ability:
Increases the damage done by your Hurricane by 100%, it no longer has a cooldown, and its mana cost is reduced by 60%. |
| Gale Winds | | | |
| | | | Physical | |
| | | | | Physical | |
| 1 |  | Soul of the Night | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Night:
Increases the damage done and damage radius of Starfall's stars and Hurricane by 25%. |
| Soul of the Night | | | |
| | | | Physical | |
| 1 |  | Soul of the Night | | Increases the damage done and damage radius of Starfall's stars and Hurricane by 25%. |
| Soul of the Night | | | |
| | | | Physical | |