| Level | Ability | Skill | Mana | Range | School | Cost | Source |
|---|
|
| 1 |  | Auto Shot | | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Automatically shoots the target until cancelled. |
| Auto Shot | | | |
| Marksmanship | | 8-35 yds | Physical | | |
| 4 |  | Serpent Sting (Rank 1) | | 15 Mana | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Serpent Sting | | Rank 1 | |
| Marksmanship | 15 | 8-35 yds | Nature | 1 Silver | Trainer |
| 6 |  | Arcane Shot (Rank 1) | | 25 Mana | 8-35 yd range | | Instant | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An instant shot that causes 20 Arcane damage. | | Source: Trainer |
| Arcane Shot | | Rank 1 | |
| Marksmanship | 25 | 8-35 yds | Arcane | 1 Silver | Trainer |
| 6 |  | Hunter's Mark (Rank 1) | | 15 Mana | 100 yd range | | Instant | | Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. | | Source: Trainer |
| Hunter's Mark | | Rank 1 | |
| Marksmanship | 15 | 100 yds | Arcane | 1 Silver | Trainer |
| 8 |  | Concussive Shot | | 8% of base mana | 8-35 yd range | | Instant | 12 sec cooldown | | Requires Bow, Gun, Crossbow | | Dazes the target, slowing movement speed by 50% for 4 sec. | | Source: Trainer |
| Concussive Shot | | | |
| Marksmanship | 8% of base mana | 8-35 yds | Arcane | 2 Silver | Trainer |
| 10 |  | Serpent Sting (Rank 2) | | 30 Mana | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Stings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Serpent Sting | | Rank 2 | |
| Marksmanship | 30 | 8-35 yds | Nature | 4 Silver | Trainer |
| 12 |  | Arcane Shot (Rank 2) | | 35 Mana | 8-35 yd range | | Instant | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An instant shot that causes 26 Arcane damage. | | Source: Trainer |
| Arcane Shot | | Rank 2 | |
| Marksmanship | 35 | 8-35 yds | Arcane | 6 Silver | Trainer |
| 12 |  | Distracting Shot (Rank 1) | | 20 Mana | 8-35 yd range | | Instant | 8 sec cooldown | | Requires Bow, Gun, Crossbow | | Distract the target, causing threat. | | Source: Trainer |
| Distracting Shot | | Rank 1 | |
| Marksmanship | 20 | 8-35 yds | Arcane | 6 Silver | Trainer |
| 18 |  | Multi-Shot | | 13.9% of base mana | 8-35 yd range | | 0.5 sec cast | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot. | | Source: Trainer |
| Multi-Shot | | | |
| Marksmanship | 13.9% of base mana | 8-35 yds | Physical | 20 Silver | Trainer |
| 18 |  | Serpent Sting (Rank 3) | | 50 Mana | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Stings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Serpent Sting | | Rank 3 | |
| Marksmanship | 50 | 8-35 yds | Nature | 20 Silver | Trainer |
| 20 |  | Aimed Shot (Rank 1) | | 75 Mana | 8-35 yd range | | 2 sec cast | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot. |
| Aimed Shot | | Rank 1 | |
| Marksmanship | 75 | 8-35 yds | Physical | | |
| 20 |  | Arcane Shot (Rank 3) | | 50 Mana | 8-35 yd range | | Instant | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An instant shot that causes 39 Arcane damage. | | Source: Trainer |
| Arcane Shot | | Rank 3 | |
| Marksmanship | 50 | 8-35 yds | Arcane | 22 Silver | Trainer |
| 20 |  | Distracting Shot (Rank 2) | | 30 Mana | 8-35 yd range | | Instant | 8 sec cooldown | | Requires Bow, Gun, Crossbow | | Distract the target, causing threat. More effective than Distracting Shot (Rank 1). | | Source: Trainer |
| Distracting Shot | | Rank 2 | |
| Marksmanship | 30 | 8-35 yds | Arcane | 22 Silver | Trainer |
| 22 |  | Hunter's Mark (Rank 2) | | 30 Mana | 100 yd range | | Instant | | Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. | | Source: Trainer |
| Hunter's Mark | | Rank 2 | |
| Marksmanship | 30 | 100 yds | Arcane | 60 Silver | Trainer |
| 22 |  | Scorpid Sting | | 9% of base mana | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Scorpid Sting | | | |
