| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| 1 |  | Ancestral Awakening | | When you critically heal with your Healing Wave or Lesser Healing Wave you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health party member within 40 yards for 30% of the amount healed. |
| Ancestral Awakening | | | |
| | | | Nature | |
| 1 |  | Ancestral Awakening | | 50000 yd range | | Instant | | When you critically heal with your Healing Wave or Lesser Healing Wave, you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health friendly party or raid target within 40 yards. |
| Ancestral Awakening | | | |
| | | 50000 yds | Nature | |
| 1 |  | Ancestral Awakening | Gain the Ancestral Awakening ability:
When you critically heal with your Healing Wave or Lesser Healing Wave you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health party member within 40 yards for 30% of the amount healed. |
| Ancestral Awakening | | | |
| | | | Physical | |
| 10 |  | Bear Form (Shapeshift) | | 55% of base mana | | Instant | Shapeshift into Bear Form, increasing Attack Power by 120, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Critical strikes generate 75% additional Rage.
Immune to Disarm while shapeshifted. A Disarm applied before shapeshifting persists until it expires. |
| Bear Form | | Shapeshift | |
| | 55% of base mana | | Physical | |
|  | Cheat Death | | When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160. |
| Cheat Death | | | |
| | | | Physical | |
| 1 |  | Combat Endurance | | Allows 10% of your Health regeneration to work while in combat. |
| Combat Endurance | | | |
| | | | Physical | |
| 1 |  | Combat Endurance (Rank 1) | | Allows 20% of your Health regeneration to work while in combat. |
| Combat Endurance | | Rank 1 | |
| | | | Physical | |
| 1 |  | Combat Endurance (Rank 2) | | Allows 40% of your Health regeneration to work while in combat. |
| Combat Endurance | | Rank 2 | |
| | | | Physical | |
| 1 |  | Combat Endurance (Rank 3) | | Allows 60% of your Health regeneration to work while in combat. |
| Combat Endurance | | Rank 3 | |
| | | | Physical | |
| 20 |  | Contingency Plan (Rank 1) | | 30 yd range | | Instant | 10 min cooldown | | Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 155 damage and begin healing for 125 Health over 15 sec. A target may be affected by only one Contingency Plan. |
| Contingency Plan | | Rank 1 | |
| | | 30 yds | Holy | |
| 30 |  | Contingency Plan (Rank 2) | | 30 yd range | | Instant | 10 min cooldown | | Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 290 damage and begin healing for 200 Health over 15 sec. A target may be affected by only one Contingency Plan. |
| Contingency Plan | | Rank 2 | |
| | | 30 yds | Holy | |
| 40 |  | Contingency Plan (Rank 3) | | 30 yd range | | Instant | 10 min cooldown | | Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 467 damage and begin healing for 280 Health over 15 sec. A target may be affected by only one Contingency Plan. |
| Contingency Plan | | Rank 3 | |
| | | 30 yds | Holy | |
| 50 |  | Contingency Plan (Rank 4) | | 30 yd range | | Instant | 10 min cooldown | | Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 596 damage and begin healing for 510 Health over 15 sec. A target may be affected by only one Contingency Plan. |
| Contingency Plan | | Rank 4 | |
| | | 30 yds | Holy | |
| 60 |  | Contingency Plan (Rank 5) | | 30 yd range | | Instant | 10 min cooldown | | Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 926 damage and begin healing for 670 Health over 15 sec. A target may be affected by only one Contingency Plan. |
| Contingency Plan | | Rank 5 | |
| | | 30 yds | Holy | |
|  | Deadly Swiftness (Rank 1) | | Increases your movement speed by 10% whenever you deal damage to a target who is below 20% health. |
| Deadly Swiftness | | Rank 1 | |
| | | | Physical | |
| 1 |  | Decimation | | Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Decimation | | | |
| | | | Fire | |
| 1 |  | Decimation | Gain the Decimation ability:
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Decimation | | | |
| | | | Physical | |
| 40 |  | Dire Bear Form (Shapeshift) | | 55% of base mana | | Instant | Shapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Critical strikes generate 75% additional Rage.
