| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | 5 yds | Physical | |
| 1 |  | Arcane Surge | | 30 yd range | | Instant | 2 min cooldown | | Unleash all of your remaining mana in a surge of energy focused at the target dealing 393 to 459 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. |
| Arcane Surge | | | |
| | | 30 yds | Arcane | |
| 1 |  | Arcane Surge | Gain the Arcane Surge ability:
Unleash all of your remaining mana in a surge of energy focused at the target dealing 393 to 459 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. |
| Arcane Surge | | | |
| | | | Physical | |
| 40 |  | Arcanite Dragonling | | Instant | 1 hour cooldown | | Activates your Arcanite Dragonling to fight for you for 1 min. |
| Arcanite Dragonling | | | |
| | | | Physical | |
|  | Arcanite Dragonling | | Instant | 1 hour cooldown | | Activates your Arcanite Dragonling to fight for you for 1 min. It requires an hour to cool down before it can be used again. |
| Arcanite Dragonling | | | |
| | | | Physical | |
| 55 |  | Argent Dawn | | Has a chance when struck in combat to increase your chance to block by 18% for 10 sec. Undead that strike you are 2 times as likely to activate this effect. |
| Argent Dawn | | | |
| | | | Physical | |
| 1 |  | Bracer Rune Ability | | Instant | | Equip a Bracer slot item with a Rune engraved to activate an ability in this slot. |
| Bracer Rune Ability | | | |
| | | | Physical | |
|  | Cannibalize (Racial) | | 5 yd range | | Instant | 2 min cooldown | When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Cannot be used while immune to Physical damage. |
| Cannibalize | | Racial | |
| | | 5 yds | Physical | |
| 1 |  | Chest Rune Ability | | Instant | | Equip a Chest slot item with a Rune engraved to activate an ability in this slot. |
| Chest Rune Ability | | | |
| | | | Physical | |
| 1 |  | Cloak Rune Ability | | Instant | | Equip a Cloak slot item with a Rune engraved to activate an ability in this slot. |
| Cloak Rune Ability | | | |
| | | | Physical | |
| 1 |  | Cobra Slayer | Gain the Cobra Slayer ability:
Mongoose Bite now has a 10% chance to activate on each of your melee attacks, a 100% chance when an enemy dodges. This chance accumulates, with the chance rising by 10% from each subsequent attack if it does not reset. Mongoose Bite also deals additional damage equal to 45% of your Attack Power. |
| Cobra Slayer | | | |
| | | | Physical | |
| 1 |  | Cobra Slayer | | 3 sec cast | Engrave your gloves with the Cobra Slayer rune:
Mongoose Bite now has a 10% chance to activate on each of your melee attacks, a 100% chance when an enemy dodges. This chance accumulates, with the chance rising by 10% from each subsequent attack if it does not reset. Mongoose Bite also deals additional damage equal to 45% of your Attack Power. |
| Cobra Slayer | | | |
| | | | Physical | |
|  | Cobra Slayer | | Mongoose Bite now has a 10% chance to activate on each of your melee attacks, a 100% chance when an enemy dodges. This chance accumulates, with the chance rising by 10% from each subsequent attack if it does not reset. Mongoose Bite also deals additional damage equal to 45% of your Attack Power. |
| Cobra Slayer | | | |
| | | | Physical | |
|  | Cold Blood | | Instant | 3 min cooldown | | When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%. |
| Cold Blood | | | |
| | | | Physical | |
| 40 |  | Combustion | | Instant | 3 min cooldown | | When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells. |
| Combustion | | | |
| | | | Fire | |
| 40 |  | Combustion | | Instant | | When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells. |
| Combustion | | | |
| | | | Fire | |
|  | Crown of the Heavens | | Instant | | Instantly activates the effects of Convoke the Spirits, Assimilation and Dreamfall for the remainder of the encounter. |
| Crown of the Heavens | | | |
| | | | Physical | |
| 1 |  | Death Wish | | 10 Rage | | Instant | 3 min cooldown | | When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec. |
| Death Wish | | | |
| | 10 Rage | | Physical | |
|  | Demonic Sacrifice | | 100 yd range | | Instant | When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned.
Imp: Increases your Shadow damage by 15%.
Voidwalker: Restores 2% of your total Mana every 4 sec.
Succubus/Incubus: Increases your Fire damage by 15%.
Felhunter: Restores 3% of your total Health every 4 sec. |
| Demonic Sacrifice | | | |
| | | 100 yds | Shadow | |
| 20 |  | Deterrence | | Instant | 5 min cooldown | | When activated, increases your Dodge and Parry chance by 25% for 10 sec. |
| Deterrence | | | |
| | | | Physical | |
|  | Divine Favor | | 4% of base mana | | Instant | 2 min cooldown | | When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance. |
| Divine Favor | | | |
| | 4% of base mana | | Holy | |
| 1 |  | Engrave Boots - Spirit of the Redeemer | | 3 sec cast | Engrave your boots with the Spirit of the Redeemer rune:
Activate to become the Spirit of Redemption for 10 sec. While in this form, you can cast any healing spell free of cost, but you cannot move, attack, be attacked, or be targeted by any spells or effects. Requires Spirit of Redemption talent to activate, and you will no longer enter Spirit of Redemption upon dying. |
| Engrave Boots - Spirit of the Redeemer | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Survival Instincts | | 3 sec cast | Engrave your boots with the Survival Instincts rune:
When activated, this grants you 30% of your maximum health and increases all non-Physical healing you deal by 20% for 20 sec. After the effect expires, the health is lost. Useable in all forms except Moonkin Form.