| Marksmanship | 9% of base mana | 8-35 yds | Nature | 60 Silver | Trainer |
| 25 |  | Trueshot Aura (Rank 1) | | 180 Mana | | Instant | | Increases the Ranged Attack Power of party members within 45 yds by 30. | | Source: Talent |
| Trueshot Aura | | Rank 1 | Talent |
| Marksmanship | 180 | | Arcane | | Talent |
| 26 |  | Rapid Fire | | 100 Mana | | Instant | 5 min cooldown | | Increases ranged and melee attack speed by 40% for 15 sec. | | Source: Trainer |
| Rapid Fire | | | |
| Marksmanship | 100 | | Arcane | 70 Silver | Trainer |
| 26 |  | Serpent Sting (Rank 4) | | 80 Mana | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Stings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Serpent Sting | | Rank 4 | |
| Marksmanship | 80 | 8-35 yds | Nature | 70 Silver | Trainer |
| 28 |  | Aimed Shot (Rank 2) | | 115 Mana | 8-35 yd range | | 2 sec cast | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot. | | Source: Trainer |
| Aimed Shot | | Rank 2 | |
| Marksmanship | 115 | 8-35 yds | Physical | 4 Silver | Trainer |
| 28 |  | Arcane Shot (Rank 4) | | 80 Mana | 8-35 yd range | | Instant | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An instant shot that causes 65 Arcane damage. | | Source: Trainer |
| Arcane Shot | | Rank 4 | |
| Marksmanship | 80 | 8-35 yds | Arcane | 80 Silver | Trainer |
| 30 |  | Distracting Shot (Rank 3) | | 50 Mana | 8-35 yd range | | Instant | 8 sec cooldown | | Requires Bow, Gun, Crossbow | | Distract the target, causing threat. More effective than Distracting Shot (Rank 2). | | Source: Trainer |
| Distracting Shot | | Rank 3 | |
| Marksmanship | 50 | 8-35 yds | Arcane | 80 Silver | Trainer |
| 30 |  | Scatter Shot | | 8% of base mana | 15 yd range | | Instant | 30 sec cooldown | | Requires Bow, Gun, Crossbow | | A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. | | Source: Talent |
| Scatter Shot | | | Talent |
| Marksmanship | 8% of base mana | 15 yds | Physical | | Talent |
| 32 |  | Enchanted Flare | | 50 Mana | 30 yd range | | Instant | 30 sec cooldown | | Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec. |
| Enchanted Flare | | | |
| Marksmanship | 50 | 30 yds | Arcane | | |
| 32 |  | Flare | | 50 Mana | 30 yd range | | Instant | 15 sec cooldown | | Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec. | | Source: Trainer |
| Flare | | | |
| Marksmanship | 50 | 30 yds | Arcane | 1 Gold | Trainer |
| 32 |  | Trueshot Aura (Rank 2) | | 245 Mana | | Instant | | Increases the Ranged Attack Power of party members within 45 yds by 40. |
| Trueshot Aura | | Rank 2 | Talent |
| Marksmanship | 245 | | Arcane | | |
| 34 |  | Serpent Sting (Rank 5) | | 115 Mana | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Stings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Serpent Sting | | Rank 5 | |
| Marksmanship | 115 | 8-35 yds | Nature | 1 Gold 20 Silver | Trainer |
| 36 |  | Aimed Shot (Rank 3) | | 160 Mana | 8-35 yd range | | 2 sec cast | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot. | | Source: Trainer |
| Aimed Shot | | Rank 3 | |
| Marksmanship | 160 | 8-35 yds | Physical | 7 Silver | Trainer |
| 36 |  | Arcane Shot (Rank 5) | | 105 Mana | 8-35 yd range | | Instant | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An instant shot that causes 94 Arcane damage. | | Source: Trainer |
| Arcane Shot | | Rank 5 | |
| Marksmanship | 105 | 8-35 yds | Arcane | 1 Gold 40 Silver | Trainer |
| 36 |  | Viper Sting (Rank 1) | | 135 Mana | 8-35 yd range | | Instant | 15 sec cooldown | | Requires Bow, Gun, Crossbow | | Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Viper Sting | | Rank 1 | |
| Marksmanship | 135 | 8-35 yds | Nature | 1 Gold 40 Silver | Trainer |