Immune to Disarm while shapeshifted. A Disarm applied before shapeshifting persists until it expires. |
| Dire Bear Form | | Shapeshift | |
| | 55% of base mana | | Physical | |
| 10 |  | Divine Grace (Rank 1) | | 40 yd range | | Instant | 10 min cooldown | | Instantly heals a friendly target below 50% Health for 145 to 181 and removes Weakened Soul from that target. Cannot be cast on self. |
| Divine Grace | | Rank 1 | |
| | | 40 yds | Holy | |
| 18 |  | Divine Grace (Rank 2) | | 40 yd range | | Instant | 10 min cooldown | | Instantly heals a friendly target below 50% Health for 267 to 325 and removes Weakened Soul from that target. Cannot be cast on self. |
| Divine Grace | | Rank 2 | |
| | | 40 yds | Holy | |
| 26 |  | Divine Grace (Rank 3) | | 40 yd range | | Instant | 10 min cooldown | | Instantly heals a friendly target below 50% Health for 441 to 529 and removes Weakened Soul from that target. Cannot be cast on self. |
| Divine Grace | | Rank 3 | |
| | | 40 yds | Holy | |
| 34 |  | Divine Grace (Rank 4) | | 40 yd range | | Instant | 10 min cooldown | | Instantly heals a friendly target below 50% Health for 571 to 681 and removes Weakened Soul from that target. Cannot be cast on self. |
| Divine Grace | | Rank 4 | |
| | | 40 yds | Holy | |
| 42 |  | Divine Grace (Rank 5) | | 40 yd range | | Instant | 10 min cooldown | | Instantly heals a friendly target below 50% Health for 819 to 969 and removes Weakened Soul from that target. Cannot be cast on self. |
| Divine Grace | | Rank 5 | |
| | | 40 yds | Holy | |
| 50 |  | Divine Grace (Rank 6) | | 40 yd range | | Instant | 10 min cooldown | | Instantly heals a friendly target below 50% Health for 1090 to 1284 and removes Weakened Soul from that target. Cannot be cast on self. |
| Divine Grace | | Rank 6 | |
| | | 40 yds | Holy | |
| 58 |  | Divine Grace (Rank 7) | | 40 yd range | | Instant | 10 min cooldown | | Instantly heals a friendly target below 50% Health for 1285 to 1513 and removes Weakened Soul from that target. Cannot be cast on self. |
| Divine Grace | | Rank 7 | |
| | | 40 yds | Holy | |
| 1 |  | Divine Sacrifice | | Instant | 2 min cooldown | | 30% of all damage taken by party members within 30 yards is redirected to the Paladin for 10 sec. Damage which reduces the Paladin below 20% health will break the effect and grant the paladin 10% increased damage and healing done for 10 sec. Divine Sacrifice cannot be used while you are under the effects of Blessing of Protection, Divine Shield, or Divine Protection, and prevents you from being targeted by those abilities while it is active. |
| Divine Sacrifice | | | |
| | | | Holy | |
|  | Draining Blow | | Melee Range | | Instant | | Drains 250 health from an enemy, transferring it to the caster. |
| Draining Blow | | | |
| | | Melee Range | Shadow | |
|  | Early Demise | | Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%. |
| Early Demise | | | |
| | | | Physical | |
| 6 |  | Earthbind Totem | | 6% of base mana | | Instant | 15 sec cooldown | | Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards. |
| Earthbind Totem | | | |
| | 6% of base mana | | Nature | |
| 1 |  | Engrave Boots - Ancestral Awakening | | 3 sec cast | Engrave your boots with the Ancestral Awakening rune:
When you critically heal with your Healing Wave or Lesser Healing Wave you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health party member within 40 yards for 30% of the amount healed. |
| Engrave Boots - Ancestral Awakening | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Decimation | | 3 sec cast | Engrave your boots with the Decimation rune:
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards. |
| Engrave Boots - Decimation | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Improved Hammer of Wrath | | 3 sec cast | Engrave your bracers with the Hammer of Wrath rune:
Hammer of Wrath is now instant and the cooldown on Hammer of Wrath is reset each time it damages an enemy below 10% health. |
| Engrave Bracers - Improved Hammer of Wrath | | | |
