| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 20 |  | Shield Charge | | 8-25 yd range | | Instant | | Charges an enemy, knocking it back and inflicting normal damage plus 150. |
| Shield Charge | | | |
| | | 8-25 yds | Physical | |
| 20 |  | Shield Charge | | 8-25 yd range | | Instant | | Charges an enemy, knocking it back and inflicting normal damage plus 75. |
| Shield Charge | | | |
| | | 8-25 yds | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| 1 |  | Earth Shield | | 50000 yd range | | Instant | | Protects the target with an earthen shield, giving a chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target. This effect can only occur once every few seconds. Limited charges. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time. |
| Earth Shield | | | |
| | | 50000 yds | Nature | |
| 1 |  | Earth Shield | | 5% of base mana | 40 yd range | | Instant | | Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 157. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. |
| Earth Shield | | | |
| | 5% of base mana | 40 yds | Nature | |
| 1 |  | Earth Shield | Gain the Earth Shield ability:
Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 157. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. |
| Earth Shield | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Overcharged | | 3 sec cast | Engrave your bracers with the Overcharged rune:
Your Lightning Shield never loses charges, now has a 3 sec cooldown, and deals damage to all enemies within 8 yards. |
| Engrave Bracers - Overcharged | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Rolling Thunder | | 3 sec cast | Engrave your bracers with the Rolling Thunder rune:
Lightning Bolt and Chain Lightning have a 50% chance to add an additional charge to your active Lightning Shield, up to a maximum of 9 Charges.
Earth Shock now releases all Lightning Shield charges above 3, dealing their damage to the target, and energizing you for 2% of your maximum mana per charge released. |
| Engrave Bracers - Rolling Thunder | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Static Shock | | 3 sec cast | Engrave your bracers with the Static Shock rune:
Your Lightning Shield now has 9 charges, and your melee attacks have a 12% chance (6% chance while dual-wielding) to trigger one of those charges, immediately damaging your target. |
| Engrave Bracers - Static Shock | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Earth Shield | | 3 sec cast | Engrave your pants with the Earth Shield rune:
Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 157. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. |
| Engrave Pants - Earth Shield | | | |
| | | | Physical | |
|  | Force Reactive Disk | | 10 yd range | | Instant | | When the shield blocks, it releases an electrical charge that damages all nearby enemies. This also has a chance of damaging the shield. |
| Force Reactive Disk | | | |
| | | 10 yds | Nature | |
|  | Holy Shield | | 40 yd range | | Instant | | Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges. |
| Holy Shield | | | |
| | | 40 yds | Holy | |
| 40 |  | Holy Shield (Rank 1) | | 150 Mana | | Instant | 10 sec cooldown | | Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges. |
| Holy Shield | | Rank 1 | |
| | 150 | | Holy | |
| 1 |  | Innovation Unleashed | | Instant | | Charge up the energy within the shield for 3 sec to deal 450 to 750 Nature damage to all nearby enemies. After use, the shield needs 10 sec to recharge. |
| Innovation Unleashed | | | |
| | | | Nature | |
|  | Overcharged | | Your Lightning Shield never loses charges, now has a 3 sec cooldown, and deals damage to all enemies within 8 yards. |
| Overcharged | | | |
| | | | Physical | |
| 1 |  | Overcharged | Gain the Overcharged ability:
Your Lightning Shield never loses charges, now has a 3 sec cooldown, and deals damage to all enemies within 8 yards. |
| Overcharged | | | |
| | | | Physical | |
|  | Rolling Thunder | Lightning Bolt and Chain Lightning have a 50% chance to add an additional charge to your active Lightning Shield, up to a maximum of 9 Charges.
Earth Shock now releases all Lightning Shield charges above 3, dealing their damage to the target, and energizing you for 2% of your maximum mana per charge released. |
| Rolling Thunder | | | |
| | | | Physical | |
| 1 |  | Rolling Thunder | Gain the Rolling Thunder ability:
Lightning Bolt and Chain Lightning have a 50% chance to add an additional charge to your active Lightning Shield, up to a maximum of 9 Charges.
