| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - T2 - Paladin - Holy 6P Bonus | | While you are not your Beacon of Light target, your Beacon of Light target is also healed by 75% of the damage you deal with Consecration, Exorcism, Holy Shock, Holy Wrath, and Hammer of Wrath. |
| S03 - Item - T2 - Paladin - Holy 6P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - T2 - Shaman - Enhancement 6P Bonus | | While Static Shock is engraved, your Lightning Shield now gains a charge each time you hit a target with Lightning Bolt or Chain Lightning, up to a maximum of 9 charges. In addition, while Static Shock is engraved, your Lightning Shield can now deal critical damage. |
| S03 - Item - T2 - Shaman - Enhancement 6P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - T2 - Warlock - Tank 6P Bonus | | Any excess healing you deal to yourself is converted into a shield that absorbs damage. This shield can absorb up to 30% of your maximum health, and stacks from multiple heals. |
| S03 - Item - T2 - Warlock - Tank 6P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - T2 - Warrior - Protection 6P Bonus | | When your target Parries an attack, you instantly Retaliate for 200% weapon damage to that target. Retaliate cannot be Dodged, Blocked, or Parried, but can only occur once every 30 sec per target. |
| S03 - Item - T2 - Warrior - Protection 6P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - T2- Druid - Feral 6P Bonus | | Your Shred, Ferocious Bite, and Mangle(Cat) abilities deal 10% increased damage per your Bleed effect on the target, up to a maximum of 20% increase. |
| S03 - Item - T2- Druid - Feral 6P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - T2- Hunter - Melee 6P Bonus | | Your periodic damage has a 5% chance to reset the cooldown on one of your Strike abilities. The Strike with the longest remaining cooldown is always chosen. |
| S03 - Item - T2- Hunter - Melee 6P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |