Multi-Shot Damage Increase
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Used by Items
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Comments
Multi-Shot Damage Increase
Increases the damage done by your Multi-Shot by 4%.
Spell Details
Name
Multi-Shot Damage Increase
Level
Rank
Cost
Range
Cast Time
Duration
Dispel Type
School
Physical
Cooldown
Global Cooldown
None
Line
Category
Mechanic
Target Type
Description
Increases the damage done by your Multi-Shot by 4%.
Buff Description
Effect 1
Aura: Spell Modifier (Percent)
Value: 4
Effect 2
None
Effect 3
None
Classes
Used by Items
Name
Source
Level
Blood Guard's Chain Vices
Binds when picked up
Hands
Mail
242 Armor
+24 Stamina
+18 Agility
Requires Level 60
Equip
: Increases the damage done by your Multi-Shot by 4%.
Item Level 66
Blood Guard's Chain Vices
66
General's Chain Vices
Binds when picked up
Hands
Mail
283 Armor
+21 Agility
+30 Stamina
+4 Intellect
+40 Bonus Armor
+14 Critical Strike
Requires Level 60
Equip
: Increases the damage done by your Multi-Shot by 4%.
Item Level 71
General's Chain Vices
71
Knight-Lieutenant's Chain Vices
Binds when picked up
Hands
Mail
242 Armor
+24 Stamina
+18 Agility
Requires Level 60
Equip
: Increases the damage done by your Multi-Shot by 4%.
Item Level 66
Knight-Lieutenant's Chain Vices
66
Marshal's Chain Vices
Binds when picked up
Hands
Mail
283 Armor
+30 Stamina
+21 Agility
+4 Intellect
+40 Bonus Armor
+14 Critical Strike
Requires Level 60
Equip
: Increases the damage done by your Multi-Shot by 4%.
Item Level 71
Marshal's Chain Vices
71
Also See
Level
Ability
Skill
Mana
Range
School
Cost
Multi-Shot Damage Increase
Increases the damage done by your Multi-Shot by 4%.
Multi-Shot Damage Increase
Physical
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