In addition, you regenerate 3 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form. |
| Engrave Boots - Survival Instincts | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Warbringer | | 3 sec cast | Engrave your chest with the Warbringer rune:
Your Charge, Intercept, and Intervene abilities are now usable while in combat and in any stance, and will all remove movement impairing effects when activated. |
| Engrave Chest - Warbringer | | | |
| | | | Physical | |
| 1 |  | Engrave Gloves - Water Shield | | 3 sec cast | Engrave your gloves with the Water Shield rune:
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min.
Only one Elemental Shield can be active on the Shaman at any one time. |
| Engrave Gloves - Water Shield | | | |
| | | | Physical | |
| 1 |  | Engrave Helm - Taste for Blood | | 3 sec cast | Engrave your helm with the Taste for Blood rune:
Whenever your Rend ability causes damage, your Overpower ability will activate for 9 sec or 1 attack. This effect will not occur more than once every 6 sec. |
| Engrave Helm - Taste for Blood | | | |
| | | | Physical | |
| 1 |  | Engrave Helm - Vengeance | | 3 sec cast | Engrave your helm with the Vengeance rune:
When activated, this ability temporarily grants you a 30% increase to your maximum health for 20 sec. After the effect expires, the health is lost. Additionally, while in Metamorphosis, Vengeance causes your wings to slow your falling speed. |
| Engrave Helm - Vengeance | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Arcane Surge | | 3 sec cast | Engrave your pants with the Arcane Surge rune:
Unleash all of your remaining mana in a surge of energy focused at the target dealing 393 to 459 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. |
| Engrave Pants - Arcane Surge | | | |
| | | | Physical | |
| 1 |  | Exiled Dreamer | | Your direct healing spell critical strikes now have a 50% chance to activate Dreamstate. You must have the rune engraved. |
| Exiled Dreamer | | | |
| | | | Physical | |
|  | Expose Prey | | Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec. |
| Expose Prey | | | |
| | | | Physical | |
| 1 |  | Feet Rune Ability | | Instant | | Equip a Feet slot item with a Rune engraved to activate an ability in this slot. |
| Feet Rune Ability | | | |
| | | | Physical | |
|  | Fel Curse | | 5 yd range | | 4 sec cast | | Weakens the servants of Razelikh the Defiler. Must be within close proximity of the target to activate. |
| Fel Curse | | | |
| | | 5 yds | Holy | |
|  | Fury of Forgewright | | Instant | | Grants 2 extra attacks on your next swing. Attacks against Orcs are 2 times as likely to activate this effect. |
| Fury of Forgewright | | | |
| | | | Physical | |
| 60 |  | Fury of Forgewright | | Attacks have a chance to grant 2 extra attacks on your next swing. Attacks against Orcs are 2 times as likely to activate this effect. |
| Fury of Forgewright | | | |
| | | | Physical | |
|  | Goaz Stone | | Instant | 10 sec cooldown | | Activate a Goaz Warder. |
| Goaz Stone | | | |
| | | | Physical | |
|  | Goaz Stone | | 10 yd range | | Channeled | 10 sec cooldown | | Activate a Goaz Warder. |
| Goaz Stone | | | |
| | | 10 yds | Physical | |
|  | Goaz Stone | | 10 yd range | | Channeled | 10 sec cooldown | | Activate a Goaz Warder. |
| Goaz Stone | | | |
| | | 10 yds | Physical | |
|  | Goaz Stone | | Instant | 10 sec cooldown | | Activate a Goaz Warder. |
| Goaz Stone | | | |
| | | | Physical | |
|  | Gobmogrified | | 40 yd range | | Instant | | Activate within Blackwing Lair or Blackrock Mountain to disguise yourself as a Blackwing Technician. |
| Gobmogrified | | | |
| | | 40 yds | Physical | |
| 60 |  | Hand of Justice | | 1% chance on Melee hit to gain 1 extra attack. Attacks against Dwarves are 3 times as likely to activate this effect. |
| Hand of Justice | | | |
| | | | Physical | |
| 1 |  | Hands Rune Ability | | Instant | | Equip a Hands slot item with a Rune engraved to activate an ability in this slot. |
| Hands Rune Ability | | | |
| | | | Physical | |
| 1 |  | Helm Rune Ability | | Instant | | Equip a Helm slot item with a Rune engraved to activate an ability in this slot. |
| Helm Rune Ability | | | |
| | | | Physical | |
|  | Improved Berserker Rage | | Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated. |
| Improved Berserker Rage | | | |
| | | | Physical | |
|  | Improved Sprint | | Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability. |
| Improved Sprint | | | |
| | | | Physical | |
| 20 |  | Inner Focus | | Instant | 3 min cooldown | | When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect. |
| Inner Focus | | | |
| | | | Physical | |
| 1 |  | Last Stand | | Instant | 3 min cooldown | | When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. |
| Last Stand | | | |
| | | | Physical | |
| 1 |  | Legs Rune Ability | | Instant | | Equip a Legs slot item with a Rune engraved to activate an ability in this slot. |
| Legs Rune Ability | | | |
| | | | Physical | |