Earth Shock now releases all Lightning Shield charges above 3, dealing their damage to the target, and energizing you for 2% of your maximum mana per charge released. |
| Rolling Thunder | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
|  | S03 - Item - Scarlet Enclave - Shaman - Enhancement 2P Bonus | | While Static Shock is active, Lava Lash, Lava Burst, and Stormstrike have a 100% chance to add a charge to your Lightning Shield. If charges exceed 9, Lightning Shield will immediately deal damage to your target instead of adding charges. |
| S03 - Item - Scarlet Enclave - Shaman - Enhancement 2P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - T1 - Paladin - Protection 6P Bonus | | Holy Shield no longer has charges and instead always lasts its full duration. In addition, its damage is increased by 80% of your shield block value. |
| S03 - Item - T1 - Paladin - Protection 6P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - T2 - Shaman - Enhancement 6P Bonus | | While Static Shock is engraved, your Lightning Shield now gains a charge each time you hit a target with Lightning Bolt or Chain Lightning, up to a maximum of 9 charges. In addition, while Static Shock is engraved, your Lightning Shield can now deal critical damage. |
| S03 - Item - T2 - Shaman - Enhancement 6P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - T2 - Shaman - Restoration 2P Bonus | | Your non-periodic damaging and healing critical strikes now have a 100% chance to trigger your Water Shield, but do not consume a charge or trigger its cooldown. |
| S03 - Item - T2 - Shaman - Restoration 2P Bonus | | | |
| | | | Physical | |
| 1 |  | Soul of the Radiant Defender | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Radiant Defender:
Holy Shield no longer has charges and instead always lasts its full duration. In addition, its damage is increased by 80% of your shield block value. |
| Soul of the Radiant Defender | | | |
| | | | Physical | |
| 1 |  | Soul of the Radiant Defender | | Holy Shield no longer has charges and instead always lasts its full duration. In addition, its damage is increased by 80% of your shield block value. |
| Soul of the Radiant Defender | | | |
| | | | Physical | |
| 1 |  | Soul of the Tempest | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Tempest:
While Static Shock is engraved, your Lightning Shield now gains a charge each time you hit a target with Lightning Bolt or Chain Lightning, up to a maximum of 9 charges. In addition, while Static Shock is engraved, your Lightning Shield can now deal critical damage. |
| Soul of the Tempest | | | |
| | | | Physical | |
| 1 |  | Soul of the Tempest | | While Static Shock is engraved, your Lightning Shield now gains a charge each time you hit a target with Lightning Bolt or Chain Lightning, up to a maximum of 9 charges. In addition, while Static Shock is engraved, your Lightning Shield can now deal critical damage. |
| Soul of the Tempest | | | |
| | | | Physical | |
| 1 |  | Soul of the Waterwalker | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Waterwalker:
Your non-periodic damaging and healing critical strikes now have a 100% chance to trigger your Water Shield, but do not consume a charge or trigger its cooldown. |
| Soul of the Waterwalker | | | |
| | | | Physical | |
| 1 |  | Soul of the Waterwalker | | Your non-periodic damaging and healing critical strikes now have a 100% chance to trigger your Water Shield, but do not consume a charge or trigger its cooldown. |
| Soul of the Waterwalker | | | |
| | | | Physical | |
|  | Static Shock | | Your Lightning Shield now has 9 charges, and your melee attacks have a 12% chance (6% chance while dual-wielding) to trigger one of those charges, immediately damaging your target. |
| Static Shock | | | |
| | | | Physical | |
| 1 |  | Static Shock | Gain the Static Shock ability:
Your Lightning Shield now has 9 charges, and your melee attacks have a 12% chance (6% chance while dual-wielding) to trigger one of those charges, immediately damaging your target. |
| Static Shock | | | |
| | | | Physical | |
|  | Totem of Storm and Fire | | While Rolling Thunder is engraved, Lava Burst casts have a 0% chance to add an additional charge to your active Lightning Shield. |
| Totem of Storm and Fire | | | |
| | | | Physical | |
|  | Tuned Force Reactive Disk | | 10 yd range | | Instant | | When the shield blocks it releases an electrical charge that damages all nearby enemies. |
| Tuned Force Reactive Disk | | | |
| | | 10 yds | Nature | |