| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 20 |  | Rip (Rank 1) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44 damage over 12 sec. 2 points: 71 damage over 12 sec. 3 points: 97 damage over 12 sec. 4 points: 124 damage over 12 sec. 5 points: 150 damage over 12 sec. |
| Rip | | Rank 1 | |
| | 30 Energy | Melee Range | Physical | |
| 28 |  | Rip (Rank 2) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67 damage over 12 sec. 2 points: 110 damage over 12 sec. 3 points: 154 damage over 12 sec. 4 points: 197 damage over 12 sec. 5 points: 240 damage over 12 sec. |
| Rip | | Rank 2 | |
| | 30 Energy | Melee Range | Physical | |
| 36 |  | Rip (Rank 3) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec. |
| Rip | | Rank 3 | |
| | 30 Energy | Melee Range | Physical | |
| 44 |  | Rip (Rank 4) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124 damage over 12 sec. 2 points: 200 damage over 12 sec. 3 points: 277 damage over 12 sec. 4 points: 353 damage over 12 sec. 5 points: 429 damage over 12 sec. |
| Rip | | Rank 4 | |
| | 30 Energy | Melee Range | Physical | |
| 52 |  | Rip (Rank 5) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175 damage over 12 sec. 2 points: 284 damage over 12 sec. 3 points: 394 damage over 12 sec. 4 points: 503 damage over 12 sec. 5 points: 612 damage over 12 sec. |
| Rip | | Rank 5 | |
| | 30 Energy | Melee Range | Physical | |
| 60 |  | Rip (Rank 6) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec. |
| Rip | | Rank 6 | |
| | 30 Energy | Melee Range | Physical | |
|  | Rip | | 15 yd range | | Instant | | Reduces an enemy's movement speed by 75% for 21 sec and deals 8 Physical damage every 3 sec. |
| Rip | | | |
| | | 15 yds | Physical | |
|  | Riposte (Rank 1) | | 100 yd range | | Instant |
| Riposte | | Rank 1 | |
| | | 100 yds | Physical | |
|  | Riposte (Rank 2) | | 100 yd range | | Instant |
| Riposte | | Rank 2 | |
| | | 100 yds | Physical | |
|  | Riposte (Rank 3) | | 100 yd range | | Instant |
| Riposte | | Rank 3 | |
| | | 100 yds | Physical | |
|  | Riposte | | 10 Energy | Melee Range | | Instant | 6 sec cooldown | | A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec. |
| Riposte | | | |
| | 10 Energy | Melee Range | Physical | |
| 1 | | | | | Frost | |
| | | | | Physical | |
| | | | 50 yds | Physical | |
| | | | 50 yds | Physical | |
| | | | | Physical | |
| 40 |  | Riptide (Rank 1) | | 245 Mana | 40 yd range | | Instant | 6 sec cooldown | | Heals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. |
| Riptide | | Rank 1 | |
| | 245 | 40 yds | Nature | |
| 1 |  | Riptide | Gain the Riptide ability:
Heals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. |
| Riptide | | | |
| | | | Physical | |
| 50 |  | Riptide (Rank 2) | | 300 Mana | 40 yd range | | Instant | 6 sec cooldown | | Heals a friendly target for 614 to 676, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. |
| Riptide | | Rank 2 | |
| | 300 | 40 yds | Nature | |
| 60 |  | Riptide (Rank 3) | | 385 Mana | 40 yd range | | Instant | 6 sec cooldown | | Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. |
| Riptide | | Rank 3 | |
| | 385 | 40 yds | Nature | |
| | | | Melee Range | Frost | |
| | | | | Physical | |
| | | | | Physical | |
|  | Anti-Zerg Cantrip | | Instant | | Causes a creature to cast this dummy spell on themself when they detect more than 5 enemies. Add as a spell reaction on a mob's creature level action trigger and use a despawn action. Only use on approved mobs/zones. |
