| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 30 |  | Garrote (Rank 3) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 282 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 3 | |
| | 50 Energy | Melee Range | Physical | |
| 38 |  | Garrote (Rank 4) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 4 | |
| | 50 Energy | Melee Range | Physical | |
| 46 |  | Garrote (Rank 5) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 444 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 5 | |
| | 50 Energy | Melee Range | Physical | |
| 54 |  | Garrote (Rank 6) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 6 | |
| | 50 Energy | Melee Range | Physical | |
| 1 |  | Hand of Reckoning | | Melee Range | | Instant | 10 sec cooldown | Taunts the target to attack you, but has no effect if the target is already attacking you.
While you know this ability, the threat bonus from Righteous Fury is increased to 80% and Righteous Fury causes you to gain mana when healed by others equal to 25% of the amount healed. Additionally, while Righteous Fury is active, damage which takes you below 35% health is reduced by 20%. Righteous Fury will remain active until cancelled. |
| Hand of Reckoning | | | |
| | | Melee Range | Holy | |
| 20 |  | Ice Lance (Rank 1) | | 45 Mana | 30 yd range | | Instant | | Deals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. |
| Ice Lance | | Rank 1 | |
| | 45 | 30 yds | Frost | |
|  | Improved Mind Flay | | Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 80%. |
| Improved Mind Flay | | | |
| | | | Physical | |
| 40 |  | Lava Burst | | 30 yd range | | Instant | | You hurl molten lava at the target, dealing 58 to 72 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. |
| Lava Burst | | | |
| | | 30 yds | Fire | |
| 60 |  | Lava Burst (Rank 3) | | 265 Mana | 30 yd range | | 2.5 sec cast | 10 sec cooldown | | You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. |
| Lava Burst | | Rank 3 | |
| | 265 | 30 yds | Fire | |
| 50 |  | Lava Burst | | 30 yd range | | Instant | | You hurl molten lava at the target, dealing 83 to 105 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. |
| Lava Burst | | | |
| | | 30 yds | Fire | |
| 54 |  | Occult Poison I (Rank 1) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.
Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison. |
| Occult Poison I | | Rank 1 | |
| | | | Physical | |
| 54 |  | Occult Poison I (Rank 1) | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.
Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison. |
| Occult Poison I | | Rank 1 | |
| | | | Physical | |
| 20 |  | Rupture (Rank 1) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 25 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87 damage over 16 secs |
| Rupture | | Rank 1 | |
| | 25 Energy | Melee Range | Physical | |
| 28 |  | Rupture (Rank 2) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 99 damage over 14 secs 5 points: 127 damage over 16 secs |
| Rupture | | Rank 2 | |
| | 25 Energy | Melee Range | Physical | |
| 36 |  | Rupture (Rank 3) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secs |
| Rupture | | Rank 3 | |
| | 25 Energy | Melee Range | Physical | |
| 44 |  | Rupture (Rank 4) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secs |
| Rupture | | Rank 4 | |
| | 25 Energy | Melee Range | Physical | |
| 52 |  | Rupture (Rank 5) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secs |
| Rupture | | Rank 5 | |
| | 25 Energy | Melee Range | Physical | |
| 60 |  | Rupture (Rank 6) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs |
| Rupture | | Rank 6 | |
| | 25 Energy | Melee Range | Physical | |
| 1 | | | | | Physical | |
|  | S03 - Item - T1 - Mage - Damage 6P Bonus | | Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| S03 - Item - T1 - Mage - Damage 6P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - T1 - Paladin - Protection 6P Bonus | | Holy Shield no longer has charges and instead always lasts its full duration. In addition, its damage is increased by 80% of your shield block value. |
| S03 - Item - T1 - Paladin - Protection 6P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
| 1 |  | Shield Mastery | Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value.
In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec. |
| Shield Mastery | | | |
| | | | Physical | |
| 1 |  | Shield Mastery | Gain the Shield Mastery ability:
Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value.
In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec. |
| Shield Mastery | | | |
| | | | Physical | |
| 1 |  | Soul of the Ascendant | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Ascendant:
Your Judgement grants 1% increased Holy damage for 8 sec, stacking up to 5 times. |
| Soul of the Ascendant | | | |
| | | | Physical | |
| 1 |  | Soul of the Ascendant | | Your Judgement grants 1% increased Holy damage for 8 sec, stacking up to 5 times. |
| Soul of the Ascendant | | | |
| | | | Physical | |
| 1 |  | Soul of the Magical Armorer | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Magical Armorer:
Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| Soul of the Magical Armorer | | | |
| | | | Physical | |
| 1 |  | Soul of the Magical Armorer | | Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| Soul of the Magical Armorer | | | |
| | | | Physical | |
| 1 |  | Soul of the Radiant Defender | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Radiant Defender:
Holy Shield no longer has charges and instead always lasts its full duration. In addition, its damage is increased by 80% of your shield block value. |
| Soul of the Radiant Defender | | | |
| | | | Physical | |
| 1 |  | Soul of the Radiant Defender | | Holy Shield no longer has charges and instead always lasts its full duration. In addition, its damage is increased by 80% of your shield block value. |
| Soul of the Radiant Defender | | | |
| | | | Physical | |
|  | Transformative Cocoon | | Instant | 5 min cooldown | | Absorb up to 260 to 300 damage and Stun yourself for 5 sec. When the Stun expires, gain 60% increased movement speed for 8 sec. |
| Transformative Cocoon | | | |
| | | | Physical | |
|  | Transformative Cocoon | | Instant | | Absorb up to 260 to 300 damage and Stun yourself for 5 sec. When the Stun expires, gain 60% increased movement speed for 8 sec. |
| Transformative Cocoon | | | |
| | | | Physical | |
|  | Transformative Cocoon | | Instant | | Absorb up to 260 to 300 damage and Stun yourself for 5 sec. When the Stun expires, gain 60% increased movement speed for 8 sec. |
| Transformative Cocoon | | | |
| | | | Physical | |
|  | Zandalar Signet of Mojo | | 5 sec cast | | Permanently adds to a shoulder slot item increased damage and healing done by magical spells and effects up to 18. |
| Zandalar Signet of Mojo | | | |
| | | | Physical | |