| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 1 |  | S03 - Item - Scarlet Enclave - Mage - Damage 6P Bonus | | Reduces the cooldown on your Frozen Orb spell by 25 sec. Each time Glaciate is consumed, the cooldown on your Deep Freeze is reduced by 1 sec per stack consumed. Reduces the cooldown on Fire Blast by 5 sec and Fire Blast now refreshes the duration of your Living Bomb on the target. |
| S03 - Item - Scarlet Enclave - Mage - Damage 6P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - Scarlet Enclave - Warrior - Damage 6P Bonus | | Each time Deep Wounds deals damage, it reduces the remaining cooldown on your Whirlwind by 3 sec. Whirlwind deals 100% increased damage to targets afflicted with your Deep Wounds. |
| S03 - Item - Scarlet Enclave - Warrior - Damage 6P Bonus | | | |
| | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Druid - Balance 6P Bonus | | Each time your Sunfire deals periodic damage, you gain 10% increased damage to your next Wrath, stacking up to 5 times. Each time your Moonfire deals periodic damage, you gain 10% increased damage to your next Starfire, stacking up to 5 times. These bonuses do not apply to Starsurge. |
| S03 - Item - Scarlet Enclave - Druid - Balance 6P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Hunter - Ranged 6P Bonus | | Your Multi-Shot hits 2 additional targets, and your Kill Shot and Chimera Shot hits increase the damage done by your next Multi-Shot cast within 12 sec by 75%, stacking up to 4 times. |
| S03 - Item - Scarlet Enclave - Hunter - Ranged 6P Bonus | | | |
| | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Priest - Shadow 6P Bonus | | Damage done by your Mind Flay now increases the longer you channel the spell. Each time it deals damage, subsequent damage will increase by 285000%. This resets on each new channel. |
| S03 - Item - Scarlet Enclave - Priest - Shadow 6P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - Scarlet Enclave - Shaman - Enhancement 6P Bonus | | Maelstrom Weapon can now stack up to 10 charges. When using a two-handed weapon, gain 2 charges at a time. Casts with over 5 charges increase that spell's damage or healing dealt by 20% per excess charge. Casts while at 10 charges will consume all charges and cast twice. |
| S03 - Item - Scarlet Enclave - Shaman - Enhancement 6P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |