| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Increase Spell Dam 35 | | Increases damage and healing done by magical spells and effects by up to 35. |
| Increase Spell Dam 35 | | | |
| | | | Nature | |
| | | | | Nature | |
| 1 |  | Decimation | | Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Decimation | | | |
| | | | Fire | |
| 1 |  | Decimation | Gain the Decimation ability:
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Decimation | | | |
| | | | Physical | |
|  | Draconic Infused Emblem | | Instant | | Increases spell damage and healing done by up to 35 for 10 sec. This spell damage increase is doubled against Dragonkin. |
| Draconic Infused Emblem | | | |
| | | | Shadow | |
|  | Draconic Infused Emblem | | Chance on harmful spellcast to increase your spell damage and healing by up to 35 for 10 sec. This spell damage increase is doubled against Dragonkin. |
| Draconic Infused Emblem | | | |
| | | | Physical | |
|  | Enchant Gloves - Healing Power | | 5 sec cast | | Permanently enchant gloves to increase the caster's healing spells by up to 35 and damage spells by up to 12. |
| Enchant Gloves - Healing Power | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Decimation | | 3 sec cast | Engrave your boots with the Decimation rune:
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Engrave Boots - Decimation | | | |
| | | | Physical | |
| 46 | | | | | Physical | |
|  | Greater Arcane Elixir | | Instant | 1 sec cooldown | | Increases spell damage by up to 35 for 1 hour. |
| Greater Arcane Elixir | | | |
| | | | Physical | |
|  | Hybrid Healing/Spell Dam 103/35 | | Increases healing done by up to 103 and damage done by up to 35 for all magical spells and effects. |
| Hybrid Healing/Spell Dam 103/35 | | | |
| | | | Physical | |
|  | Hybrid Healing/Spell Dam 106/35 | | Increases healing done by up to 106 and damage done by up to 35 for all magical spells and effects. |
| Hybrid Healing/Spell Dam 106/35 | | | |
| | | | Physical | |
|  | Hybrid Healing/Spell Dam 35/12 | | Increases healing done by up to 35 and damage done by up to 12 for all magical spells and effects. |
| Hybrid Healing/Spell Dam 35/12 | | | |
| | | | Physical | |
|  | Increase Healing 35 | | Increases healing done by spells and effects by up to 35 and damage done by up to 12. |
| Increase Healing 35 | | | |
| | | | Physical | |
| | | | | Physical | |
| 35 |  | Mildly Irradiated | | Instant | | Restores 262 to 438 mana and 340 to 460 health. Also increases attack power by 40 and damage done by all spells by 35 for 20 sec. |
| Mildly Irradiated | | | |
| | | | Physical | |
| 1 |  | Righteous Fury | | Instant | | Increases the threat generated by your Holy spells by 80% and gives you mana when healed by other friendly targets' spells equal to 25% of the amount healed. Additionally, damage which takes you below 35% health is reduced by 20%. Lasts 0 sec. |
| Righteous Fury | | | |
| | | | Holy | |