| 40 |  | Distracting Shot (Rank 4) | | 70 Mana | 8-35 yd range | | Instant | 8 sec cooldown | | Requires Bow, Gun, Crossbow | | Distract the target, causing threat. More effective than Distracting Shot (Rank 3). | | Source: Trainer |
| Distracting Shot | | Rank 4 | |
| Marksmanship | 70 | 8-35 yds | Arcane | 1 Gold 80 Silver | Trainer |
| 40 |  | Hunter's Mark (Rank 3) | | 45 Mana | 100 yd range | | Instant | | Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. | | Source: Trainer |
| Hunter's Mark | | Rank 3 | |
| Marksmanship | 45 | 100 yds | Arcane | 1 Gold 80 Silver | Trainer |
| 40 |  | Sniper Shot (Rank 1) | | 365 Mana | 45 yd range | | 4 sec cast | 15 sec cooldown | | Requires Ranged Weapon | | A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec. | | Source: Talent |
| Sniper Shot | | Rank 1 | Talent |
| Marksmanship | 365 | 45 yds | Physical | | Talent |
| 40 |  | Trueshot Aura (Rank 3) | | 325 Mana | | Instant | | Increases the Ranged Attack Power of party members within 45 yards by 50. |
| Trueshot Aura | | Rank 3 | Talent |
| Marksmanship | 325 | | Arcane | | |
| 40 |  | Volley (Rank 1) | | 350 Mana | 35 yd range | | Channeled | | Requires Bow, Gun, Crossbow | | Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec. | | Source: Trainer |
| Volley | | Rank 1 | |
| Marksmanship | 350 | 35 yds | Arcane | 1 Gold 80 Silver | Trainer |
| 42 |  | Serpent Sting (Rank 6) | | 150 Mana | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Stings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Serpent Sting | | Rank 6 | |
| Marksmanship | 150 | 8-35 yds | Nature | 2 Gold 40 Silver | Trainer |
| 44 |  | Aimed Shot (Rank 4) | | 210 Mana | 8-35 yd range | | 2 sec cast | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot. | | Source: Trainer |
| Aimed Shot | | Rank 4 | |
| Marksmanship | 210 | 8-35 yds | Physical | 13 Silver | Trainer |
| 44 |  | Arcane Shot (Rank 6) | | 135 Mana | 8-35 yd range | | Instant | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An instant shot that causes 134 Arcane damage. | | Source: Trainer |
| Arcane Shot | | Rank 6 | |
| Marksmanship | 135 | 8-35 yds | Arcane | 2 Gold 60 Silver | Trainer |
| 46 |  | Viper Sting (Rank 2) | | 175 Mana | 8-35 yd range | | Instant | 15 sec cooldown | | Requires Bow, Gun, Crossbow | | Stings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Viper Sting | | Rank 2 | |
| Marksmanship | 175 | 8-35 yds | Nature | 2 Gold 80 Silver | Trainer |
| 48 |  | Sniper Shot (Rank 2) | | 365 Mana | 45 yd range | | 4 sec cast | 15 sec cooldown | | Requires Ranged Weapon | | A long-range shot that deals ranged damage plus 225 and increases the range of your next 3 Shots by 10 yards for 10 sec. |
| Sniper Shot | | Rank 2 | Talent |
| Marksmanship | 365 | 45 yds | Physical | | |
| 50 |  | Black Arrow (Rank 1) | | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Fires a Black Arrow into the target, slowing the target's movement speed by 70%, causing 150 Shadow damage and draining 150 mana over 30 sec. |
| Black Arrow | | Rank 1 | |
| Marksmanship | | 8-35 yds | Shadow | | |
| 50 |  | Distracting Shot (Rank 5) | | 90 Mana | 8-35 yd range | | Instant | 8 sec cooldown | | Requires Bow, Gun, Crossbow | | Distract the target, causing threat. More effective than Distracting Shot (Rank 4). | | Source: Trainer |
| Distracting Shot | | Rank 5 | |
| Marksmanship | 90 | 8-35 yds | Arcane | 3 Gold 60 Silver | Trainer |
| 50 |  | Serpent Sting (Rank 7) | | 190 Mana | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Stings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Serpent Sting | | Rank 7 | |
| Marksmanship | 190 | 8-35 yds | Nature | 3 Gold 60 Silver | Trainer |
| 50 |  | Trueshot Aura (Rank 4) | | 425 Mana | | Instant | | Increases the Ranged Attack Power of party members within 45 yards by 75. |
| Trueshot Aura | | Rank 4 | Talent |
| Marksmanship | 425 | | Arcane | | |
