| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Weaponmaster (Rank 1) | Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Polearm: Increases your critical strike chance by 1%.
Mace/Staff: Your attacks ignore 3% of your target's armor.
Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. | | Source: Talent |
| Weaponmaster | | Rank 1 | Talent |
| Arms | | | | |
|  | Weaponmaster (Rank 2) | Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Polearm: Increases your critical strike chance by 2%.
Mace/Staff: Your attacks ignore 6% of your target's armor.
Sword: Your successful melee attacks have a 2% chance to trigger an extra attack on the target. | | Source: Talent |
| Weaponmaster | | Rank 2 | Talent |
| Arms | | | | |
|  | Weaponmaster (Rank 3) | Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Polearm: Increases your critical strike chance by 3%.
Mace/Staff: Your attacks ignore 9% of your target's armor.
Sword: Your successful melee attacks have a 3% chance to trigger an extra attack on the target. | | Source: Talent |
| Weaponmaster | | Rank 3 | Talent |
| Arms | | | | |
|  | Weaponmaster (Rank 5) | Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Polearm: Increases your critical strike chance by 5%.
Mace/Staff: Your attacks ignore 15% of your target's armor.
Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. | | Source: Talent |
| Weaponmaster | | Rank 5 | Talent |
| Arms | | | | |