| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Shadow | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | Apocalypse | | Your non-periodic critical strikes with your Fire spells increase your Shadow damage done by 10% for 3 sec, and your non-periodic critical strikes with your Shadow spells increase your Fire damage done by 10% for 3 sec. |
| Apocalypse | | | |
| | | | Fire | |
|  | Dark Whispers | | 250 Mana | | 3 sec cast | | Increases the Shadow damage dealt by an ally by 35 for 10 min. |
| Dark Whispers | | | |
| | 250 | | Shadow | |
| 1 |  | Decimation | | Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Decimation | | | |
| | | | Fire | |
| 1 |  | Decimation | Gain the Decimation ability:
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Decimation | | | |
| | | | Physical | |
|  | Demonic Sacrifice | | 100 yd range | | Instant | When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned.
Imp: Increases your Shadow damage by 15%.
Voidwalker: Restores 2% of your total Mana every 4 sec.
Succubus/Incubus: Increases your Fire damage by 15%.
Felhunter: Restores 3% of your total Health every 4 sec. |
| Demonic Sacrifice | | | |
| | | 100 yds | Shadow | |
| 1 |  | Engrave Belt - Mind Spike | | 3 sec cast | Engrave your belt with the Mind Spike rune:
Blasts the target for 229 to 267 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. |
| Engrave Belt - Mind Spike | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Decimation | | 3 sec cast | Engrave your boots with the Decimation rune:
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Engrave Boots - Decimation | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Slaughter from the Shadows | | 3 sec cast | Engrave your chest or robe with the Slaughter from the Shadows rune:
Reduces the Energy cost of your Backstab and Ambush abilities by 30, and increases the damage they deal to non-player controlled targets by 60%. Does not apply to abilities learned from other runes. |
| Engrave Chest - Slaughter from the Shadows | | | |
| | | | Physical | |
| 1 |  | Gift of Arthas (Rank 1) | | 60 Mana | | Instant | | Increases resistance to shadow by 10. If an enemy strikes the imbiber, the attacker has a 30% chance of being inflicted with disease that increases their damage taken by 8 for 3 min. Lasts for 30 min. |
| Gift of Arthas | | Rank 1 | |
| | 60 | | Nature | |
|  | Increase Shadow Dam (Rank 3) | | Increases your spell haste by 2% and increases damage done by your Shadow spells by up to 21. |
| Increase Shadow Dam | | Rank 3 | |
| | | | Physical | |
|  | Legislate | | 10 yd range | | 1.5 sec cast | | Deal 360 Shadow damage and increases the target's critical damage received by 3% per stack, up to 5 times. |
| Legislate | | | |
| | | 10 yds | Shadow | |
| 1 |  | Mind Spike | | 6% of base mana | 35 yd range | | 1.5 sec cast | | Blasts the target for 229 to 267 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. |
| Mind Spike | | | |
| | 6% of base mana | 35 yds | Frost, Shadow | |
| 1 |  | Mind Spike | Gain the Mind Spike ability:
Blasts the target for 229 to 267 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. |
| Mind Spike | | | |
| | | | Physical | |
| 54 |  | Occult Poison I (Rank 1) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.
Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison. |
| Occult Poison I | | Rank 1 | |
| | | | Physical | |
| 54 |  | Occult Poison I (Rank 1) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.
Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison. |
| Occult Poison I | | Rank 1 | |
| | | | Physical | |
| 60 |  | Occult Poison II (Rank 2) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.
Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison. |
| Occult Poison II | | Rank 2 | |
| | | | Physical | |
| 54 |  | Occult Poison II (Rank 2) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.
Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison. |
| Occult Poison II | | Rank 2 | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Priest - Shadow 2P Bonus | | Your Mind Flay and Mind Sear no longer lose duration from taking damage during their channel. In addition, they deal 10% increased damage per other periodic Shadow effect you have on the target, up to a maximum increase of 30%. |
| S03 - Item - Scarlet Enclave - Priest - Shadow 2P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Priest - Shadow 6P Bonus | | Damage done by your Mind Flay now increases the longer you channel the spell. Each time it deals damage, subsequent damage will increase by 285000%. This resets on each new channel. |
| S03 - Item - Scarlet Enclave - Priest - Shadow 6P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
| 1 |  | S03 - Item - TAQ - Warlock - Damage 2P Bonus | | Reduces the cooldown on your Chaos Bolt by 50% and increases Chaos Bolt and Shadow Bolt damage done by 10%. In addition, Chaos Bolt can now trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges (does not stack with Shadowflame's additional charges). |
| S03 - Item - TAQ - Warlock - Damage 2P Bonus | | | |
| | | | Physical | |
|  | Shadow Power | | Instant | 1 sec cooldown | | Increases spell shadow damage by up to 40 for 30 min. |
| Shadow Power | | | |
| | | | Fire | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 10 |  | Shadowhorn Charge (Rank 1) | | Instant | 3 min cooldown | | Increases the Physical damage dealt by the caster by 60 and speeds its movement by 80% for 6 sec. Also curses an enemy on the first successful hit, reducing the Physical damage it deals by 3, reducing the magical damage it deals by 10, and increasing the Physical damage it takes by 3 for 5 min. |
| Shadowhorn Charge | | Rank 1 | |
| | | | Physical | |
|  | Slaughter from the Shadows | | Reduces the Energy cost of your Backstab and Ambush abilities by 30, and increases the damage they deal to non-player controlled targets by 60%. Does not apply to abilities learned from other runes. |
| Slaughter from the Shadows | | | |
| | | | Physical | |
| 1 |  | Slaughter from the Shadows | Gain the Slaughter from the Shadows ability:
Reduces the Energy cost of your Backstab and Ambush abilities by 30, and increases the damage they deal to non-player controlled targets by 60%. Does not apply to abilities learned from other runes. |
| Slaughter from the Shadows | | | |
| | | | Physical | |
| 1 |  | Soul of the Shadowmancer | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Shadowmancer:
Shadowbolt deals 10% increased damage for each of your effects afflicting the target, up to a maximum of 30%. |
| Soul of the Shadowmancer | | | |
| | | | Physical | |
| 1 |  | Soul of the Shadowmancer | | Shadowbolt deals 10% increased damage for each of your effects afflicting the target, up to a maximum of 30%. |
| Soul of the Shadowmancer | | | |
| | | | Physical | |