| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| 1 |  | Engrave Belt - Mind Spike | | 3 sec cast | Engrave your belt with the Mind Spike rune:
Blasts the target for 229 to 267 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. |
| Engrave Belt - Mind Spike | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Slaughter from the Shadows | | 3 sec cast | Engrave your chest or robe with the Slaughter from the Shadows rune:
Reduces the Energy cost of your Backstab and Ambush abilities by 30, and increases the damage they deal to non-player controlled targets by 60%. Does not apply to abilities learned from other runes. |
| Engrave Chest - Slaughter from the Shadows | | | |
| | | | Physical | |
| 1 |  | Gift of Arthas (Rank 1) | | 60 Mana | | Instant | | Increases resistance to shadow by 10. If an enemy strikes the imbiber, the attacker has a 30% chance of being inflicted with disease that increases their damage taken by 8 for 3 min. Lasts for 30 min. |
| Gift of Arthas | | Rank 1 | |
| | 60 | | Nature | |
| 1 |  | Mind Spike | | 6% of base mana | 35 yd range | | 1.5 sec cast | | Blasts the target for 229 to 267 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. |
| Mind Spike | | | |
| | 6% of base mana | 35 yds | Frost, Shadow | |
| 1 |  | Mind Spike | Gain the Mind Spike ability:
Blasts the target for 229 to 267 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. |
| Mind Spike | | | |
| | | | Physical | |
| 54 |  | Occult Poison I (Rank 1) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.
Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison. |
| Occult Poison I | | Rank 1 | |
| | | | Physical | |
| 54 |  | Occult Poison I (Rank 1) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.
Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison. |
| Occult Poison I | | Rank 1 | |
| | | | Physical | |
| 60 |  | Occult Poison II (Rank 2) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.
Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison. |
| Occult Poison II | | Rank 2 | |
| | | | Physical | |
| 54 |  | Occult Poison II (Rank 2) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.
Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison. |
| Occult Poison II | | Rank 2 | |
| | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Priest - Shadow 2P Bonus | | Your Mind Flay and Mind Sear no longer lose duration from taking damage during their channel. In addition, they deal 10% increased damage per other periodic Shadow effect you have on the target, up to a maximum increase of 30%. |
| S03 - Item - Scarlet Enclave - Priest - Shadow 2P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
|  | Shadow Power | | Instant | 1 sec cooldown | | Increases spell shadow damage by up to 40 for 30 min. |
| Shadow Power | | | |
| | | | Fire | |
|  | Slaughter from the Shadows | | Reduces the Energy cost of your Backstab and Ambush abilities by 30, and increases the damage they deal to non-player controlled targets by 60%. Does not apply to abilities learned from other runes. |
| Slaughter from the Shadows | | | |
| | | | Physical | |
| 1 |  | Slaughter from the Shadows | Gain the Slaughter from the Shadows ability:
Reduces the Energy cost of your Backstab and Ambush abilities by 30, and increases the damage they deal to non-player controlled targets by 60%. Does not apply to abilities learned from other runes. |
| Slaughter from the Shadows | | | |
| | | | Physical | |
| 1 |  | Soul of the Shadowmancer | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Shadowmancer:
Shadowbolt deals 10% increased damage for each of your effects afflicting the target, up to a maximum of 30%. |
| Soul of the Shadowmancer | | | |
| | | | Physical | |
| 1 |  | Soul of the Shadowmancer | | Shadowbolt deals 10% increased damage for each of your effects afflicting the target, up to a maximum of 30%. |
| Soul of the Shadowmancer | | | |
| | | | Physical | |