| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 16 |  | Righteous Fury | | 30% of base mana | | Instant | | Increases the threat generated by your Holy attacks by 60%. Lasts 30 min. |
| Righteous Fury | | | |
| | 30% of base mana | | Holy | |
| 1 |  | Righteous Fury | | Instant | | Increases the threat generated by your Holy spells by 80% and gives you mana when healed by other friendly targets' spells equal to 25% of the amount healed. Additionally, damage which takes you below 35% health is reduced by 20%. Lasts 0 sec. |
| Righteous Fury | | | |
| | | | Holy | |
| 1 |  | Righteous Fury | | Instant | | Gaining mana from healing received. |
| Righteous Fury | | | |
| | | | Holy | |
| | | | | Physical | |
| 1 |  | Engrave Chest - Strength of Soul | | 3 sec cast | Engrave your chest or robe with the Strength of Soul rune:
Lesser Heal, Heal, Greater Heal, and Flash Heal reduce the remaining duration of Weakened Soul on targets they heal by 2 sec. In addition, targets of your Power Word: Shield will gain Rage from taking damage despite the damage being absorbed, and Righteous Fury will trigger from damage absorbed by your Power Word: Shield as if it were a heal. |
| Engrave Chest - Strength of Soul | | | |
| | | | Physical | |
| 1 |  | Engrave Cloak - Shock and Awe | | 3 sec cast | Engrave your cloak with the Shock and Awe rune:
While Righteous Fury is not active, dealing Holy Shock damage grants 200% of your Intellect as Spell Damage and reduces the threat you generate by 30% for 1 min.
If Infusion of Light is engraved, gain Sunlight for 10 sec.
Sunlight causes Divine Storm, Crusader Strike, and melee attacks against non-player controlled targets to deal bonus Holy damage equal to 60% of your holy spell power. |
| Engrave Cloak - Shock and Awe | | | |
| | | | Physical | |
| 1 |  | Hand of Reckoning | | Melee Range | | Instant | 10 sec cooldown | Taunts the target to attack you, but has no effect if the target is already attacking you.
While you know this ability, the threat bonus from Righteous Fury is increased to 80% and Righteous Fury causes you to gain mana when healed by others equal to 25% of the amount healed. Additionally, while Righteous Fury is active, damage which takes you below 35% health is reduced by 20%. Righteous Fury will remain active until cancelled. |
| Hand of Reckoning | | | |
| | | Melee Range | Holy | |
|  | Instrument of Law | | Reduces the cast time of your Hammer of Wrath by 1 sec, and reduces all threat you generate by 20% while Righteous Fury is not active. |
| Instrument of Law | | | |
| | | | Physical | |
| 35 |  | Iron Creed | | Increases the threat generated by your Holy Strike ability 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 15% for 6 sec. |
| Iron Creed | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | Shock and Awe | Gain the Shock and Awe ability:
While Righteous Fury is not active, dealing Holy Shock damage grants 200% of your Intellect as Spell Damage and reduces the threat you generate by 30% for 1 min.
If Infusion of Light is engraved, gain Sunlight for 10 sec.
Sunlight causes Divine Storm, Crusader Strike, and melee attacks against non-player controlled targets to deal bonus Holy damage equal to 60% of your holy spell power. |
| Shock and Awe | | | |
| | | | Physical | |
|  | Shock and Awe | While Righteous Fury is not active, dealing Holy Shock damage grants 200% of your Intellect as Spell Damage and reduces the threat you generate by 30% for 1 min.
If Infusion of Light is engraved, gain Sunlight for 10 sec.
Sunlight causes Divine Storm, Crusader Strike, and melee attacks against non-player controlled targets to deal bonus Holy damage equal to 60% of your holy spell power. |
| Shock and Awe | | | |
| | | | Physical | |
|  | Strength of Soul | | Lesser Heal, Heal, Greater Heal, and Flash Heal reduce the remaining duration of Weakened Soul on targets they heal by 2 sec. In addition, targets of your Power Word: Shield will gain Rage from taking damage despite the damage being absorbed, and Righteous Fury will trigger from damage absorbed by your Power Word: Shield as if it were a heal. |
| Strength of Soul | | | |
| | | | Physical | |
| 1 |  | Strength of Soul | Gain the Strength of Soul ability:
Lesser Heal, Heal, Greater Heal, and Flash Heal reduce the remaining duration of Weakened Soul on targets they heal by 2 sec. In addition, targets of your Power Word: Shield will gain Rage from taking damage despite the damage being absorbed, and Righteous Fury will trigger from damage absorbed by your Power Word: Shield as if it were a heal. |
| Strength of Soul | | | |
| | | | Physical | |
|  | Twist of Light | | Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo. |
| Twist of Light | | | |
| | | | Physical | |