| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
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| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | 100 yds | Physical | |
| | | | | Physical | |
| 1 |  | Advanced Warding | Gain the Advanced Warding ability:
Your Mana Shield, Frost Ward, and Fire Ward spells can now be cast on any friendly target and absorb 100% increased damage, with Mana Shield consuming 50% less mana per damage absorbed. Additionally, your Remove Lesser Curse is replaced with Remove Greater Curse.
Removes 1 Curse and 1 harmful Magic effect from a friendly target. |
| Advanced Warding | | | |
| | | | Physical | |
| 1 |  | Advanced Warding | Your Mana Shield, Frost Ward, and Fire Ward spells can now be cast on any friendly target and absorb 100% increased damage, with Mana Shield consuming 50% less mana per damage absorbed. Additionally, your Remove Lesser Curse is replaced with Remove Greater Curse.
Removes 1 Curse and 1 harmful Magic effect from a friendly target. |
| Advanced Warding | | | |
| | | | Fire | |
| 1 |  | Arcane Blast | | Instant | 3 min cooldown | | Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all other spells is increased by 10% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec. |
| Arcane Blast | | | |
| | | | Arcane | |
| 20 |  | Arcane Blast (Rank 1) | | 15% of base mana | 30 yd range | | 2.5 sec cast | | Blasts the target with energy, dealing 57 to 65 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. |
| Arcane Blast | | Rank 1 | |
| | 15% of base mana | 30 yds | Arcane | |
| 1 |  | Arcane Blast | | Instant | 3 min cooldown | | Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all other Arcane spells is increased by 10% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec. |
| Arcane Blast | | | |
| | | | Arcane | |
| 1 |  | Arcane Blast | Gain the Arcane Blast ability:
Blasts the target with energy, dealing 57 to 65 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. |
| Arcane Blast | | | |
| | | | Physical | |
| 30 |  | Arcane Blast (Rank 2) | | 15% of base mana | 30 yd range | | 2.5 sec cast | | Blasts the target with energy, dealing 131 to 151 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. |
| Arcane Blast | | Rank 2 | |
| | 15% of base mana | 30 yds | Arcane | |
| 40 |  | Arcane Blast (Rank 3) | | 15% of base mana | 30 yd range | | 2.5 sec cast | | Blasts the target with energy, dealing 168 to 194 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. |
| Arcane Blast | | Rank 3 | |
| | 15% of base mana | 30 yds | Arcane | |
| 50 |  | Arcane Blast (Rank 4) | | 15% of base mana | 30 yd range | | 2.5 sec cast | | Blasts the target with energy, dealing 269 to 311 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. |
| Arcane Blast | | Rank 4 | |
| | 15% of base mana | 30 yds | Arcane | |
| 60 |  | Arcane Blast (Rank 5) | | 15% of base mana | 30 yd range | | 2.5 sec cast | | Blasts the target with energy, dealing 364 to 424 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. |
| Arcane Blast | | Rank 5 | |
| | 15% of base mana | 30 yds | Arcane | |
| 1 |  | Arcane Blast | | Instant | 3 min cooldown | | Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all other spells is increased by 10% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec. |
| Arcane Blast | | | |
| | | | Arcane | |
| 1 |  | Arcane Blast | | Instant | 3 min cooldown | | Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all other spells is increased by 10% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec. |
| Arcane Blast | | | |
| | | | Arcane | |
|  | Beast Mastery | | Your pet's damage and health are increased by 15%, and its Focus regeneration by 50%. In addition, your pet's Growl now also Taunts the target to attack it for 3 sec. |
| Beast Mastery | | | |
| | | | Physical | |
| 1 |  | Beast Mastery | Gain the Beast Mastery ability:
Your pet's damage and health are increased by 15%, and its Focus regeneration by 50%. In addition, your pet's Growl now also Taunts the target to attack it for 3 sec. |
| Beast Mastery | | | |
| | | | Physical | |
| 30 |  | Berserker Stance | | Instant | 1 sec cooldown | An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
Critical strikes generate 100% additional Rage. |
| Berserker Stance | | | |
| | | | Physical | |
| 1 |  | Between the Eyes | | 35 Energy | 20 yd range | | Instant | 20 sec cooldown | Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target:
1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 365 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 642 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun
Cooldown shared with Kidney Shot. |
| Between the Eyes | | | |
| | 35 Energy | 20 yds | Physical | |
| 1 |  | Between the Eyes | Gain the Between the Eyes ability:
Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target:
1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 365 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 642 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun
Cooldown shared with Kidney Shot. |
| Between the Eyes | | | |
| | | | Physical | |
| 1 |  | Blood Frenzy | Gain the Blood Frenzy ability:
Rend can now be used in Berserker stance, Rend's damage is increased by 100%, and Rend deals additional damage equal to 4% of your Attack Power each time it deals damage. |
| Blood Frenzy | | | |
| | | | Physical | |