| | | | Physical | |
| 1 |  | Engrave Cloak - Sudden Death | | 3 sec cast | Engrave your cloak with the Sudden Death rune:
Your melee hits have a 10% chance to grant Sudden Death. Sudden Death allows one use of Execute regardless of the target's health state. When Execute is enabled by Sudden Death, you will retain 10 rage after using Execute. |
| Engrave Cloak - Sudden Death | | | |
| | | | Physical | |
| 1 |  | Engrave Helm - Vengeance | | 3 sec cast | Engrave your helm with the Vengeance rune:
When activated, this ability temporarily grants you a 30% increase to your maximum health for 20 sec. After the effect expires, the health is lost. Additionally, while in Metamorphosis, Vengeance causes your wings to slow your falling speed. |
| Engrave Helm - Vengeance | | | |
| | | | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 259 to 363 Physical damage. Deals 50% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 373 to 523 Physical damage. Deals 50% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 164 to 184 Physical damage. Deals 50% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 132 to 186 Physical damage. Deals 75% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
| 40 |  | Fatal Wound | | 100 yd range | | Instant | | Delivers a fatal wound for 197 to 275 Physical damage. Deals 75% increased damage to targets below 25% health. |
| Fatal Wound | | | |
| | | 100 yds | Physical | |
|  | Feast of Prey (Raptor) | | 100 yd range | | Instant | Teaches your tamed raptor the Feast of Prey ability. Feast of Prey allows your raptor to recover health every time it kills an enemy. Requires: Pet Level 13+ |
| Feast of Prey | | Raptor | |
| | | 100 yds | Physical | |
| 28 |  | Flametongue Totem (Rank 1) | | 90 Mana | | Instant | | Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6 to 22 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. |
| Flametongue Totem | | Rank 1 | |
| | 90 | | Fire | |
| 38 |  | Flametongue Totem (Rank 2) | | 140 Mana | | Instant | | Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 9 to 31 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. |
| Flametongue Totem | | Rank 2 | |
| | 140 | | Fire | |
| 48 |  | Flametongue Totem (Rank 3) | | 200 Mana | | Instant | | Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 13 to 42 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. |
| Flametongue Totem | | Rank 3 | |
| | 200 | | Fire | |
| 58 |  | Flametongue Totem (Rank 4) | | 275 Mana | | Instant | | Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. |
| Flametongue Totem | | Rank 4 | |
| | 275 | | Fire | |
| 1 |  | Hand of Reckoning | | Melee Range | | Instant | 10 sec cooldown | Taunts the target to attack you, but has no effect if the target is already attacking you.
While you know this ability, the threat bonus from Righteous Fury is increased to 80% and Righteous Fury causes you to gain mana when healed by others equal to 25% of the amount healed. Additionally, while Righteous Fury is active, damage which takes you below 35% health is reduced by 20%. Righteous Fury will remain active until cancelled. |
| Hand of Reckoning | | | |
| | | Melee Range | Holy | |
|  | Improved Hammer of Wrath | | Hammer of Wrath is now instant and the cooldown on Hammer of Wrath is reset each time it damages an enemy below 10% health. |
| Improved Hammer of Wrath | | | |
| | | | Holy | |
| 1 |  | Improved Hammer of Wrath | Gain the Improved Hammer of Wrath ability:
Hammer of Wrath is now instant and the cooldown on Hammer of Wrath is reset each time it damages an enemy below 10% health. |
| Improved Hammer of Wrath | | | |
| | | | Physical | |
|  | Improved Health Funnel | | Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health. |
| Improved Health Funnel | | | |
| | | | Physical | |
|  | Mana Burst | | 3 sec cast | You are overflowing with mana and will explode, dealing 20% of nearby enemies maximum health as Arcane damage and knock them away.
You will die in the process. |
| Mana Burst | | | |
| | | | Arcane | |