| 50 |  | Volley (Rank 2) | | 420 Mana | 35 yd range | | Channeled | | Requires Bow, Gun, Crossbow | | Continuously fires a volley of ammo at the target area, causing 91 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec. | | Source: Trainer |
| Volley | | Rank 2 | |
| Marksmanship | 420 | 35 yds | Arcane | 3 Gold 60 Silver | Trainer |
| 52 |  | Aimed Shot (Rank 5) | | 260 Mana | 8-35 yd range | | 2 sec cast | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot. | | Source: Trainer |
| Aimed Shot | | Rank 5 | |
| Marksmanship | 260 | 8-35 yds | Physical | 20 Silver | Trainer |
| 52 |  | Arcane Shot (Rank 7) | | 160 Mana | 8-35 yd range | | Instant | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An instant shot that causes 170 Arcane damage. | | Source: Trainer |
| Arcane Shot | | Rank 7 | |
| Marksmanship | 160 | 8-35 yds | Arcane | 4 Gold | Trainer |
| 56 |  | Viper Sting (Rank 3) | | 215 Mana | 8-35 yd range | | Instant | 15 sec cooldown | | Requires Bow, Gun, Crossbow | | Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Viper Sting | | Rank 3 | |
| Marksmanship | 215 | 8-35 yds | Nature | 4 Gold 60 Silver | Trainer |
| 58 |  | Hunter's Mark (Rank 4) | | 60 Mana | 100 yd range | | Instant | | Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. | | Source: Trainer |
| Hunter's Mark | | Rank 4 | |
| Marksmanship | 60 | 100 yds | Arcane | 4 Gold 80 Silver | Trainer |
| 58 |  | Serpent Sting (Rank 8) | | 230 Mana | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. | | Source: Trainer |
| Serpent Sting | | Rank 8 | |
| Marksmanship | 230 | 8-35 yds | Nature | 4 Gold 80 Silver | Trainer |
| 58 |  | Sniper Shot (Rank 3) | | 365 Mana | 45 yd range | | 4 sec cast | 15 sec cooldown | | Requires Ranged Weapon | | A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec. |
| Sniper Shot | | Rank 3 | Talent |
| Marksmanship | 365 | 45 yds | Physical | | |
| 58 |  | Volley (Rank 3) | | 490 Mana | 35 yd range | | Channeled | | Requires Bow, Gun, Crossbow | | Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec. | | Source: Trainer |
| Volley | | Rank 3 | |
| Marksmanship | 490 | 35 yds | Arcane | 4 Gold 80 Silver | Trainer |
| 60 |  | Aimed Shot (Rank 6) | | 310 Mana | 8-35 yd range | | 2 sec cast | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot. | | Source: Trainer |
| Aimed Shot | | Rank 6 | |
| Marksmanship | 310 | 8-35 yds | Physical | 25 Silver | Trainer |
| 60 |  | Arcane Shot (Rank 8) | | 190 Mana | 8-35 yd range | | Instant | 6 sec cooldown | | Requires Bow, Gun, Crossbow | | An instant shot that causes 217 Arcane damage. | | Source: Trainer |
| Arcane Shot | | Rank 8 | |
| Marksmanship | 190 | 8-35 yds | Arcane | 5 Gold | Trainer |
| 60 |  | Black Arrow (Rank 2) | | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Fires a Black Arrow into the target, slowing the target's movement speed by 70%, causing 150 Shadow damage and draining 150 mana over 30 sec. |
| Black Arrow | | Rank 2 | |
| Marksmanship | | 8-35 yds | Shadow | | |
| 60 |  | Distracting Shot (Rank 6) | | 110 Mana | 8-35 yd range | | Instant | 8 sec cooldown | | Requires Bow, Gun, Crossbow | | Distract the target, causing threat. More effective than Distracting Shot (Rank 5). | | Source: Trainer |
| Distracting Shot | | Rank 6 | |
| Marksmanship | 110 | 8-35 yds | Arcane | 5 Gold | Trainer |
| 60 |  | Serpent Sting (Rank 9) | | 250 Mana | 8-35 yd range | | Instant | | Requires Bow, Gun, Crossbow | | Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. | | Source: Book, Drop |
| Serpent Sting | | Rank 9 | |
| Marksmanship | 250 | 8-35 yds | Nature | | Book, Drop |
| 60 |  | Trueshot Aura (Rank 5) | | 525 Mana | | Instant | | Increases the Ranged Attack Power of party members within 45 yards by 50. |
| Trueshot Aura | | Rank 5 | Talent |
| Marksmanship | 525 | | Arcane | | |