| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 40 |  | Chain Heal (Rank 1) | | 260 Mana | 40 yd range | | 2.5 sec cast | | Heals the friendly target for 245 to 281, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. | | Source: Trainer |
| Chain Heal | | Rank 1 | |
| Restoration | 260 | 40 yds | Nature | 1 Gold 20 Silver |
| 46 |  | Chain Heal (Rank 2) | | 315 Mana | 40 yd range | | 2.5 sec cast | | Heals the friendly target for 325 to 371, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. | | Source: Trainer |
| Chain Heal | | Rank 2 | |
| Restoration | 315 | 40 yds | Nature | 2 Gold |
| 54 |  | Chain Heal (Rank 3) | | 405 Mana | 40 yd range | | 2.5 sec cast | | Heals the friendly target for 474 to 538, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. | | Source: Trainer |
| Chain Heal | | Rank 3 | |
| Restoration | 405 | 40 yds | Nature | 2 Gold 90 Silver |
| 20 |  | Chain Heal | | 150 Mana | 40 yd range | | 2.5 sec cast | | Infuses a wounded ally with healing energy that spreads to another nearby ally. The spell affects up to 3 targets, but the healing energy is diminished by 50% for each successive target. |
| Chain Heal | | | |
| | 150 | 40 yds | Nature | |
| 20 |  | Chain Heal | | 150 Mana | 40 yd range | | 2.5 sec cast | | Infuses a wounded ally with healing energy that spreads to another nearby ally. The spell affects up to 3 targets, but the healing energy is diminished by 50% for each successive target. |
| Chain Heal | | | |
| | 150 | 40 yds | Nature | |