|  | Blood Frenzy | | Rend can now be used in Berserker stance, Rend's damage is increased by 100%, and Rend deals additional damage equal to 4% of your Attack Power each time it deals damage. |
| Blood Frenzy | | | |
| | | | Physical | |
|  | Boon of Fire | | Instant | | Spell damage increased by up to 16. |
| Boon of Fire | | | |
| | | | Physical | |
|  | Burn | | Your Flame Shock now strikes up to 5 targets, gains 6 sec increased duration, and deals 100% increased damage. In addition, while you have Flametongue Weapon imbued on your main hand equipped weapon, you gain increased spell damage equal to 150% of your Intellect. |
| Burn | | | |
| | | | Physical | |
| 1 |  | Burn | Gain the Burn ability:
Your Flame Shock now strikes up to 5 targets, gains 6 sec increased duration, and deals 100% increased damage. In addition, while you have Flametongue Weapon imbued on your main hand equipped weapon, you gain increased spell damage equal to 150% of your Intellect. |
| Burn | | | |
| | | | Physical | |
| 10 |  | Cobra Reflexes (Rank 1) | | Attack speed increased by 30%, but reduces damage. |
| Cobra Reflexes | | Rank 1 | |
| | | | Nature | |
|  | Consecrated Ground | | Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration. |
| Consecrated Ground | | | |
| | | | Physical | |
|  | Crimson Crusade | | Instant | | Your next 4 instances of Nature damage are increased by 20%. Lasts 12 sec. |
| Crimson Crusade | | | |
| | | | Physical | |
|  | Crimson Crusade | | Instant | | Your next 2 instances of Cleave damage are increased by 20%. Lasts 12 sec. |
| Crimson Crusade | | | |
| | | | Physical | |
|  | Crimson Crusade | | Instant | | Your next 2 instances of Raptor Strike damage are increased by 20%. Lasts 12 sec. |
| Crimson Crusade | | | |
| | | | Physical | |
|  | Crimson Crusade | | Instant | | Your next 2 instances of Holy damage are increased by 20%. Lasts 12 sec. |
| Crimson Crusade | | | |
| | | | Physical | |
|  | Dark Fortune of Damage | | 50000 yd range | | Instant | | Grants all your party or raid members 10% increased damage done for 2 hrs. |
| Dark Fortune of Damage | | | |
| | | 50000 yds | Shadow | |
|  | Dark Fortune of Damage | | 50000 yd range | | Instant | | Grants all your party or raid members 10% increased damage done for 2 hrs. |
| Dark Fortune of Damage | | | |
| | | 50000 yds | Shadow | |
| | | | | Physical | |
| 1 |  | Decimation | | Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Decimation | | | |
| | | | Fire | |
| 1 |  | Decimation | Gain the Decimation ability:
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Decimation | | | |
| | | | Physical | |
|  | Devastate | | While you are in Defensive Stance and have a shield equipped, Sunder Armor also deals damage equal to 150% of your equipped weapon's damage per second, increased by 10% per application of Sunder Armor already on the target. Devastate damage deals a high amount of threat while you are in Defensive Stance. |
| Devastate | | | |
| | | | Physical | |
| 1 |  | Devastate | | 50000 yd range | | Instant | | Sunder Armor also deals 150% weapon damage, increased by 10% per application of Sunder Armor already on the target. |
| Devastate | | | |
| | | 50000 yds | Physical | |
| 1 |  | Devastate | Gain the Devastate ability:
While you are in Defensive Stance and have a shield equipped, Sunder Armor also deals damage equal to 150% of your equipped weapon's damage per second, increased by 10% per application of Sunder Armor already on the target. Devastate damage deals a high amount of threat while you are in Defensive Stance. |
| Devastate | | | |
| | | | Physical | |
| 1 |  | Divine Sacrifice | | Instant | 2 min cooldown | | 30% of all damage taken by party members within 30 yards is redirected to the Paladin for 10 sec. Damage which reduces the Paladin below 20% health will break the effect and grant the paladin 10% increased damage and healing done for 10 sec. Divine Sacrifice cannot be used while you are under the effects of Blessing of Protection, Divine Shield, or Divine Protection, and prevents you from being targeted by those abilities while it is active. |
| Divine Sacrifice | | | |
| | | | Holy | |
|  | Dreamless Waking | | Instant | | Nythus has awakened from the dream, and is unable to maintain his connection to the waking world. Stunned, and all incoming damage is increased by 100%. |
| Dreamless Waking | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Malleable Protection | | 3 sec cast | Engrave your belt with the Malleable Protection rune:
You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 300, lasting 15 sec. |
| Engrave Belt - Malleable Protection | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Decimation | | 3 sec cast | Engrave your boots with the Decimation rune:
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Engrave Boots - Decimation | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Gladiator Stance | | 3 sec cast | Engrave your boots with the Gladiator Stance rune:
An aggressive stance that increases damage while you are wearing a shield by 10% and increases block chance by 10%, but reduces armor by 30% and threat generated by 30%. In addition, you gain 50% increased Rage when your auto-attack damages an enemy not targeting you.
While wearing a shield in Gladiator Stance, you may use all abilities that are restricted to other stances. |
| Engrave Boots - Gladiator Stance | | | |
| | | | Physical | |