| Anti-Zerg Cantrip | | | |
| | | | Physical | |
| | | | | Physical | |
| | | | 50000 yds | Physical | |
| 60 |  | Cripple (Rank 1) | | 210 Mana | 30 yd range | | Instant | 30 sec cooldown | | Cripples the target, reducing movement speed by 40%, increasing time between melee attacks by 45% and increasing time between ranged attacks by 45%. Lasts 20 sec. |
| Cripple | | Rank 1 | |
| | 210 | 30 yds | Shadow | |
| 1 |  | Cripple | | 8% of base mana | 30 yd range | | 3 sec cast | | Increases the time between an enemy's attacks by 100% and its movement by 50%, in addition to reducing its Strength by 50%. Lasts 15 sec. |
| Cripple | | | |
| | 8% of base mana | 30 yds | Shadow | |
| 1 | | | | 30 yds | Shadow | |
| 18 |  | Cripple | | Melee Range | | Instant | | Reduces target enemy's attack power by 24 for 30 sec. |
| Cripple | | | |
| | | Melee Range | Physical | |
| 1 |  | Cripple | | 200 Mana | 30 yd range | | Instant | | Increased the time between an enemy's attacks by 100% and its movement by 50%, in addition to reducing its Strength by 50%. Lasts 15 sec. |
| Cripple | | | |
| | 200 | 30 yds | Shadow | |
| 1 |  | Cripple | | 20 yd range | | Instant | | Increases the time between an enemy's attacks by 100% and its movement by 50%, in addition to reducing its Strength by 50%. Lasts 15 sec. |
| Cripple | | | |
| | | 20 yds | Shadow | |
| 1 |  | Cripple | | Melee Range | | Instant | 6 sec cooldown | | Increases the time between an enemy's attacks by 10%. Lasts 15 sec. |
| Cripple | | | |
| | | Melee Range | Shadow | |
|  | Cripple | | 50000 yd range | | Channeled |
| Cripple | | | |
| | | 50000 yds | Shadow | |
|  | Cripple | | 50000 yd range | | Instant |
| Cripple | | | |
| | | 50000 yds | Shadow | |
| 1 |  | Cripple | | 8% of base mana | 30 yd range | | Instant |
| Cripple | | | |
| | 8% of base mana | 30 yds | Shadow | |
| | | | | Physical | |
| | | | | Physical | |
| | | | 100 yds | Physical | |
|  | Crippling Dread | | 100 yd range | | Instant | Horrified. Damage may break this effect. |
| Crippling Dread | | | |
| | | 100 yds | Shadow | |
| 20 |  | Crippling Poison (Rank 1) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec. |
| Crippling Poison | | Rank 1 | |
| | | | Physical | |
| 20 |  | Crippling Poison (Rank 1) | | 100 yd range | | Instant | | Movement slowed by 50%. |
| Crippling Poison | | Rank 1 | |
| | | 100 yds | Nature | |
| 20 |  | Crippling Poison (Rank 1) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec. |
| Crippling Poison | | Rank 1 | |
| | | | Physical | |
| 50 |  | Crippling Poison (Rank 2) | | 100 yd range | | Instant | | Movement slowed by 70%. |
| Crippling Poison | | Rank 2 | |
| | | 100 yds | Nature | |
| 50 |  | Crippling Poison (Rank 2) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec. |
| Crippling Poison | | Rank 2 | |
| | | | Physical | |
| 20 | | | | 40 yds | Nature | |
| 50 |  | Crippling Poison II (Rank 2) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec. |
| Crippling Poison II | | Rank 2 | |
| | | | Physical | |
| | | | Melee Range | Physical | |
| | | | 20 yds | Physical | |
|  | Death Grip | | 20 yd range | | Instant | 5 min cooldown | | Seize a thread of the enemy's soul to tug their physical form toward you. May not be used on enemies higher than level 61 or which are marked as boss enemies. |
| Death Grip | | | |
| | | 20 yds | Physical | |